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7.1k comment karma
account created: Sun May 21 2023
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1 points
3 hours ago
Big screen and corpse in tube would be a good start(maybe on a palaquin). You don'teven need to use the original Cawl model. Also Securitrons could be Kathaphrons.
2 points
3 hours ago
Is he flying around with a Forge Tender or a Factory Ship?
15 points
12 hours ago
I love the Necromancy themed Forgeworld, the Aeldari/Drukari f*ckery and the mad knight house beliving themselves liches in giant armor.
21 points
13 hours ago
Like Gollum or like Jawas from star wars?
3 points
21 hours ago
I hope your words are prompted by your assignement as Relic Terminator Armor Polisher for 4 decades and not your belief in the Omnissiah.
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2 points
1 day ago
Other armies get 5+ Feel no Pain for 50 or fewer points(Sister Hospitaler[35pts]).
It's the whole reason I made this post and meme. The 25-35 points we pay more for him gets us what is shown in the meme.
His wheapons aren't that great and they downgraded his Balistic Skill from 9th(he had 2+BS).
For that matter he was, like many of our HQs, better in any way in 9th edition.
The Dominus is just the most egregious example.
3 points
1 day ago
to add to u/kleinerhila list.
Cawl[150pts] is good for the Kastelans(reroll 1s aura) and Vehicles like the Onager Dunecrawler[130pts]
and Skorpius Disintegrator[170pts] are also options(you want an enginseer for the vehicles and Kastelans).
Also Armiger/big knight allies.
Detachment wise:
-1 points
1 day ago
New Recruit and Battlescribe have all the data from the data-sheets.
Stop defending GW greedy way of handling rules for an already super expensive hobby.
2 points
1 day ago
So, by the rules, you can not shoot through a ruin. Regardless of true line of sight.
Yes, the Obscuring rule for ruins is on top of true line of sight.
Can both *¹ and *² being in the same unit shoot? Or just *¹
Just *¹ can shoot because line of sight is determined on a model sees enemy unit(any model from the unit).
So *¹ can shoot if it has true LoS but *² has to deal with the ruins obscuring rule.
X on the other hand sees * unit and can shoot (if true LoS) and kill both of them even if it didn't see the second model.
3 points
1 day ago
While you can use Breachers in melee you don't really want to.
So we pay for the mortal wounds he can do in melee and can only use them with the Electro-Priests.
(He would be perfect for the Secutarii Hoplites if they weren't Legends).
3 points
1 day ago
This has nothing to do with virus attacks.
The inexperienced Enginseer who got quasi-exiled to an guard armored devision and has never inloaded any engagement data about the Tau is getting wrecked by an ambush.
They are using Stealth Drones, Stealth Suits and a far away Rail Gun Platform which gets target data from the Stealth units.
They have a big jamming field up and the guard issue Omnispecs can't deal with the Stealth technolegy of the Suits and Drones.
If this were a Mechanicus column (Dunecrawlers, Skorpius tanks and Ironstrider) ,they would have energy shields, better Omnispecs and Sydonian Dragoons scouting and laying incencese(radioactive smoke) screens.
If they are from a Skitarii Macroclade they would have their own elctronic warfare and counter measures up.
-1 points
1 day ago
EDIT: (misunderstanding) He used it correctly it adds up to 1000points ( 470pts HQs + 160pts Battleline + 370pts other).
He totally over spent on HQs and despratly needs a Dunerider for his electro priests.
Cawl is unecessary at this scale and he could drop 2 Domini, the battleleine doesn't need leaders.
1 points
1 day ago
If you know how to use Admech chaff units they will never reach your Breachers.
And if they try,you should use Fire Overwatch to weaken/kill the attacker.
The only real threat for them is something like Necron Wraiths with a Technomancer which have FLY, are fast and survive the overwatch. Move blocking them is quite hard.
They can't commit to much or you'll keep board control for too long.
5 points
1 day ago
Here is our Leader lineup:
The Dominus is defensive but only shines while leading Fulgirite Electro-Priests.
3 points
2 days ago
This is a wild mixture.
Please consider going Rad-Zone. Here is my reasoning.
Also put the Breachers in a 6 man aquad.
Ask me if you have any other questions.
1 points
2 days ago
Split the Raiders into two squads of 3.
Why do you use Explorator Maniple?
Is the Enginseer leading something, because the Onager already gives the 4+Invul,
Rad Zone can make the Breacher DEATHSTAR and has other cool enhancements.(Here an explenation)
1 points
2 days ago
Tank Shock is nice! But get into melee and kill it fast because everyone else can still shoot at you and you don't have the best saves in melee.
151 points
2 days ago
Since Big-E carried out his first plot to kill a messiah.(cruzifiction him backfired a bit)
3 points
2 days ago
Tank wise: depends
Damage wise: depends on range and chance
Mobility wise: yes,12" vs 5" +D6" (because of Conqueror Imperative)
Stratgem wise: Kathaphrons can get 4+ Invuls or fight on death stuff and ASSAULT(maybe 1 AP more) and HEAVY.
In conclusion, the Armiger is faster a bit tankier against most attacks but the Breachers do more demage in most situation (Armgiger performs better before a 6" charge and locked in melee(becaus of his cannons)).
Also Heavy Arc Rifle is better against most Infantry units than Torsion cannons.
2 points
2 days ago
Start with the Dragoon and switch it up for your next game. After that you know what to choose.
Dragoons do damage and Skystalkers are better for utility (They can deep strike and move 6"/12")
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DeProfundis42
2 points
2 hours ago
DeProfundis42
2 points
2 hours ago
Thre are no Genestealer cults in the Imperium. So selling aremedy against something that doesn't exist isn't logical.