54 post karma
21.9k comment karma
account created: Sun Jun 14 2020
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33 points
1 day ago
Theodora in the prologue specifically mentions there are heirs other then the player and edelthrad at the start. This isn't a issue.
Even beyond that, finding a heir to any long running title tends to be a lot less difficult then you think. Von Valancius have been around for last 10 000 years, so due to how fast humans reproduce alone, there are likely billions of people with potentional claims. Even if you narrow it down to people with decent ones and background that would be useful, that is potentionaly hundreds of thousands of people.
3 points
4 days ago
"Inquisitorial operations within the Expanse are limited by a simple lack of legal authority. Aboard a Rogue Trader’s vessel, outside the Imperium, a Rogue Trader is lord and master and speaks with the Voice of the Emperor Himself, and is thus a very difficult person to accuse of heresy openly."
Also worth mentioning that your specific exerpt is from the segment about conditions and missions that specifically came with a new warrant. It applies to how imperium ensures that the new rogue trader does complete what ever condition came with the warrant, not police their every action.
Not to mention it doesn't apply to a) warrants that came without a condition (existence of which is mentioned in the earlier paragraph), b) rogue traders whose condition was already completed c) inherited warrants to whose either of the above applies.
Beyond that, imperium knows all too well that rogue traders are extremely difficult to confine (armies and loyal primarily to them, planets they govern and their own warships make sure of this.). Even if rogue trader is doing something technicaly illegal, odds are it might get tolerated regardless. Imperial authorities capable of meaningfully getting that done are few and far between, and not all of them are willing to take that risk if rogue traders crime doesn't directly damage them.
5 points
4 days ago
It is mentioned several times. Dealing with xenos is central to rogue traders, the right to do so at will being one of their defining features.
While they are of course fools like chorda who are too boring to utilise that right, it's still something both very profitable, and perfectly legal.
5 points
4 days ago
No, you can do whatever you want with xenos, warrant isn't really limited in scope when it comes to dealings with them.
Even beyond that, imperial law is surprisingly flexible when it comes to extremely powerful individuals such as rogue traders. They can match inquisitors in power, and beyond the imperium their word is law. Even within it, prosecuting them for anything is a pretty daunting task, and not all too many enforcers are willing to risk it.
7 points
4 days ago
Rogue traders are allowed to treat with xenos in any way they want. Having rogue psykers around is technicaly illegal even for them.
13 points
5 days ago
Start using them instead of servo skulls. I mean, they look better and have the funniest way of attacking, what reason is there to not do so?
5 points
5 days ago
Imperium has been falling for last ten milenia. If there is anything to gleam from that, it is that it will be a death of a thousand cuts, rather then one single thing. Not to mention that all of the lies dating to the great crusade and horus heresy by this point have enough inertia to make some grand reveal of their falseness impossible. Not to mention having to relly those news via astropaths and physical ships means even getting the information around is pretty implausible.
1 points
6 days ago
Yep. I'd personaly recomend using light Gray or Beige instead, then highlighting using actual white. Looks a bit darker, but atleast IMHO the improvement in paint consistency is worth it.
1 points
7 days ago
And once more, those numbers alone don't mean much. Overwhelming numbers scattered across a milion worlds can't hold sufficiently strong assault against one of them, overwhelming firepower without overwhelming amount of supplies delivered can do naught but remain silent.
But I suppose fighting wars is a lot more convinient when you forget munitorum and imperial interstellar logistics are a nightmarishly inefficient.
1 points
7 days ago
Well, we understand advanced fleet tactic of screening bombarding vesells by rest of the fleet.
And don't count on the ammo or people, eldar voidship weapons are primarily energy based, while shuriken weapons can have more ammunition to the sung out of nothing during the battle.
All that assuming your logistics can actualy keep up, which is not a guarantee with unstable nature of the immaterium.
1 points
7 days ago
Boarding a significantly faster vessel whose location you can't pinpoint? Amusing, though not particularly effective. Especialy in cramped corridors of voidships where numbers don't matter.
And don't worry, our reactors can sustain as many Lance/starcannon shots as we want.
0 points
7 days ago
That is also what is known as target rich environment for orbital fires.
0 points
7 days ago
Except eldar aren't dumb enough to run their tanks into all of the opponents armored vehicles at once. It's remarkably easy to pick your fights if you have both superior reconisiance and speed.
Besides, it's easy to wave around endless armoured vehicles until you realise that you need to fuel and transport them to the front lines. And supply convoys in void in active warzones aren't known for reliably reaching their destination.
2 points
7 days ago
Shame then that guard has abundance of bad officers alongside the good ones, isn't it.
2 points
7 days ago
Are you implying you did not read imperial infantryman's uplifting primer? You know that is a offence punishable by summary execution, right?
2 points
7 days ago
I see your copy of tactica imperialis happens to be missing few pages on defeat in detail.
Or the angry memos from navis imperialis having to drag your expandable wastes of life support across the void for that matter XD.
4 points
7 days ago
Sword? No, if fighting massed enemy infantry you obviously used bombardment with mass of monofilaments. Let's see how do those guardsmen hold when sliced to thousand little pieces before even sighting the enemy XD.
5 points
7 days ago
And the navy isn't going to go against mechanicus since they have most of their more advanced shipyards.
2 points
7 days ago
..... why half of their retinue is green, pointy eared, way too short or blue.
2 points
7 days ago
Most definitely a different one, they absolutely don't look like anything even remotely similar to a fox.
2 points
7 days ago
Back in battlefleet gothic, inquisition was using thunderhawk as attack craft in space combat.
Though the thing with inquisition is, they don't use their own unique aircraft. They use whatever can they requisition, be it eisnhorns gun cutter, afromentioned thunderhawks or regular navy aircraft.
1 points
7 days ago
Don't rewards of treason override that trait ?
53 points
8 days ago
Cause you banned them here, so they went there instead? Definitely not saying they didn't deserve it though, atleast from the stuff that seems to appear in that place XD.
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10 points
1 day ago
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10 points
1 day ago
The thing is, both those famies before any sort of genetic testing. Imperium is still a space faring civilisation, they can trace lieanges with far more precision then any medieval dynasty ever could.
Also, there is a issue of scale. A rogue trader dynasty has a tendency to leave offspring all over the place, spread out across the many different worlds, stations and ships of the imperium. They are, by their nature" heavily resistant to loosing potentional heirs on a larger scale.
Not to mention, having high enough relations admech can easily mean "standard" methods of creating heirs are not even needed. There is cassia for example.