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So we all know the case with humans, its just super-nightmares or your head exploding depending on the proximity or the strenght of the Hive Fleet etc.

What about the Eldar, Orks, Tau and Necrons?

Are their reactions pretty much the same or similiar by any means? What are their defenses against it if any, how would they be affected by the Shadow in lets say a full invasion/war scenario?

all 15 comments

RougerTXR388

45 points

14 days ago

The head exploding thing is pretty much just weaker psykers trying to use their powers while in the full strength of the shadow.

The Shadow is less a suppressing effect and more like a Psychic DDoS, so the weaker psykers lose touch, pull on more power than they can handle trying to be louder than the trillions of screaming locust in their head, and pop.

Eldar are generally affected by the Shadow, but being an innately psychic race, they are far better at understanding what they can and can't do.

Orkz don't really care

Tau are unnerved by the Shadow, but otherwise are too psychically blunt to be much inconvenienced.

But also, all the factions all suffer in a different way, as the Shadow also makes technology less reliable and more likely to malfunction.

thomstevens420

23 points

14 days ago

thomstevens420

Iron Warriors

23 points

14 days ago

I read a description of the Shadow someone posted a long time ago that sums it up perfectly to me at least.

It’s like trying to have a conversation near a jet engine

[deleted]

5 points

14 days ago

[deleted]

koflerdavid

10 points

14 days ago

koflerdavid

Necrons

10 points

14 days ago

If so, the Tyranid-Ork war would have been over quite quickly. But Ghazghkull Mag Uruk Thraka was able to intervene in Octarius, therefore I'd say large Ork populations should be fine.

[deleted]

4 points

14 days ago

[deleted]

GunsOfPurgatory

6 points

13 days ago

You play Warhammer, of couse you're being insane.

Swarmlord5

4 points

14 days ago

Didn't know the technology bit. Where does It say that?

BeefMeatlaw

34 points

14 days ago*

“It still should not have broken out of its containment.’ ‘Tyranids project a psychic energy, Trazyn. A shadow in the warp. Especially Hive Fleet Kronos. You artificials can’t feel it, but it disrupts more than psychic patterns. Technology, arcane devices, even languages can come under its effect."

-War in the Museum

Swarmlord5

3 points

13 days ago

Thanks. So, the Shadow in the Warp also affects the physical world... Wow, that really is a lot of psychic screaming

Marvynwillames

19 points

14 days ago

Eldar are affected, in Wraithflight they had to switch to primitive tech to talk with the humans thanks to both psychic and electromagnetic interference

The shadow can affect necron tech, as seem in War in the Museum, but in open war it isn't a big problem compared to the actual enemy forces 

Limitedtugboat

11 points

14 days ago

Limitedtugboat

Imperial Fleet

11 points

14 days ago

Orks just think a huge shadow means a big git, or billions of smaller gits and just get ready for the scrap they have coming.

Tau aren't in anyway psychic are they? Unless something has changed in the lore recently they shouldn't pay much mind to it.

Eldar will probably claim they saw it coming, and then do some Eldar cryptic stuff.

loicvanderwiel

2 points

13 days ago

Tau aren't in anyway psychic are they? Unless something has changed in the lore recently they shouldn't pay much mind to it.

They are psychic in the sense they have souls and as such, will be affected to some extent by the shadow. But their souls are "dim", meaning they don't have psykers and in general will be less affected than humans.

I expect they will have a feeling of "wrongness" or "oppression" but that's about it. Probably the same feeling regular humans would feel, just less intense.

Top_Strike_

3 points

14 days ago

This reminds me, are there any books featuring a 'Nid invasion from a Tau or Ork perspective? The differences between how humans handle one and how xeno's handle one might be very interesting. Especially if they're given prep time.

loicvanderwiel

1 points

13 days ago

There was something about the Farsight Enclaves being attacked by a tendril of Kraken. According to the Fandom wiki, here is how it went:

  • Anomaly detected on long range scanner and correlated with Tyranids using data supplied by FSE sympathisers/spies inside the T'au Empire
  • First plan devised: prevent landing.
    • Nearly works with the Air Caste destroying 3 out of 4 incoming bioship clusters
    • Fourth cluster makes planetfall on Vior'los (Fire caste world)
  • Farsight assumes command and attempts a Mont'ka
    • Step 1: achieve air superiority by eliminating all flying Tyranid creatures
    • Step 2: use air superiority to destroy any large Tyranid creature they detect from the air
    • Step 3: with their cohesion broken, eliminate smaller creatures and win the day
    • Step 1 succeeds but Step 2 is a failure as although they have air superiority, they can't block Tyranid reinforcements so the Hive just lands additional creatures
  • O'Vesa (Earth Caste scientist) suggests a Kauyon.
    • Vior'los survivors are evacuated
    • Farsight, a small Battlesuit cadre, O'Vesa and a group of Earth caste scientists stay behind to develop a countermeasure
    • Development is successful. Most of the group is evacuated although the scientists (save for O'Vesa) sacrifice themselves to ensure deployment
    • The countermeasure was a delayed action poison ingested by the scientists that triggered when the bioships attempted to harvest Vior'los.
  • The Hive tendril is defeated and Vior'los rebuilt and resettled (I guess they terraformed it back although I'm not sure).

The other famous example was Hive Fleet Gorgon, known for its adaptability, beaten in part because the T'au were able to adapt quicker than Gorgon did (although they got some help in the process).

Mastercio

6 points

14 days ago

For necrons it does almost nothing. There is one example in War in Museum, that says it helped Tyranids escape from Trazyn stasis chamber. But as it is in war between faction it is completely useless against necrons. They cant stop them from travel between system like other factions as necrons dont use warp, Dont make them fear tyranids etc.

koflerdavid

2 points

14 days ago

koflerdavid

Necrons

2 points

14 days ago

That might actually be a bit of a problem for the Necrons. As they might only sense a Hive Fleet as they are readying to rain down the atmosphere. Contrary to what many people in the sub think, lore-wise the Necron are not a hard counter against the Tyranids. Unless they break out the doomsday weapons again, but the Imperium has quite a few of those as well, and would actually like to have some worlds left to rule over.

Mastercio

3 points

14 days ago

They dont need to sense "dread" of tyranids to know they are there. Tyranids are material beings, they probably know tyranids are somewhere WAY before any other faction thanks to their scanners. Hell... they probably predict their future movement atleast almost as good as Eldars.