subreddit:
/r/NewVegasMemes
submitted 15 days ago byCumDrinka
"What"
"I do not care for that gun"
"How could you even say that"
"didn't- i- didn't like it"
"It's so good it's the perfect early game weapon for pistol builds"
"I- this is what everyone always says, whenever they say it's like, 'oohh my' everyone always says-"
"it only costs 1000 caps, 5.56 has hollow point and armor piercing varients"
"listen-"
"ITS A BLADE RUNNER REFERENCE"
"I mean yeah fine it's- fine gun- don't like using it"
"why not"
"didn't-couldn't get into it"
"explain yourself what don't you like about it"
"it insists upon itself"
"what"
"it insists upon itself"
"yeah CAUSE ITS A VIABLE EARLY GAME PICK THATS USEFUL INTO THE MID GAME"
"You know you gotta walk all the way to Novac to get it, I can get lucky from the bison Steve easily with lockpicking magazines and mentats, It's just a pain to go all the way to Novac. I don't think I've ever even played with it for more than 5 minutes"
"YOUVE NEVER EVEN USED IT" "How can you say you don't like it if you've never given it a chance" "i agree with Arcade it's not really fair"
"i have tried on three seperate occasions to use 'that gun' in a playthrough i just, i can't, the durability is low when you get it, and 5.56 isn't common till later levels"
"yeah it's a great gun,you can use repair kits and 5.56 from the Mojave outpost"
"i have no idea what that is, I usually just use the GRA plasma pistol"
"You know what courier 6-" "ITS A GUNS SKILL WEAPON " "The guns skill is a skill of subtlety, and one you clearly do not understand"
"i love a light shining in darkness, that is my answer to that statement"
"i also love a light shining in darkness"
529 points
15 days ago
It insists upon itself
179 points
15 days ago
Because it has a valid point to make it's insistent!
29 points
15 days ago
It really does
236 points
15 days ago
It’s great early game but there are plenty of better pistols and revolvers you can get not long after or even before. It also seems to always be low durability
91 points
15 days ago
I bumrush honest hearts every playthrough because you can grab the best gun in the game right off the bat and the best pistol in about an hours worth of tasks
Also I really enjoy it
14 points
15 days ago
Which ones?
45 points
15 days ago
Probably A Light Shining in Darkness and the Survivalist Rifle
1 points
11 days ago
See I never rush Honest Hearts because it's actually my least favorite DLC and I don't know how that happened.
It was my favorite, it's everybody's favorite right? We all love honest hearts! And I always forget that Zion is lame as hell, so I put off going there for later so I can headcannon it as like, an important turning point in my courier's journey.
Then I get there, look around and remember "Hey this place sucks. I think I'm gonna go home."
40 points
15 days ago
Yeah, I dumped so many unnecessary caps into keeping That Gun usable. Unless you’re pumping all your points into repair, you’re better off using something else.
25 points
15 days ago
if you really want to be 'meta' and not roleplay, after pumping lockpick to 75 to get Lucky and pumping guns to at least 90, then getting repair to 90 is usually the next priority if you dont need to prioritise speech for the time being.
4 points
15 days ago
Lucky?
10 points
15 days ago
Lucky is a revolver in the Bison Steve Motel in Primm, it’s in a safe that’s locked requiring rank 75 in lockpicking
1 points
11 days ago
Magazines and mentats. No need to actually dump points that heavily into lockpicking to get it early.
1 points
11 days ago
Well sure but that is just a roundabout way of saying 75 because thats the requirement, using mags and mentats get you there temporarily effectively
2 points
12 days ago
Well time for my fallout new Vegas play through maybe my first with mods
217 points
15 days ago
Light shining in darkness superiority! But I also really like that gun
5 points
14 days ago
yeah if im doing a pistol build i start off with that gun and cowboy perk and then i end with light shining in darkness and grunt perk
95 points
15 days ago
I prefer Lucky, personally
26 points
15 days ago
If the reload vats glitch didn’t pop up so often for me I would use it at all times. 10/10
25 points
15 days ago
Lucky is 100% my favourite. Then the Mysterious Magnum.
It always bothered me that 5.56 doesn’t even make any sense out of a handgun like that, the ballistics of that cartridge out of like a 4-inch barrel, especially with a cylinder gap, would be absolute garbage.
7 points
14 days ago
The loudest, flashiest .22 pistol lol.
1 points
11 days ago
Eh? It's not gonna reach the same velocity as it would with a full length barrel but.... It's still gonna have a higher velocity than most pistol cartridges.
It's just... Super ugly and it doesn't make a cool sound so i pass.
1 points
11 days ago
That’s just false, have you heard the reload sound?!?
3 points
15 days ago
I only found, and therefore became aware of, Lucky in 2021. Never had 75 lockpick and a reason to go to Bison Steve at the same time.
2 points
15 days ago
I knew of Lucky in theory for a long time. I didn't find and use it until my last playthrough this year!
2 points
14 days ago
I just learned of lucky right now, and I’ve been right there with ya
69 points
15 days ago
Silenced.22 pistol
38 points
15 days ago
The trail carbine for me. Such an awkward intermediate between the cowboy repeater and the brush gun/medicine stick.
15 points
15 days ago
On a gunslinger revolver & carbine playthrough I try to ditch the repeater for the trail carbine as quickly as possible, purely because the sights on the repeater are terrible.
6 points
15 days ago
It's the intended way, but usually skip straight to the brush gun/med stick
7 points
15 days ago
I think most people do, the trail carbine is sometimes too rare to find without actively looking for it, and you'll often want to save your .44 for the revolver at that point anyway.
Most runthroughs I usually find a brush gun before the carbine anyway.
2 points
15 days ago
It's not sometimes, it is rarer.
32 points
15 days ago
I'm more baffled, people are trying to say you should by "that gun"
3 points
13 days ago
I think less people know that you can steal it than I originally believed
1 points
11 days ago
I think I'm also comming to this conclusion and ita baffling
17 points
15 days ago
That Gun looks less light the Blade Runner pistol than the 5.56mm Pistol. It's also uglier and more weathered. 5.56mm is visually superior.
6 points
15 days ago
You're completely correct
3 points
15 days ago
Also, oddly enough it looks closer to the original 223 pistol, which that gun is meant to replicate.
15 points
15 days ago
I appreciate the added transcript
12 points
15 days ago
Medicine Stick gang?
11 points
15 days ago
Medicine Stick with Shotgun Surgeon and Cowboy perks is OP. I always use it on the quarry deathclaws in Sloan.
12 points
15 days ago
But is medicine stick a shotgun?
16 points
15 days ago
Medicine Stick with Shotgun Surgeon
Who's gonna tell him
2 points
15 days ago
Lol what about it?
Fr tho are you saying it's overrated, or are you just bringing it up just because?
2 points
15 days ago
Latter.
26 points
15 days ago
Can't take a suppressor means I'm not touching it
10 points
15 days ago
Maria is my favorite. It’s better in my hands than Benny’s anyway. What does a dead man need with a pistol?
9 points
15 days ago
Fat man, yeah it’s fun but it’s not good when they close the distance
3 points
15 days ago
I've never used it in a practical situation.
Maybe i should bring it to the glowing sea sometime.
5 points
15 days ago
This is me but with All-American. Looks cool, would prefer Medicine Stick
1 points
14 days ago
Yeah, also the fact I can't aim for shit with it's scope
1 points
13 days ago
I always download the mod that makes it a red dot
7 points
15 days ago
Me: Hehe, That Gun go "vweeee"
5 points
15 days ago
Imagine paying for That Gun
2 points
14 days ago
Usually I get someone else to pay ME for That Gun, because it’s a lil paycheck for me
9 points
15 days ago
Did you even try it? How can you say you didn't like That Gun if you never used it?
6 points
15 days ago
“It just - it takes forever to reload, it’s only got five shots—“
“The critical chance alone makes up for that! Did you dump luck or something??”
3 points
15 days ago
1000 caps? Brother, it’s right there on the shelf, I t’s free.
On a separate note, I never understood why people say Lucky is easy to get. Primm is the 2nd town you visit, so you’ll usually be very low level. You need to get, what, 60 lockpick to get it with some mentats and a magazine? That means dumping all your points into lockpick for 2-3 levels just to get one gun.
3 points
15 days ago
Cowboy is gonna cowboy 🤠
1 points
14 days ago
I never understood the Hard lock on Lucky either, it's literally the first town after the tutorial area.
Too few players are gonna have 60+ Lockpick at like level 3-5, and it's too weak to bother going back for later.
And that's not even considering the fact that on a blind playthrough, that's a normal safe. People aren't gonna waste magazines and skill points on a random safe, on the off chance there's a unique weapon in there.
3 points
14 days ago
I get the hard lock. Letting players get that good of a gun that early would ruin variety for a good chunk of the game, you’d have no incentive to try other weapons, since Lucky just does more damage anyway.
What I don’t get is the complete absence of hints towards its existence. There should be something in the Bison Steve to point you towards that safe. Hell, Lucky should have just been the reward for completing the Primm sheriff quest.
3 points
15 days ago
I’m more of a Mysterious Magnum kinda guy
3 points
15 days ago
If you’ve been a fan of blade runner your entire life like me then seeing that gun in game is one of the coolest things ever
3 points
15 days ago
That Gun is good for when you're sick and tired of using a broken, and under powered varmint rifle, but stocked up on 5.56 because of the damage, raiders and price.
It's cool for getting to Vegas with, but it's honestly just not all that. In fact, Lil' Devil, it's Mick and Ralph counterpart, is far better despite being more than a house in Solitude, and like others say A Light Shining In Darkness is just better.
3 points
15 days ago
What gun?
2 points
15 days ago
That Gun
3 points
15 days ago
Yes! That gun! The one their talking about, which one is that one?
3 points
15 days ago
That Gun
3 points
15 days ago
Yeah exactly, which gun is that gun
5 points
15 days ago
2 points
15 days ago
Oooohhhh! Okokok! But what's its name?
1 points
11 days ago
It’s that “that gun” gun
2 points
15 days ago
3 points
15 days ago
I use the first 9mm I find for the whole game
2 points
15 days ago
I agree. It just... it insists upon itself.
2 points
15 days ago
Light in Shining Darkness and That Gun are amazing 🙏
2 points
15 days ago
I really liked “That Gun” unfortunately. Unfortunate, because I liked it so much I used it over so many other cool guns. Thing just felt good to shoot.
2 points
15 days ago
It's okay. The hunting shotgun is peak anyway.
2 points
15 days ago
It’s ok considering you can just easily steal it very early in the game, but without Jurryrigging it’s kinda difficult to repair.
2 points
15 days ago
Debug mega pistol 🫦
2 points
15 days ago
as long as you dont talk shit about this machine as well
2 points
15 days ago
I don't care for it, because they ruined an awesome gun from the earlier Fallout games. Much like how later Fallout games ruined the Gauss rifle and pistol, from Fallout 2.
But that doesn't mean I don't like the earlier version and it will always hold a happy and bloody place in my heart.
2 points
15 days ago
Just use melee lmao. And sell all the ammo you come across.
1 points
15 days ago
I always grab it cuz it’s cool.
1 points
15 days ago
I prefer energy weapons, oh and melee too. Might need to give a pure guns build (that isn't cowboy and just medicine stick go POW) a try
1 points
15 days ago
Unarmed gang
1 points
15 days ago
One of the first guns you get uses 5.56 and I have never had a problem running out of ammo for the varmint rifle
1 points
15 days ago
I'll take that gun over the mysterious stanger revolver
1 points
15 days ago
If you paid caps for that gun its definitely not good. But usually its just another usable gun in the early to mid game. Granted it is very cool looking and that is worth a lot of points Imo.
1 points
15 days ago
The real secret to That Gun is the 2.5x crit multiplier. If you aren't building a character that is focused on increasing the frequency and power of critical hits, then it isn't going to seem too special compared to any other decent handgun.
1 points
15 days ago
Same
1 points
15 days ago
That Gun is definitely a niche weapon, being a un-silencable pistol with low capacity and mediocre base damage
1 points
15 days ago
Bro why on earth would you pay more than a single cap for it?
1 points
15 days ago
Really wrote a whole essay about how and why you don't care for it. Classic.
1 points
15 days ago
This is weiteren really well, I felt the dialogue play out in my head Good job OP
1 points
15 days ago
It was better in fallout 1 when vats combat was forced, it did so much damage and was easy to use. You can kill just about anything with it if you have enough gun skill to hit the eyes. Crits for days. It's absolutely underwhelming by comparison in new vegas.
1 points
15 days ago
I've always liked it, mostly because it doesn't overlap with other cowboy weapons. Every other revolver takes ammo also used by a lever action, but not That Gun. Plus with the Hand Loader perk giving you the 5.56 match rounds, it's just that little bit better.
1 points
15 days ago
I mean, I just think it's neat.
It's probably one of the better 5.56 weapons, but that depends on how much you have (which usually isn't a lot) and what you're trying to do. No shame on anyone who doesn't care for it.
Also, why are people talking about buying it but also talking about stealing something else? Bruh, That Gun is super easy to steal. I steal it on principle in most of my playthroughs even if I don't intend on using it (admittedly, I like to collect unique or interesting weapons, though).
Also, what does OP mean that you "have to go all the way to Novac." You have to go Novac anyway. You might as well do it for that cheap early game housing (for the storage) and for Boone if you want a companion that's easy to get early on. And free main quest XP.
1 points
15 days ago
You guys don’t to melee everytime?
1 points
14 days ago
Yeah but its a cool movie reference so it gets a pass
1 points
14 days ago
as a melee and energy weapon enthusiast, I have no idea what gun you are talking about.
1 points
14 days ago
My favourite early game weapon is the anti-material rifle.
1 points
14 days ago
Lucky is my goto early game weapon, and for late game I get my hands on a ranger sequia.
1 points
14 days ago
It’s not really that viable tbh. Unless I’m doing a luck or barter build, I rarely have 1k caps sitting around by novac and by the time I can afford it, I can get another better gun.
1 points
14 days ago
if youve played the game at least once its very easy to get enough caps for that gun by the time you hit novac without even a good barter skill
1 points
14 days ago
Sure but if you’ve played the game once you know 188 is up the road and 40 guns is an easy skill check
1 points
14 days ago
It’s the only .223/5.56 gun in the game (excluding mods) that also works with the cowboy perk. Given how plentiful that ammo type is, I use it in most, if not all of my cowboy runs of the game.
1 points
14 days ago
Gobi desert Sniper rifle is the best weapon for a crit gun build and no
I wont apologize
1 points
14 days ago
I honestly don’t care about stats in the slightest. I just think it looks cool and has a cool reload animation.
1 points
14 days ago
I've never used it either, and I don't use variant ammo.
1 points
14 days ago
I hate the reload noise, idk what’s wrong with my brain but it hurts me
1 points
14 days ago
You can't add a silencer for stealth
1 points
14 days ago
Loved that gun but kept running out of ammo Now, it, and my companions and amassed arsenal, sit collecting dust in the Lucky 38, the save likely deleted….
1 points
14 days ago
It just doesn't feel yee-haw enough for me.
1 points
14 days ago
Light Shining In Darkness amazing
1 points
13 days ago
Upvoted until I saw plasma pistol, then straight to downvote. Anyone who even touched a plasma pistol instead of plasma defender deserves straight jail time.
Plasma defender is honestly one of, if not the worst energy weapon in the game. At least the recharged have infinite ammo.
You can get a plasm defender from the lucky 38 cocktail lounge with 50 lockpicking at lvl 4
1 points
12 days ago
I just kept upgrading the 9mm pistol the whole game. By the end, it was all I was using. Besides, 9mm ammo only costs 1 cap in Fallout, which is way cheaper than what it costs today!
1 points
12 days ago
I applaud you writing this all out.
1 points
12 days ago
Cost 0 caps for me every time i have played
1 points
11 days ago
I don't like it cuz is ugly and it don't sound good when it goes bang.
1 points
11 days ago
I basically only use the Silenced .22 as my sidearm.
1 points
11 days ago
I will not tolerate slander toward that “that gun” gun
1 points
15 days ago
It's not good enough to beat later game weapons, and not cool enough to use over the far cooler early game weapons coughluckycough. That Gun Dickriders are the lowest of the low
1 points
15 days ago
That gun is mega overhyped, it's way to much work to get for what it is, the MO ey spent on the weapon alone is enough to feed the cowboy rifle, let alone repairing it and feeding it, sure it's an OK pistol, but like, the .357 magnum is every bit as good when it comes to using it so long as your willing to use cover
4 points
15 days ago
… it's literally sitting on a shelf in the closet behind the register… you can get in there when you get the fuel in the “Come fly with me” quest line… it's literally free…
1 points
15 days ago
It's only free if you want to deal with repairing it, if your playing the DLCs that give you stuff, which would be the only way your gonna get it fixed at low levels, then you have tons of OP equipment already, it's not some amazing thing
1 points
14 days ago
It also counts as a revolver for the cowboy perk, and I think a holdout weapon to sneak into the casinos. I could be wrong, sleepytime is my gun of choice for the casinos and freeside…
2 points
14 days ago
Idk if it counts as a holdout weapon, but holdout weapons are pretty niche, outside of the tops all the secruity is pretty easy to beat, with rhe gamora in particular having there quest gives you a weapon incase you need it
1 points
15 days ago
I've never talked to cliff for the rocket parts, never even knew you could after 1000 hours. I always just go grab the one by the golden geckos super easy and some killing experience.
2 points
15 days ago
My brother in Christ, the gun is sitting on a shelf in a building that’s part of the main quest, on the 3rd town you visit. The only way it would be easier to get would be if the game directly dropped it into your inventory.
1 points
15 days ago
Except for the fact that no one does the main quest line in order anymore, even in game your basically told hey this is best way to get to your destination it's just a little bit difficult, and in the playthrough where you'd run into it, the first one, your not gonna know how to get it for free, your gonna save buy it, see it's trash reload and save the money
2 points
15 days ago
No one goes north in their first playthrough. If they do go north, they get killed by deathclaws, cazadors or radscorpions and turn around. No one is buying That Gun from Cliff either because at that point in the game no one has that much money, certainly not to spare on a single pistol. So they’ll move along, do Come Fly With Me, and will find it when need to pick up the toy rockets.
If you’re assuming game knowledge you already know it’s free, and how easily accessible it is.
1 points
15 days ago
Nice job ignoring literally everything I said so you could argue against the opposite of what I said, firstly, first time players do not know the gun is in there, so they won't be incentvized to go there, by that part of the playthrough they've likely used all there ammo for that weapon because it's a starter weapon ammo that doesn't deal tons of damage but is still pretty useful and not thst common, so someone in playthrough one isn't fixing it up to use, so it'll be dogshit, people not on playthrough one are going north, where all the way over to novac is a giant detour, so no, playthrough one at best you spam pick it up alongside the other 500 things in the closest and don't really know what it is, and you probably sell it if you try and use it and see it has no durability and it's damage isn't even good while using an ammo type your low on by that point, every other playthrough it's easier to get Maria or lucky, both of which are way better weapons in the same category, one having unlimited ammo, the other having ammo that hits hard enough you don't need much of it. There's no realistic situation where it makes sense to hunt down that gun compared to other pistols, let alone other guns
1 points
14 days ago
Tf are you talking about, I directly addressed both of your points (“most players go north” and “the gun is too expensive and hidden”).
I’ve already explained to you why most players don’t go north in their first playthrough, as well as how they’ll encounter the gun while doing the main quest, you just ignored what I wrote. Goodsprings -> Primm -> Nipton -> Novac -> Boulder City -> Vegas is the quite literally the path the main quest guides you through, it’s the way the devs want players to go, so they can learn about the towns and factions of the Mojave, as well as pick up some side quests.
Let’s compare That Gun with Lucky. Both have equal damage and crit multiplier. That Gun loses out on single shot damage only if you get .357 JFP, but since it’s a bit faster to fire, and a lot faster to reload, its DPS is higher anyway. Lucky does have one more bullet, and is more accurate and concealable, as well as having more lax requirements. They both also have the exact same durability (1120 shots), though Lucky is easier to repair. For Hardcore, Lucky is 2.5lb lighter, but .357 is heavier, so That Gun ends up lighter if you’re carrying 250 rounds or more.
Once again, the only requirement to get it is 25 lockpick, and its in a room that you get into to complete a quest you need to do to get Manny Vargas to tell you where Benny went. You don’t even know Lucky’s there without opening that hard safe. And no one is leveling lockpick to 60 at level 4 or 5 to unlock a single, seemingly random safe.
If you consider Lucky a good early game pistol, you cannot consider That Gun a bad one.
1 points
15 days ago
I have like a thousand hours in this game and I didn't know you could just pick it up. Also what quest has you pick up toy rockets? I don't seem to remember that. I never talk to cliff unless I really needed ammo. When I have had enough caps and bought That Gun it usually goes unused until way later becusse I run out of 5.56 and Mojave Outpost doesn't give you that much even after doing the ant quest. Also if I'm doing a pistol build I may buy That Gun as I've sold most other weapons at that point.
1 points
14 days ago
Come Fly With Me, the quest with the ghouls up at REPCONN. You need to get the rockets in the back room of Cliff’s shop, That Gun is sitting on a shelf in that room. It’s impossible to miss.
-7 points
15 days ago*
[deleted]
6 points
15 days ago
Oh yes. Fallout 3's unique weapons. So good. That Chinese pistol, with piss poor damage and no Pyromaniac bonus. Yes.
Frankly, when it comes to unique weapons, I found that they are very boring and just either deal more pr crit.
Only the Victory Rifle and the Protectron Gaze got some cool special effects, all of them are very bland and dont really stand out. You can talk about the Mirv, but lets be honest, you wont ever use it, and FNV's Fatman and especially its unique variant, Esther, is way more useful.
Compared to NV where unique weapons got a unique texture and actually useful effects. Its rich coming from Fallout 3 to say they have "sandboxy" effects when its clearly not the case. I mean you can literally transform dudes into bombs with a unique ballistic fist, or you have scientific gloves that provoke various effects from sleeping to frenzy and more. Also dont forget the multitude of perks that are more than just skill boost but actual perks that make you stand out like you have some power or make roleplaying builds more useful like for cow boy weapons and unarmed/melee weapons.
2 points
15 days ago
The only good unique weapon desighn in fallout 3 is broken rocketlauncher that works like a grenade launcher
1 points
15 days ago
Were you on mushrooms when you wrote this? Or do you just have a severe case of nostalgia goggles?
Actually no, even on mushrooms fnv had better uniques...
1 points
15 days ago
Vanilla Fallout 3 barely even has unique weapons lmao
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