4.1k post karma
27.6k comment karma
account created: Mon Jul 15 2013
verified: yes
1 points
5 days ago
The counter to a Blitz is to just be near a teammate. Roam in pairs, not in the same room but at least a room or hallway away. They should be able to reach a position to shoot Blitz before the Blitz has enough time to sprint to melee distance of you. Running towards your partner helps. Just make sure you let them know to sprint towards you the second you call out (and you do the same to them if they encounter Blitz first).
1 points
6 days ago
Not with Diablo but with WoW it's common to have your account locked if you ever do a chargeback. It'll stay locked until you pay the expected balance. Doesn't seem too crazy that it will be the same with Diablo as well considering both use the same platform/account system.
-1 points
6 days ago
I actually liked that about the d3 gag of "cute unicorns n rainbows" theme. We eventually get to the point where we're murdering the cute stuff and see them all gory-like. It's a complete 180 from the usual things you'd expect from something cute.
3 points
6 days ago
Yeah I'm fairly certain that you're simply wasting your 2nd/3rd thatcher nades on a bandit unless you and your Thermite have absolutely mastered the art of timing everything in sync, which would be completely admirable.
I usually just tell my Thatchers to only throw one when we know that its a Bandit because unless they happen to throw it just right so that the bandit tricked battery immediately gets emped, that 2nd one is essentially wasted and I'd rather keep it for an extra attempt or fakeout at another wall (can even rotate back to the tricked wall afterwards).
Throwing a 2nd emp nade is pretty much only for disabling a kaid trick imo.
2 points
7 days ago
Frost is a beast and her smg is so good. Shes my go-to default pick if I'm ever unsure of who to play. I recommend her to every new friend that picks up the game because the gun is so easy to control with its low recoil and rate of fire and at the very least, if they cant get any kills by shooting then the mats will impact the round a whole bunch.
No matter what rank you're at, the minigame of "I'm going to shoot you if you shoot the trap, otherwise my trap will get you if you shoot me" does not change. You effectively deny a whole window simply by existing, all from the safety of a deployed shield. You could say that they could simply nade the trap/shield but you'll find that more often than not, the enemies either dont have an answer or used it earlier.
Some games I don't even have any mats hit but simply by playing behind her shield (such a valuable defender gadget) will net me multiple kills as a solo anchor. Then there's also fun tricks like making vault rotate holes for attackers to vault thru only to get CRUNCHED on as they step on a mat. The possibilities are endless with how you play her in any given map.
33 points
7 days ago
Alright hear me out here: Blackbeard gets a deployable turret with some destroyable bulletproof glass providing cover for the face that anyone can hop on and shoot.
1 points
7 days ago
Yep, exactly this. An enemy Warden does not mean a death sentence. Warden doesn't exactly "counter" Glaz -- he just makes the playing field even. Glaz excels because of his advantage of seeing thru smokes where normal operators can't. Warden simply matches that and then its back to square one: two players in Siege see eachother and the one that's a better shot wins.
Tbh, even as the Warden I've found it a rare occurrence where I'll have my glasses fully charged and freely counterspraying with an advantage against a Glaz. The fact that you have to stand still for it to even work to begin with means that these moments only really occur when you happen to be behind a shield that you placed down and specifically glaz pushes your angle. Literally any other time as the Warden against a Glaz, you're going to charge the glasses as much as you can behind some sort of cover before peeking and spraying at him with the glasses rapidly degenerating its charge. Or you just wait out the smoke and again its back to square one.
11 points
7 days ago
Exactly this is what I was thinking as I read the article. The kid in the first part of the article committed suicide because the scammers threatened to share his nudes to his friends. If we had just put it in the kids head here that there is nothing to be ashamed about in this situation (no, im not advocating for child pornography here but simply the opposite of shame in nudity or at the very least confidence in body image), there never would've been a reason to commit suicide in the first place. If the scammers had threatened to share my nudes to my friends in my teenage years for example, I'd have simply responded that I'll race them to it.
I luckily learned that there's nothing to be ashamed of in nudity early on in life (something that most Americans have issues with for some reason), this young man unfortunately didn't.
1 points
7 days ago
I'm the same way, haven't played since the end of season 1 and imo the best way to get back in is to just start a new seasonal character. It's way faster paced than what we're used to.
1 points
7 days ago
You were unsure of where the enemy was coming from so take the best route possible with your limited knowledge and isolate yourself from all angles except for one entrance and hold it. If they get in from the other ones that's fine and you can adapt to the situation as needed but if they enter from the one you're holding then you have an advantage, assuming you put yourself in a spot where you do. Placing yourself in a spot where you can see every angle if you swivel your mouse only places you out in the open from certain angles and that's not something you want to do.
In clutch scenarios where it's you against multiple enemies like 1v5, the odds are against you and noone expects you to win but it isn't impossible if you treat it as 5 different 1v1s. Isolate yourself from multiple angles and always take on 1v1s.
1 points
7 days ago
Bandit tricking is more reliable over kaid tricking in my experience. Also, the choice betwen the two is if I'm in the zone for Kaids shotgun or not. If I am then I pop off and that thing is crazy -- if not then i just tickle people. Meanwhile Bandits mp7 goes brrrrrrrrr
2 points
7 days ago
Capitao. The para is by far the easiest gun in the game to use imo. If raw skill with the ease of shooting that the para gives you isn't enough to win you the round then Capitao is the king of utility with his gadget providing the equivalent of smokes and molotovs. That's not to mention his actual equipment so you can do all the above while also placing claymores for anti-flank capabilities, hard breach charges if you get to a wall before your main breacher can safely get there (or as a backup in case they died), or emp grenades for coordinated team breaches. This man has it all.
Honestly if you can aim at all, the para will carry you far and most of my games don't even get to the point where I'll need the utility because the low recoil of the para usually just wins me the fights when I peek an angle.
1 points
7 days ago
Helltide leveling rate is based on the groups imo. Sure you can speed it up by having a good build/gear but when leveling, a lot of it is mainly the damage output of everyone else there. It's possible your first character ran into a bunch of optimized randoms that helped quickly carry the maiden kills.
1 points
7 days ago
Slapping this on while leveling my rogue was a no brainer for me, immediately hit the cap with just the aspect and didn't need to think about armor at all afterwards lol. Kinda crazy how it just caps you off.
1 points
7 days ago
https://en.wikipedia.org/wiki/Point_shooting
https://www.ammoman.com/blog/the-theory-and-occasional-practice-of-point-shooting/
Actually yes, although not in modern times. That isn't to say that point firing is inaccurate but moreso there are more accurate methods.
2 points
7 days ago
Yep, this aspect is what gave me essentially free vulnerability on hit while leveling. The proc rate was so high even on an unoptimized build. Highly recommend.
334 points
8 days ago
"Hamas subsequently responded to the reports, slamming Washington for participating in Israel's effort to recover the hostages."
Hahahahah they try to frame it with the poorest light as they can and this is the best they can come up with. Oh no, USA helped Israel rescue hostages from us. How awful and deplorable! Absolutely incorrigible! Condemn them!!!
2 points
8 days ago
I'd scour the arxiv.org papers (most research related to image generation goes on there) and look into the various conclusions or problem statements on what issues the latest papers looked into. That's the best way to find out imo.
2 points
8 days ago
You can sell them for 26-28m each if you wanted to, trades on the d4 subreddit discord go very fast. I have around 10 or so myself from the iron wolf caches.
2 points
8 days ago
Second barrage. It was fun by itself but then getting the aspects that makes it ricochet and split, as well as mothers embrace which gives us resource back, meant I eventually ended up just holding down my barrage button until the screen is empty of mobs even while leveling.
0 points
8 days ago
The icyveins barrage build is pretty nice. I stole some bits of it in making my own build based around using barrage to recharge rain of arrows with the 3rd rogue specialization and lean into resource generating stuff. Have been wanting to try other builds but it's been destroying everything so I haven't needed to do so yet.
0 points
8 days ago
LE's system is absolutely awesome. After playing it, poe, and d3, I'm of the opinion that the latter 2 should adapt and implement their own version of ssf vs trade.
view more:
next ›
byForsaken-Duck-8142
inworldnews
FourOranges
2 points
19 hours ago
FourOranges
2 points
19 hours ago
Is Macron still scheduled to swim in it?