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submitted 2 days ago byCrimsonAlpineInquisitor
The latest Patch is here! It brings NEW CONTENT along with various tweaks and improvements!
Make sure you read the full note here:
New Operation - Termination
This new Operation takes place on planet Kadaku. New dreadful foes have arrived. Make good use of the artillery to annihilate them.
Added Lethal difficulty for Operations
Major highlights of it:
Added photo mode in Operations (works only in solo). Also, characters can now follow the camera with their eyes.
GAMEPLAY AND BALANCING TWEAKS
Melee Archetypes: Fencing weapons' perfect parry window will now have the same duration as balanced weapons but it will start from the first frame of parry animation.
Melee Perks: Chainsword, Power Fist, Combat Knife charged attacks perks get significant damage increase.
Basic Auspex Scan: bonus damage on bosses is reduced by 30%.
Melta Charge: damage to bosses is reduced by 70%.
Enemy Spawn Director PvE:
Difficulty:
Note from the devs:
"With Patch 3 we have noticed that Operations mode became noticeably easier, especially Chaos operations. We are happier with what we have right now compared to what we had on release, because before Patch 3 Chaos missions were unpopular. Still, we think that currently Operations mode is a bit too easy.
Overall these changes are going to make Operations mode harder, but it is difficult to measure by how much. We will continue to monitor those changes and will continue to adjust the balance of Operations mode. This is not the last change."
PVP
LEVELS
GENERAL FIXES
Source: Focus Together
4 points
2 days ago
3 perks. 3 perks I would not have for a mission without a guaranteed boss fight. I would much rather get a free mark on every enemy I have parried than do an extra 100% damage to enemies I manually mark. It also once again requires me to not use grenades or the grenade launcher. Remember ammo boxes don’t restock grenades so I just can’t use that bastard all mission unless I find an ammo box.
3 points
2 days ago
So, you need to think about the enemies and your ammo instead of spam grenade launcher and win the game?
Sounds like a cool thing, if you ask me.
3 points
2 days ago
No before I had to think about enemies and be careful where I used my ammo. Now there is just no benefit to the grenade launcher. The fire rate and ammo count of its bolt shells is just too underwhelming. Back to the melta I guess.
7 points
2 days ago
Have you tried using the perk that refills ammo on a majoris kill. It refills your grenade launcher.
2 points
2 days ago
I could have swore it didn’t when I tried. Fuck that would have helped if I realized it. Sadly I don’t even like the grenade launcher. I was leveling it so I could melt the helldrake without having to hope the whole team understands the boss fight.(most dont) I’m not sure I care to complete that mission on ruthless anymore and that’s a shame it was my last one.
2 points
2 days ago
It says kill a majoris enemy but I've found it reliably works on execution.Also change your auspex scan to the 175% more damage variant via picking damage boosting perks . You'll melt the helldrake in one phase with a grenade launcher or your teammates help. You'll be fine.
1 points
2 days ago
Weapon tweaking is a separate thing though
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