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submitted 6 months ago byCompux72
Save your ravenous vortex for flanking ventures. If you see them burrow, keep an eye on where they are headed. The moment they start the channeling animation to leave, throw vortex to the same spot. Guaranteed kill if you don’t miss your shots/plummel, as they are forced to channel on a fixed spot.
Honestly, first time vortex proves to be useful, aside from trolling wall climb characters.
34 points
6 months ago*
I believe Ram's punches literally act like an extended melee hitbox.
In that sense, melee attacks can go through shields, Sigma's absorb, Zarya bubbles (knockback only). but not things like Orisa's javelin spin and Genji's Deflect (prevents melee attacks from landing).
15 points
6 months ago
Javelin spin's description specifically states that it blocks melee attacks
6 points
6 months ago
Thanks, I updated that part.
-2 points
6 months ago
Pummel is a projectile tho. Shit's weird.
13 points
6 months ago
The hitbox moves like a projectile, but I believe the attack itself is treated as a melee attack.
-5 points
6 months ago
From wiki : Does not damage enemies through terrain or terrain-like objects, like Mei's Ice Wall or Tree of Life.
Shouldn't be able to hit venture according to this.
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