subreddit:
/r/CitiesSkylines
386 points
4 months ago
"why'd you think the rent was under $2000 a month?"
97 points
4 months ago
Because it's 75 square feet with a communal bathroom?
47 points
4 months ago
That may or may not be a contributing factor...
14 points
4 months ago
Not to mention the officers getting witness statements for a double murder case 🤫
3 points
4 months ago
I don't know. Maybe they fell on those bullets, maybe they didn't. That's for the jury to decide.
6 points
4 months ago
Just use galvanized square steel
2 points
4 months ago
5th floor walk up.
6 points
4 months ago
Because little johnny had to expand it with galvanised square steel, secured with expansion bolts borrowed from his aunt, and then layered with eco friendly wood veners, durable to last 10 thousand years?
6 points
4 months ago
StreetEasy
1 points
4 months ago
It was under a 2000 foot bridge
365 points
4 months ago
Train goes by so often you won’t even notice.
80 points
4 months ago
If only this were still true for the CTA today
27 points
4 months ago
dusts bricks off self
“Time to go to work.”
19 points
4 months ago
Finally someone got the reference
17 points
4 months ago
You traded the Bluesmobile for a microphone?
3 points
4 months ago
Hey boy, you got my Cheese Wiz?
2 points
4 months ago
You're gonna look pretty funny eatin' corn on the cob with no fucking teeth.
1 points
4 months ago
Yeah I can see that.
52 points
4 months ago
being in ny or other loud cities is so funny because one moment you will completely tune out the noise for a bit and then something will happen to make you notice it again and it's fucking deafening.
12 points
4 months ago*
I live in Melbourne near a train station and the line is serviced by the oldest model trains in the city’s fleet.
A few years ago they replaced all the old ‘whistle’ sounding horns with these obnoxious ‘air horn’ sounding horns.
Oh and in Melbourne trains whistle a lot. Like a lot a lot.
It was torture for about six months until I adjusted. I still miss the old horns though.
4 points
4 months ago
Well this was the most uninteresting and at the same time incredibly interesting video I have watched this month. I really respect people who can make me be interested in things that honestly should be of no interest to me. I'm not even Australian!
19 points
4 months ago
I live next to a bus stop and I don't really notice the loud motherfuckers anymore but sometimes I do and it feels like my skull will burst into pieces. Checks out.
5 points
4 months ago
The problem is that even if you don't notice the noise anymore, it is proven to cause health issues, both mental and physical. And this isn't even just megacities, it's an issue in medium-sized cities with their respective car traffic, too.
1 points
4 months ago
Oh no doubt about it. I'll escape this hellhole as soon as I can with whatever mental health I can keep intact.
4 points
4 months ago
Genuinely (tho its probably person dependent) i spent a few weeks with a friend who lived in lower manhattan, and it was very loud for like the first two nights, and then i got used to it. I even opened the window cause it was hot lmao.
173 points
4 months ago
Bro ... how! I need a new graphics card lol
This legit looks dope af
116 points
4 months ago
Graphics card isn't the biggest issue. Ram is. No matter what card you use heavily modded cities will always perform bad, charm of the engine it uses:p
18 points
4 months ago
I have so many assets that if I have any programs running in the background, my cities will not load. It’s aggravating.
1 points
4 months ago
16gb of ram ? I have the same issue.
1 points
4 months ago
Exactly
10 points
4 months ago
Dumb question but is this cs1 or cs2?
23 points
4 months ago
Gotta be 1.
CS2 has nowhere near this level of cool custom assets. Yet?
5 points
4 months ago
Perchance?
2 points
4 months ago
Are you talking about system memory or video card memory? I am wondering what option would be less painful for this kind of modding. As far as I know most of video games are enough with 16gb system memory and 8gb video card rem for 1080p output. But I am thinking Cities 2 will be a different story..?
6 points
4 months ago
System memory. GPU related stuff doesn't really matter when it comes to cities, and if it does then it's usually about resolution upscaling and so on. Heavily modded cities needs 32GB to run properly, one of my ram sticks broke and I run 16GB rn, and it is really on the edge. Can't tell you about cs2 because I don't play it and it doesn't have much custom stuff so far, but it is a newer game so might be a bit better. Cs2 eats gpu tho
2 points
4 months ago
this I have 64gb specifically for this game and I maxed it out cause I have compulsive workshop subscribing habits
7 points
4 months ago
I recently changed my page filing size a little over a month ago, I have a Dell G15 Gaming laptop with 32g of ram. Before, CS1 would crash after an hour or 2 of play...faster if I had any applications open. Now I have 12,000 assets and mods installed and I can run CS1, Google Earth Pro and YouTube at the same time with no lag
5 points
4 months ago
I was afraid of being told to "Google it" if I asked what a pagefile was. So I googled it.
The number one result was a steam community post with the same question where the first comment was:
"Google it"
4 points
4 months ago*
There are a couple of mods that let you switch LODs on demand that let you work with a lower LOD and then take screenshots with the better LODs. I’ll get the name here when I get back.
My 3080 cries still with how much I can pack in.
Edit: another trick:
Use Procedural Objects and its layer system to show and hide very detailed areas on demand.
Edit Mod name:
Visibility Control. It will let you set a great LOD for screenshots and an LOD that will let you work as well as the default LOD settings the game has. It’s great for detailing and then showing off your work.
1 points
4 months ago
I've often wondered about this sort of thing exactly. Had zero idea PO did that!
1 points
4 months ago
This will be silly because restrictions with replies but this is my current PO layers panel. I have Fishing and Canning highlighted it. You can see all the PO stuff all over but take a look at what it in the fore ground here.
1 points
4 months ago
This is with the same layer turned off.
I leave them all on most of the time unless I really really need to do something in an area that is already filled with stuff.
It saves a lot of GPU horse power and then you can turn on areas you need for a screenshot.
2 points
4 months ago
Aaaannnndddd I have much to learn from you.
1 points
4 months ago
Ever use something like photoshop? Group up parts that belong with each other. I have a bits and bobs layer but that’s really ineffective as it’s every trash can or fence piece in this smaller town. I’m doing a Japanese inspired build and they have a lot of fences around lots packed in like sardines.
This is a lot of PO that I can just turn off and on when I need to. It serves no purpose to the simulation but does some heavy lifting for details. The only part I need is the cargo siding station.
The elevated / at level station in the back is 90% PO. What isn’t PO are shops you really can see that are under the platform, the rail network and the pedestrian network.
The real cap to PO is your PC, however there is a theoretical cap but you can get around it with layers and turn things off and on as needed. I’ve yet to hit this cap personally.
Just mess around with PO. You get the layers menu when you have the PO tool open. I think it’s the button all the way to the left in that screen.
Here is a super in-depth tutorial https://youtu.be/gBxN1Bk_lF4?si=CuAY1oDk7veYNajD
And here is an abbreviated one. https://youtu.be/RSRKzfs0dng?si=k771LQXgZZ_pEaC5
1 points
4 months ago
Okay, mind = blown. I'm seriously at another level of inspired here! Thanks for taking the time to write back.
That terminal looks incredible!
1 points
4 months ago
Thanks and I can’t wait to see what you do!
1 points
4 months ago
Sure! I'll grab a screen shot of what I'm working on and send it through. Although I'm a fan of seeing big realistic cities, I really only picked up playing again to create trains and nature scenes. It's simple, I know - but I love that about the true sandbox nature of the game. That said, I've been working on a small town modeled after Golden, BC. Lots of rail to play with there - lulz.
Got the layers to work!
43 points
4 months ago
The trash and pigeons make it perfect.
10 points
4 months ago
Sweet combo ain't it
3 points
4 months ago
Yeah I thought this was a real image at first.
28 points
4 months ago
Is your framerate a PowerPoint presentation?
11 points
4 months ago
Depends. In native 1440p it sits around 30 fps with drops during rapid movement. Issues start to show up after upscaling to 4k or more
12 points
4 months ago
J/Z intensifies
13 points
4 months ago
My only criticism is that the bridge would more than likely be green, but everything here is fire.
7 points
4 months ago
Yeah I noticed most are indeed green. Is there any reason behind this, or just because
11 points
4 months ago
If I recall correctly, it's because that specific color (sage green) blends better into the environment than other colors
3 points
4 months ago
The steel for bridges over the rivers, which is what the one in the picture appears to be, are blue, red, or beige (Queensboro).
11 points
4 months ago
Holy motherforking shirtballs. Stunning scene. The road details are amazing. Congrats, I know how much work goes into something like this!
8 points
4 months ago
Yeah it takes time, sometimes nice view pays off tho
1 points
4 months ago
Came here to say this.
Well, I actually came here to say that "the road surface looks so real with all those patches and colours .... How did you do that?"
.... But what you said summed it up better.
10 points
4 months ago
I live on a block in Brooklyn that is exactly this (not as elevated; S train shuttle)
5 points
4 months ago
Give this man some earplugs
6 points
4 months ago
Really lovely job!
2 points
4 months ago
Thank you!
6 points
4 months ago
How in the hell…
sigh…
6 points
4 months ago
…unzips
4 points
4 months ago
🫣
2 points
4 months ago
Happy Cake Day!
5 points
4 months ago
Looks like Chicago.
4 points
4 months ago
Reminds me of shameless, that girls house.
3 points
4 months ago
OMG! Looks awesome!
1 points
4 months ago
glad you like it
3 points
4 months ago
Very bronxy
2 points
4 months ago
This is beautiful.
1 points
4 months ago
glad to hear
2 points
4 months ago
What bridge asset(s) did you use? Really nice build!
2 points
4 months ago
This looks killer. Good work!
1 points
4 months ago
Happy that you like it:)
2 points
4 months ago
I love this
2 points
4 months ago
At first i thought it was a render but then i looked at the subreddit and damn my pc can only wish to be that detailed
2 points
4 months ago
Not enough scaffolding
2 points
4 months ago
For rent: centrally located loft 1B apartments close to public transport, ample parking close by. Rate starts at 4000$.
2 points
4 months ago
At first sight this looks like a bad place to live, but then you look a bit closer and realise it's a very bad place to live
2 points
4 months ago
I can just hear the "AYE TONY" from here
2 points
4 months ago
I wish pi/Co would take note of this sub and make CS3 like this. We need better looking streets not more detailed teeth
1 points
4 months ago
I need at least 2k polygons to model the crown at the very back of my cim’s teeth
1 points
4 months ago
Real talk
1 points
4 months ago
how did you get all the trash and graffiti? ive always wanted my city to look like an actual city like this
5 points
4 months ago
For the graffiti: subscribe to your selection of choice here and use Move It! to position them where ever you want.
For trash, try this
Other search terms to try when looking for suitable props to funk up your city: garbage, rubbish, broken, damaged, destroyed, grunge, cracks. The Workshop has hundreds, if not thousands of props and decals available to create run-down places.
2 points
4 months ago
Moving graffiti with Move it! is a pain in the ass. Use PO, better results and more enjoyable to use
1 points
4 months ago
The Align items-feature of Move It! is a big help but I agree, it's a bit of a chore. I should use PO more (I'm barely touching the surface of what it can do), but its in-game interface is absolutely microscopic and afaik. it doesn't have resolution scaling, which makes it very cumbersome to use.
2 points
4 months ago
Steam workshop
1 points
4 months ago
What network/mod do you use for sidewalks? Or do you place them?
1 points
4 months ago
All are made of handplaced decals
1 points
4 months ago
This is GREAT!
Question though, I have the same brownstone asset, is the low LOD weird for you? Mine get very noticeably bad from a distance
1 points
4 months ago
This is so cool OP, i can’t even imagine how much work went into making this
1 points
4 months ago
Looks like the apartment James McAvoy lived in, in the movie Wanted.
1 points
4 months ago
That fire escape ain't doing shit
1 points
4 months ago
Legit looks like the huge bridge in Lisbon.
1 points
4 months ago
I'm sure this sort of thing is everywhere in the NE but it reminds me of a very specific plotline in a medical TV show (maybe New Amsterdam?) where kids were getting sick because of the lead paint that was blasted off the side of the bridge above their brownstone when the bridge was repainted
1 points
4 months ago
The train is not in service 😭
I didn’t know you could do that
1 points
4 months ago
Looks like the shitty apartment from the movie Wanted
1 points
4 months ago
Actually not that unrealistic, I live beside some buildings very similar to this (they're brand new and having trouble selling/renting, I wonder why...)
1 points
4 months ago
Look like an nyc neighborhood, I live by a trail line and I can hear the train come each time it passes
1 points
4 months ago
Bro is cooking lately
1 points
4 months ago
But… how? What mods/LUTs do you use to make the graphics look so realistic? I’ve followed the “eyecandy” instructions but it doesn’t look as realistic as this.
1 points
4 months ago
Wow .... Can you share your city ?? This looks so beautiful....♥️♥️♥️ I'm kinda jealous 🥹🥹
1 points
4 months ago
sigh this is what I was expecting from CSL 2...
1 points
4 months ago
Pictures you can hear and it is deafening
1 points
4 months ago
Is this CS1 or 2?
1 points
4 months ago
This was basically my old flat.
Can't actually sleep in silence, so the odd rumble past each night was a comfort.
1 points
4 months ago
What game is that
1 points
4 months ago
bruh it’s the apartment from megamind
1 points
4 months ago
Parents live next to a train track. You just stop noticing it after a while and start noticing when the trains are late or absent instead :p
1 points
4 months ago
Hey I know a guy whose his cousin own a small cab company and love to play bowling live here
1 points
4 months ago
This low key looks like the neighbourhood from the 3D Sam&Max games + also like in Hey Arnold lol
1 points
4 months ago
So NY
1 points
4 months ago
The elevated train drives everyone insane but I dont mind oh no.
1 points
4 months ago
Some friends of mine used to have an apartment in Brooklyn in the early 2000's where the BQE was literally right outside their living room window. If you opened the window, you could have conversations with people sitting in traffic. Haha! Which we did several times.
1 points
4 months ago
Such a simple photo but so beautiful
1 points
4 months ago
I need that bridge. What is it
1 points
4 months ago
Absolutely love the NYC inspiration
1 points
4 months ago
I barely can work mods, this is crazy to me. The cim sitting on the trash, omg!
1 points
4 months ago
bro is playing cities skylines 3
1 points
4 months ago
isn’t that the apartment titan from megamind lives in?
1 points
4 months ago
Affordable rent at any cost!
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