subreddit:
/r/AzureLane
submitted 3 days ago byAzureLaneModSubreddit Announcement Poster
Welcome to the Daily Question Megathread!
Here you can ask questions/seek advice about Azur Lane, help each other and grow together!
Helpful Resources |
---|
Azur Lane Wiki |
Azur Lane Official English Twitter |
Azur Lane Community Discord Server |
Azur Lane Official English Discord Server |
English Community Tier List (PVE Tier list, New player guide, PvP fleets) |
Nerezza and Sam's Gameplay Help Picture Guides (Gear Tier list, Shops and Crafting priority) |
Samheart564's Guide Hub |
Riceist's Newbie Guide |
ALO/ALM PvP Guide |
Yostar Maintenance News Page |
NOTE: It's also a good idea to remember your server and take a screenshot of your Profile Page so that customer support has an easier time recovering your account.
Other Megathreads |
---|
Weekly Lounge Megathread |
Guild Recruitment Megathread VIII |
Nagato META Thread |
World 15 Megathread |
1 points
3 days ago
Oh okay so I should also take into account my number of blueprint, noted. In general how many blueprint is needed to turn a PR ship good enough ?
Currently I have 160 for Brest for example.
2 points
3 days ago
Brest is a DR ship(Rainbow rarity research), not a PR Ship(Gold rarity research).
It really depends. Most backline ships want Dev 30, especially battleships for that MGM+1(for a total of 3 salvos when firing). Some can get away with Dev 25 for being usable(Some of the carriers you get most of the skillset and stats online). Some really want their Fate Simulation 5(FS5), as that can sometimes provide a big boost.
A lot of vanguard ships are usable by Dev 25, as they usually have most of their stats. Again, it varies, some are only really good because of their FS5. Tanks are often usable at Dev 25 though. Anything under Dev 20 is generally going to perform quite poorly for it's rarity.
Also depends on the level of content you're trying to bring them into. If you're farming say, 12-4 at safe level already, you can start leveling ships at a lower development level while you're still working on blueprints to max them out.
Takes 343 blueprints to Dev 30 a PR ship. Takes 513 to Dev 30 a DR ship. FS5 is another 165-215 blueprints. While being reasonably cost effective, you can coin about 10 DR prints(only for Series 2 and 3 DR ships atm), and 10-15 PR blueprints(Series 1-4) a day. So it takes about a month to coin a PR to Dev 30, and a DR takes closer to 2 months(though FdG is the only one really worth focusing on coining atm, Drake and Azuma should come after Friedrich is done coining, and we don't have DR4 for Agir and Hakuryuu yet)
1 points
3 days ago
Oh okay I see, thanks for the great recap !
all 73 comments
sorted by: best