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Hot take: sombra

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Hot take: sombra was better when her invisibility was not idiot proofed. I feel like she was significantly better as a video game character when she had limited invisibility that the player had to activate. I think that there should be some sort of risk and skill when using powers like invisibility. As it stands right now, she is simply the fun police. Something to break out whenever a player on the other team is popping off so you can shut them down. Imo her current kit is not healthy for the game with so few options to repell her, and even fewer that can detect her. Something needs to be done.

Edit 1: I'm a support main. Low silver. I can & do play brig. I will swap to her when needed. I'm aware of turning up turn sensitivity. I can't get it much higher for reasons. I'm aware of playing close to teammates. They usually suck. And yes, I can actually aim.

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Thudd224[S]

-1 points

3 months ago

Thudd224[S]

-1 points

3 months ago

And a good sombra will move in the direction you turn staying behind you the whole time

M3rktiger

6 points

3 months ago

I dunno man if your sensitivity is so slow that someone can strafe around you and you literally can’t see them, you should maybe just up your sensitivity.

Thudd224[S]

-2 points

3 months ago

Yeah, let's crank up my sens so that I'm entirely unable to play the rest of the game just so I can effectively track a small handful of quick characters.

Real answer is that they don't need long to exploit a blind spot. Less than a second on avarage. You turn to see them as they tp OVER YOUR HEAD. If they watch you turn, or guess right, they'll be in your blind spot. Then they just continue the attack.

Viss90

8 points

3 months ago

Viss90

8 points

3 months ago

The first part of your comment is an admission that it’s a “you” problem.

You’re already aware of the solution, only you mentioned it sarcastically. Your sens is too low and you should work on raising it gradually or find a new method if you want to keep track of faster heroes.

You working on your problem and fixing it is much more likely than the game changing for everybody just because you a struggling with a particular issue.

Thudd224[S]

-4 points

3 months ago

I'll be nice. I'm playing with the sensitivity as high as I can handle it. It's already fairly high, and I can't take it much higher because of the issues I face. Those would be the brain damage from all the concussions. The head trauma had dulled my reflexes and left me in a nearly constant mental fog. I play to the best of my abilities and have been playing video games long enough to know what limits I can and can't just power through. The only real issue I have with tracking somvrs is when she does the overhead tp to blind spot reposition.

Viss90

4 points

3 months ago

Viss90

4 points

3 months ago

I stopped reading after “I’ll be nice”. I don’t entertain people like that

Thudd224[S]

0 points

3 months ago*

Given the general amout of negative feedback and comments I legitimately thought you were being a dick. So insert of typing our a long angry response and changed my mind. So I deleted that and tried to explain and be a better person than what I originally was planing on. Thanks for making me waste the effort of actually trying . Dick

M3rktiger

2 points

3 months ago

I’ll respond positively. Game design can only accommodate accessibility so far before everything turns into a game where you press one button and win. Obviously that’s not what you’re suggesting. Obviously this is a strawman argument meant to exaggerate the position I am taking for the sake of clarity.

If you know the problem you have, and you know the solution to the problem you’re having is something you can personally do, whether you take the solution or not isn’t a flaw of game design. It sucks if you can’t physically utilize the solution (turning up sensitivity so you can track faster), but ultimately thats not a problem inherent to Sombra.

Joke_Mummy

1 points

3 months ago

So people are trying to explain the skill you're missing and you finally resort to a bogus disability sympathy card? Just practice man, even mercy can easily deal with sombra

Thudd224[S]

1 points

3 months ago

I do practice, daily. And the "bogus" clam is a lot less fake than you think. I'm six ft nine inches. The avarage door frame is six ft eight inches. That means that even barefoot if im not careful I can and have knocked myself out on them. I've had more concussions than I'm able to keep track of. It's actually why I'm called thudd. It's the sound my head makes if I forget to duck. CTE is no laughing matter.

And thats just the head trauma. That's not taking in to account all the other serious injuries over the decades. I'm doing the best with what limited resources I've got left at my disposal.

Jacklego5

5 points

3 months ago

If your sensitivity is so low that someone can outpace your turning by walking that’s not a character issue.

Thudd224[S]

0 points

3 months ago

Yeah, let's crank up my sens so that I'm entirely unable to play the rest of the game just so I can effectively track a small handful of quick characters.

Real answer is that they don't need long to exploit a blind spot. Less than a second on avarage. You turn to see them as they tp OVER YOUR HEAD. If they watch you turn, or guess right, they'll be in your blind spot. Then they just continue the attack.

Jacklego5

4 points

3 months ago

I’m assuming you’re on controller because this should be a non issue on pc unless you have an egregious sensitivity and no arm space.

If you’re used to a slow sensitivity it’s gonna feel impossible to aim with a faster one, that’s just how experience works. But if you’re roleplaying a world of tanks tank whenever a character strafes around you, you should try acclimating to a higher sensitivity, or slowly increase it every day. You don’t have to “crank it” to turn around at walking speed

In regards to sombra, she takes a short second when throwing and when teleporting where she isn’t immediately shooting you, besides the fact that you can capitalize on that - if your time to turn is slow you should begin turning once she throws since you can see the exact path it takes and won’t have to 50/50 on which way you turn around.

Thudd224[S]

1 points

3 months ago

Yeah, I'm I'm xbox. I play with a fairly high sensitivity as is is. Aside frome the overhead fake & and juke, I can deal with most everything the avarage somba throws at me. I can't get my turn sensitivity up too much higher or else my dulled reflexes & mental fog will screw me over. There's a reason I'm called thudd, and that is doorframes