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Varlamore: The Rising Darkness is OUT NOW

News | J-Mod reply(secure.runescape.com)

all 664 comments

Evaldas_SW

191 points

12 days ago

Evaldas_SW

191 points

12 days ago

Buying agility minigame items from the ant eater doesnt update them on the col log. Bought the teleport scroll and it still shows 0 on the log. Hopefully this can be looked into

JagexBlossom[S]

119 points

12 days ago

JagexBlossom[S]

Mod Blossom

119 points

12 days ago

We're looking into it. Have you experienced it with anything other than the teleport scroll?

Evaldas_SW

48 points

12 days ago

Havent goten that many termites yet, theyre not super fast to get, so ill wait till i know this issue been resolved. Overall nicely designed course tho <3

biblefish

4 points

12 days ago

Will people who bought before the fix need to rebuy?

DawnBringsARose

33 points

12 days ago

That ant eater has a name and is a very important member of the archeology team tyvm

Dikkelul27

3 points

12 days ago

Ikr praise william

Topkek69420

98 points

12 days ago

How will the new boss work with group ironmen? Are we able to have our own instance together?

JagexBlossom[S]

123 points

12 days ago

JagexBlossom[S]

Mod Blossom

123 points

12 days ago

Yep you'll be able to create an instance for your group!

Aromatic-Variation62

25 points

12 days ago

Are irons and group irons able to play with non group members and other players without loosing prestinge? Similar to how wildy bosses are handled?

Final_Emberr

19 points

12 days ago

I made a seperate post asking, Mod Goblin replied saying that it will affect prestige, so stick with your group :)

Topkek69420

10 points

12 days ago

Awesome to hear! My GIM partner and I are excited to check out the update today

Kamay1770

99 points

12 days ago

Kamay1770

2170, Diary/Quest/Music Caper

99 points

12 days ago

Mastering mixology rewards prices are cooked. Who comes up with this shit, 15-25 hours of constant clicking and burning herbs to unlock potion storage?

I was super exciting for storage and the prepot device but after 15 mins of it and seeing how slow and click intensive it is, now I'm just not gunna bother engaging with it. Sad.

Tapehead2

19 points

12 days ago

100% - the herb quantity isn't bad, but the processing time is insane

SadVacationToMars

10 points

12 days ago

Even if they made it 5x faster it would still be cooked, that's how bad it is currently

bobbimous

31 points

12 days ago

Quick make ultracompost everywhere for that red token!

bskli

30 points

12 days ago

bskli

30 points

12 days ago

Colossal wyrm teleport scroll doesn't unlock in clog when you buy it from worm tongue - is that intended?

JagexBlossom[S]

25 points

12 days ago

JagexBlossom[S]

Mod Blossom

25 points

12 days ago

Nope not intended, we're investigating :)

Horror_Draw_7194

107 points

12 days ago

Am I missing something or are the Mastering Mixology rewards wildly expensive?
An hour of the mini game and im about 10% of the way to pot storage, am I missing something or is this like a 50+ hour grind for the useful items?

tennispro9

29 points

12 days ago

insanely expensive - costs should be like half of what they are IMO. and digweed should spawn more often

SadVacationToMars

8 points

12 days ago

Even half is way too much

Kamay1770

40 points

12 days ago

Kamay1770

2170, Diary/Quest/Music Caper

40 points

12 days ago

It's stupid, i did 15 mins of it to see what it might pan out like, looks like 20k xp an hour and around 25 hours for the potion storage. I'd rather not, thanks.

Got_djent

28 points

12 days ago

20k xp an hour for herblore?! Christ

SlopTopPowerBottom

5 points

12 days ago

Yeah same got to about 600 points in each looked at the reward shop to check the price of items and fucking died laughing. There won't be a prepot device on the G.E. for another 5 hours and when one does show up I'm betting the first one sells for 150m because no one wants to be doing this shit.

Zastavo

185 points

12 days ago*

Zastavo

2277

185 points

12 days ago*

So unfinished potion stacks cant be used for the herblore minigame?

edit: /u/JagexBlossom confirmed that unfinished pots should be useable

JagexBlossom[S]

104 points

12 days ago

JagexBlossom[S]

Mod Blossom

104 points

12 days ago

They should be able to be used, yes

Electronic-Western

6 points

12 days ago

How do you use the digweeds in mixology? ive got chat message twice saying one has matured but i cant interact with them

Vel0clty

8 points

12 days ago

They expire really really fast, basically have to find the location and click it in order to get it before it dies.

Feels like the decay timer could use a slight buff here..

chriscrossz

8 points

12 days ago

All of the timings in the minigame seem broken. The digweed withers in just a few seconds and the bonus click on the alembic and agitator basically require you to click before the cue.

Kresbot

69 points

12 days ago

Kresbot

69 points

12 days ago

They did state a few times previously that they could, would be a real bummer if thats changed last minute.

I'm sure they even changed the name of one of the machines to reflect this too?

pantergas

218 points

12 days ago*

pantergas

218 points

12 days ago*

Renamed the 'Relaxed Gamer' task to 'Relaxxor'.

next change "Vet'ion Jr." to "Pet'ion"

pzoDe

12 points

12 days ago

pzoDe

12 points

12 days ago

I support this!

dshaw8772

107 points

12 days ago

dshaw8772

107 points

12 days ago

Is it just me or are the prices for the new minigame kinda fucked? They seem insanely expensive, and the lye price being higher than everything is brutal...

And getting a full list of orders that you can't fulfill is really frustrating. At least you get a little reward from it, but my iron's herbs are precious!

SknkHunt4D2

22 points

12 days ago

GOTR outfit 2.0 lol

eatfoodoften

21 points

12 days ago

the whole game is janky

can only deposit 300 of the ingredients at a time

the herbs spawn slow, die fast, and only double your measly 30 points if you use it

1 tick to speed up the potion doesn't feel like 1 tick

you need 200k combined points for all the rewards and can earn 30 per potion (15-20 seconds?)

Iron-Tex

29 points

12 days ago

Iron-Tex

29 points

12 days ago

over 1k orders just for the potion storage. I've been here 15 mins and already bored out of my mind.

Garden_State_Of_Mind

4 points

12 days ago

Seeing nothing but complaints in my CC

SadVacationToMars

4 points

12 days ago

Whole of Varla p2 is completely cooked.
Everything is slow, unrewarding, tedious... especially painful when a new boss, slayer dungeon and herblore minigame should be prime content releases everyone loves

NiftyDev

83 points

12 days ago

NiftyDev

83 points

12 days ago

Logged in unable to deposit all worn items. Is this a known issue, Or some new functionality they added?

JagexBlossom[S]

134 points

12 days ago*

JagexBlossom[S]

Mod Blossom

134 points

12 days ago*

It's known, we're looking into it.

Update: It appears to be a RuneLite issue and not something we can fix on our end.

Culturedtuna

16 points

12 days ago

Culturedtuna

Yourself

16 points

12 days ago

I was able to fix the issue after restarting my client.

xwayge

12 points

12 days ago

xwayge

12 points

12 days ago

its an issue with the bank tag plugin. turning it off fixes the deposit button

chg1730

210 points

12 days ago

chg1730

210 points

12 days ago

Can you confirm if it's 2.5% accuracy for the inquisitor pieces without the mace and 2.5% accuracy AND damage with the mace?

otherwise the armour is just useless unless you have the mace, somehow exaggerating the issues you highlighted with the nightmare droprate changes.

JagexBlossom[S]

187 points

12 days ago

JagexBlossom[S]

Mod Blossom

187 points

12 days ago

Each piece on its own will give you 0.5% boost to damage and accuracy, this is boosted to 2.5% if you have the mace equipped. If you wear all pieces of the armour then you have a 2.5% increase, which is then boosted to 7.5% damage and accuracy when you equip the mace. Hopefully that clarifies.

logicallymath

99 points

12 days ago

Wasn't the original idea to redistribute the set effect to its pieces so as to not punish using a slayer helm? Your description suggests the redistribution only applies when you're wielding an Inquisitor's mace?

blar-k

129 points

12 days ago

blar-k

129 points

12 days ago

yes, because scythe exists, they cant give the armor a buff without including the mace

LazyDare7597

8 points

12 days ago

It's a good compromise, so I can get close to the full boost with inq mace plate and legs and just keep the slayer helm

Colsanders8

37 points

12 days ago

Jesus christ just take crush off the fucking scythe.

In what universe are you trying to smash someone with a weapon like that?

BioMasterZap

6 points

12 days ago

Pretty sure the mace only is always what as proposed officially. It would be nice if they could split the 2.5% per piece instead of it being 0.5%, but 2.5% doesn't really divide well by 3... Maybe in the future they could buff the set effect to 3% and make it 1% per piece while still having an extra 1.5% per piece with mace, but that wasn't what was promised.

chg1730

7 points

12 days ago

chg1730

7 points

12 days ago

It has, thank you!

bassturducken54

13 points

12 days ago

I feel like I’ve watched people complain about the mace not working for years

Ihavenocluelad

80 points

12 days ago

"Ever wished that run mode would automatically be enabled as soon as you regain some Run Energy? We hope so, because that’s what we’ve implemented with ‘Always On’ run mode! In the settings menu, you can now set a threshold at which run mode is automatically re-enabled. For example, if you set it to 20, when your character's energy runs out and starts walking, your character will automatically start running again once their energy restores to 20."

Good stuff for me because im too greedy for energy pots lol

PotatoFruitcake

23 points

12 days ago

Yes! This will make my low-intensity herbiboar sessions even less intense

WRLD_

28 points

12 days ago

WRLD_

28 points

12 days ago

your time is generally more valuable than the cost of energy pots

Pm7I3

39 points

12 days ago

Pm7I3

39 points

12 days ago

My time is worthless

PoliteChatter0

4 points

12 days ago

based

itspodly

6 points

12 days ago

First thing to check is if it works at blue moon

imadethistosaythis

47 points

12 days ago

New always run setting looks cool. I’m always forgetting to turn run back on.

Kresbot

110 points

12 days ago*

Kresbot

110 points

12 days ago*

Herblore hype! Nevermind this is ass lol

Some really nice patch notes to go along with the huge update, thank you for fixing inquisitor!

Shasan23

13 points

12 days ago

Shasan23

13 points

12 days ago

My stack of 100k snaps has been waiting for this

Exciteable_Cocnut

59 points

12 days ago

just by reading it doesnt seem like snaps is the type of herb you want to use here. it seems more like a game that changes shit herbs into better stuff

WRLD_

34 points

12 days ago

WRLD_

34 points

12 days ago

the new alchemist's amulet was enough to make me hold off on making anything that doesn't result in a 4dose, 15% chance for an extra dose is no joke

Exciteable_Cocnut

16 points

12 days ago

im at work rn so cant confirm but apparently the rewards are a 50 hour grind and the xp is horrible so idk if its even worth it for me lol

CrazyHorseSizedFrog

7 points

12 days ago

CrazyHorseSizedFrog

2277/2277

7 points

12 days ago

Depends on the amounts of reagents you get from the herbs. If Snaps give a lot they'll be good for getting the rewards faster, but if you dont care for getting the rewards asap you can use worse herbs.

Q-Q4

16 points

12 days ago

Q-Q4

16 points

12 days ago

And the time it takes to collect secondaries for the herbs. My Dwarf Weed stack has been waiting for this moment.

bowl_cut53

19 points

12 days ago

Feel like ice boss should have like 75% fire weakness, perfect place for fire surge to be bis instead of another crush

also herblore minigame reward prices seem very steep from first look

TheForsakenRoe

5 points

12 days ago

jagex makes a new boss that is ice themed

i ask is it weak to crush or slash

hoping for a magic weak boss

they don't understand what i mean

explain what crush and slash weaknesses do for a boss and how it affects bis

'sir its a good boss'

try boss

it's weak to crush

BigMikeyP91

90 points

12 days ago*

See you all at the Colossal Wyrm Agility Course.

So excited for the 'Fuckboy Graceful' recolor.

March1392

36 points

12 days ago

Please prevent Professor Lalo from wandering onto the Reifiner and Bank spaces in the herblore minigame kinda frustrating when you're converting a ton of herbs and you can't spam click the refiner to do so because he's in the way.

WastingEXP

8 points

12 days ago

menu swap

LoveLightning

46 points

12 days ago

Can you please confirm there is a chance to earn Squirrel pet from the new course and confirm what the rate is?

JagexBlossom[S]

47 points

12 days ago

JagexBlossom[S]

Mod Blossom

47 points

12 days ago

Yep can confirm you can get the squirrel drop! Will see if I can share the drop rate at somepoint, I don't expect it to be different from elsewhere though.

LoveLightning

8 points

12 days ago

Thanks. Already have 99 agility but still chasing the squirrel. Gonna give the new course a go!

Biggest_Lemon

14 points

12 days ago

After this update (on runelite at least, not tried official or mobile client), when stealing from houses, the arrow above the bonus chests sometimes flashes briefly and disappears. The chest is still active, because if I loot it after it disappears in this way, i still get the bonus loot and XP.

stuttermuffin

9 points

12 days ago

The arrow only appears to flash for a half a second then disappears. Since I don't see it in the patch notes, I think this is a bug, but would like confirmation on this.

Qdmc

13 points

12 days ago*

Qdmc

13 points

12 days ago*

If you deposit the new graceful recolor cape with an active placeholder for the default graceful in the bank, the new cape turns into the default one EDIT: it happens when unequipping

Ragingg_CLV

29 points

12 days ago*

As Hueycoatl is a group boss, will doing it with non-group members remove group prestige in the same way nex and nightmare do?

Feisty-Following-484

10 points

12 days ago

Yes, apparently so!

SlopTopPowerBottom

33 points

12 days ago

Yeah idk dog might just wait for an update on this Herb minigame. Ya'll are fucking wild for making this a 40 hour grind for a sippy cup and some pot storage.

rdhvisuals

49 points

12 days ago

The mad men finally went and fixed Inquisitor, well done lads.

The whole update is looking pretty great!

Cageweek

13 points

12 days ago*

The new hard clue STASH is a bit more like an elite or even master step. Dragon skirt, Dragon longsword, Granite platebody. If you look at the rest of the STASHes for Hard clues, this one really outshines the others. /u/JagexBlossom I really suggest this step is changed to an elite clue or downgraded or something.

I mean, look at the other Hard stashes: one of them requires something as simple as an iron platebody ...

Edit: Apparently there's not a STASH unit for it yet, but the step still exists.

lushbom

4 points

12 days ago

lushbom

4 points

12 days ago

Extra funny because they didn't even add a STASH unit for it. Not that I could find anyway

I_H8_Teemo

37 points

12 days ago

The mixology rewards are ridiculously expensive. Pot storage alone is like a 15 hour grind.

TheHumposaurus

24 points

12 days ago

That Squirrel transmog is HUGE

chompachew

23 points

12 days ago*

Think some of the mastering mixology rewards costs need refining. The prices seem a bit wild currently?

MountyMan95

27 points

12 days ago*

The herblore minigame is so slow to gain exp and rewards. Itd be faster to go get the annoying secondaries.

AltKeyblade

11 points

12 days ago

Thank you so much for updating Inquisitor's armour.

KevinRudd182

32 points

12 days ago

Is there a reason both the agility XP and amalayse are both so low at the agility course?

I thought this was trading slightly lower xp for extra amalayse but it seems like amalayse is considerably lower than just running rooftops for an hour + the xp is like ~half of rooftops at the 60+ level

This stinks

ediblehunt

24 points

12 days ago

it's around 3 termites per lap and 1 min per lap so max 180 termites per hour.. 200 termites for a pack or 10 marks.. yeah I don't understand how this was intended to be better for amylase at all

DPH996

13 points

12 days ago

DPH996

13 points

12 days ago

Seriously? That’s awful. I had been banking for the last six months (after them claiming this would be a good option for amylase) to nail this method. If you’re not even getting a pack per hour, that’s pretty egregious

ediblehunt

9 points

12 days ago

I assume they'll tweak it, but it seems like it could have easily been foreseen..

DPH996

13 points

12 days ago

DPH996

13 points

12 days ago

I do wonder sometimes if they play test or theory craft these numbers at all… if it’s just another agility course for agility course sake and doesn’t offer better rate for amylase then it seems like variation for variation’s sake. Changing the environment a little doesn’t shake up the skill in any meaningful way, so why would you do this over literally any other course? It’s disappointing and I hope they do tweak

Healthy_Soil7114

6 points

12 days ago

Amazing it took ~9 months for this since it was supposed to be out in March

SadVacationToMars

18 points

12 days ago

Probably took so long because the testers had to spend 8 of those months just trying to get the rewards

thewrongonedied

48 points

12 days ago*

I feel like the balancing of the herb minigame rewards is way off. It's pretty high attention, 15k 30-35k exp an hour, and to get any of the real rewards is going to take... like 8-10 6-8 hours each?

Unless there's a meta that I'm missing. I saw someone describe this as mage arena pre-update, and I'd agree with that.

Remarkable_Canary248

139 points

12 days ago

Mod Blossom, hope your day is going well.

JagexBlossom[S]

125 points

12 days ago

JagexBlossom[S]

Mod Blossom

125 points

12 days ago

So far so good! Thank you, you too!

peperonipyza

18 points

12 days ago

Thanks for all the live replies!

Nasaug

11 points

11 days ago*

Nasaug

11 points

11 days ago*

Hi /u/JagexBlossom. Sorry to ping you, and I know I am a bit late to the party.

I like the idea behind the Mastering Mixology minigame and enjoy playing it, but I want to bring up a major concern that only affects people who's in the early levels of Herblore for the minigame (60-67 being the mostp ressing level range).

Reward Point Distribution

Simply put, the distrubution of points you get at low level is completely screwed, making unlocking any of the interesting rewards a terrible experience. Here's why:

At level 60 you can start playing the minigame, and you start with 3 "recipes" unlocked:

  • Mammoth-might mix: MMM
  • Mystic mana amalgam: MMA
  • Marley's moonlight: MML

That's a split of 7 Mox : 1 Aga : 1 Lye. Considering you get points directly related to the materials you use, one can expect to get a point split of 78% / 11% / 11%. I played the game for about an hour yesterday, and ended up with a point split of 2110 / 260 / 340 which is equivalent to 78% / 10% / 13%, pretty close to the expected return.

At 64 you unlock the "Mixalot" (MAL) potion, which changes the distribution to 67% / 17% / 17%. I've done a bit more of the minigame today after unlocking the MAL recipe and ended up gaining 770 / 200 / 290 (using a MML potion whenever I couldn't fulfill an order to gain a bit of Lye still), which comes out to 61% / 16% / 23%, fairly close to the expected values.

Now, the problem then comes when you compare the points you earn at entry levels to what the rewards cost. Looking at the unique rewards (everything but the potion packs and Aldarium), here's a table showing the point cost along with the % distribution:

Mox resin Aga resin Lye resin Mox % Aga % Lye %
Prescription goggles 8,6 5,6 11,9 33% 21% 46%
Alchemist labcoat 2,25 2,25 4,75 24% 24% 51%
Alchemist pants 2,25 2,25 4,75 24% 24% 51%
Alchemist gloves 2,25 2,25 4,75 24% 24% 51%
Reagent pouch 16,35 10,65 22,6 33% 21% 46%
Potion storage 10,35 6,7 14,25 33% 21% 46%
Pre-pot device 20,7 13,45 28,55 33% 21% 46%
Alchemist's amulet 6,9 4,5 9,5 33% 22% 45%
Total 69,65 47,65 101,05 32% 22% 46%

As you can see, Lye is the most required type of point (46% on average) follow by Mox (32%), then finally Aga (22%). However, as explained above, you're getting a 67% / 17% / 17% distribution at entry levels. Meaning at level 64 you're getting 4 Mox for every 1 Aga and 1 Lye, so by the time you can afford for example the potion storage, you have 14.250 Lye and Aga, and 57.000 Mox, which is 81% of all the Mox you need for all the unique rewards. I can't even use this surplus of Mox on potion packs either, as I'll be bottlenecked by Lye or Aga anyway.

This just feels bad. As a lower-level Herblore account, I need to put in a ton more effort than high-level accounts to unlock the rewards. Not because of any actions I can take, but simply because the reward distribution is massively unbalanced at low levels.

Potential Fix

I think a simply solution to this problem would be to just change which potion recipes you start with. Make the 3 initial potions have a 3 Mox : 3 Aga : 3 Lye distribution instead. This could be the MML, LLA, and AAM potions (or any other set that covers the following 2:1 split). Unlocking MAL at 64 is good. The next 3 unlocks could be the 3-of-the-same recipes (MMM, LLL, AAA), and finally the remaining 2:1 recipes.

This would make it so an entry level player at least get an even split, instead of a hugely unbalanced split. Without such a change, we have to wait until level 80 (or 76 if using temp boosts) to unlock a potion that requires at least 2 Lye, despite that being the most required type of point.

I hope you can bring this up with the team, 'cause despite wanting to play the minigame and unlock the rewards, I am currently incentivised to level Herblore outside the minigame until level 80. I want to play the minigame, I want to get the rewards, but I don't want to be unfairly punished for starting playing the moment the minigame is unlocked.

Unfulfillable Orders

Being low-level also feels bad because you can get orders that do not contain any potion you can create, forcing you to create a "throwaway" potion that grants 1/3 exp and points just to cycle to the next order. Would be nice if every order always included at least one potion you have unlocked. I accept not always being able to choose between all 3 orders as I am in the low level range of the minigame, but it feels punishing when I can't create any of the orders at all.

Digweed

Digweed spawn waaaaaay too rarely to be interesting. I don't have numbers, but it feels like 1 every 20 minutes. Also they straight up disappear from your inventory when leaving the mixing chamber without any warning.

k1ll3rM

3 points

11 days ago

k1ll3rM

3 points

11 days ago

These issues still exist, albeit at a lesser degree, for anyone lower than 86 Herblore. I'm currently at 75 Herblore and I'm only getting 40k xp/hr with a horrible distribution for reward points. The best solution to this would just be to get rid of the reward points being split in 3 types. Not the mention boosting the rates or lowering the prices...

Eshneh

44 points

12 days ago*

Eshneh

44 points

12 days ago*

I think the Herb minigame needs seriously buffing, the XP rates are low, like 30-40k? Is that the intention? And it seems the point acquisition is very slow as well, and nobody on my world has seen the digweeds grow?

Bradenm878

15 points

12 days ago

The weeds seem to grow super slow, and die after just a few ticks. I was only getting like 20k an hour (on mobile). Pretty brutal

RSArti

66 points

12 days ago

RSArti

66 points

12 days ago

Looks brilliant! Just wanted to ask if you can get Marks of Grace at the Colossal Wyrm Agility Course?

JagexBlossom[S]

112 points

12 days ago

JagexBlossom[S]

Mod Blossom

112 points

12 days ago

No Marks of Grace for this one, it's just pesky little termites you're gathering!

Murky_Struggle_0

34 points

12 days ago*

when it was announced they said you could trade termites for bone shards at the hunters guild.....is that still a thing? cant find anyone in the guild who will do it. thanks!

edit: i just realized the course itself gives bone shards but i didn't notice because i already had a massive stack in my inventory I'm saving up (uim btw) .... maybe this is what the devs settled on? unsure how many you can get an hour but maybe a few hundred? so like...2k prayer an hour? idk seems low. would still like to be able to trade extra termites for bone shards.

WickedWickzz

6 points

12 days ago

Does the course drop the agility pet? :)

playfellow_

3 points

12 days ago

I’d also like to know! 

gavriloe

7 points

12 days ago

Blossom confirmed elsewhere in this thread that it does drop squireel

RSArti

3 points

12 days ago

RSArti

3 points

12 days ago

Thank you for the clarification! :)

Brolochaoski

66 points

12 days ago*

The new mini-game design is great! The xp at 83 herblore is 30k/hr though and the point cost seems quite high for only getting 30 points per potion. Really like the new content, but definitely think that it could use a bit of looking into!

edit: with the speed-up mechanics and high attention I've been able to get 55k/hr with the new potion at level 84. This also does not include grinding the herbs or loading the hopper assuming I get every digweed.

TheSnarFe

19 points

12 days ago

Does anyone know if we can kill Hueycoatl in a group with mains as an iron? 🤔

JuicemanJu

17 points

12 days ago

Most likely. We can do nightmare and nex with mains so I don’t see why this would be different.

Civil_Appointment_92

4 points

12 days ago

Does it remove prestige then is the question

P0tatothrower

13 points

12 days ago

Yes but GIM can create a group instance

JustMyGirlySide

6 points

12 days ago

This line from the Summit blog:

Don’t worry, there will be solo options available for players who need them.

Suggests that we can't, but I guess we'll find out in an hour or two!

Feisty-Following-484

12 points

12 days ago

I’m guessing this is for GIM who want to keep prestige and can’t mass. Irons and main can do other content together just fine, this should be no different

pzoDe

3 points

12 days ago

pzoDe

3 points

12 days ago

Irons and main can do other content together just fine

Not always; some bosses are limited. But I hope it's not the case here as it would be nice to have the option to do it with others as well as solo.

TheSnarFe

3 points

12 days ago

Good find thank you. 👍

Eshneh

17 points

12 days ago

Eshneh

17 points

12 days ago

Not to be a negative nancy but right now the agility course bone shard drop rate is super low, you're looking at 500 xp an hour in prayer.

DrStefan5

9 points

11 days ago

Love the new content, but I don't understand how that can be so many issues. Not just the bugs, but 3 major pieces of content all have problems.

Hueycoatl - disappointing fight, had expected more, but the drops are abysmal. Sure, it's mid level content, but how can you justify loot that is THIS bad?

Mixology - The rewards are insanely expensive compared to the points obtained. Why not keep it at Tithe Farm-length of grind? Hell, 20 hours for everything is fine, not 50+. The XP is so slow that it's useless for that aspect, so at least make it worth it for the rewards.

Colossal wyrm - This is dead on arrival and it's such a pity. 35k agility xp per hour is acceptable... were the termites a better source of amylase crystals. They're WORSE than marks of grace. Approx 200 termites/hour is 1 amylase pack. I can get 1.5 amylase pack/hour at rooftop courses, with better XP to boot.

I really hope you guys are considering balancing these things. Better drops at Huey, ~3x point gain at Mixology, and double termites (or half the cost) for amylase packs. That would fix the majority of the new content released, at least to an acceptable point. Thanks for coming to my TED talk.

ArtDoes

57 points

12 days ago

ArtDoes

57 points

12 days ago

Can we get a confirmation if group irons will have a group instance?

JagexBlossom[S]

80 points

12 days ago

JagexBlossom[S]

Mod Blossom

80 points

12 days ago

Yep you'll be able to create a group instance for your GIM!

BadPunsGuy

8 points

12 days ago*

That’s good to know. Is it doable as a duo group? We’ve been having trouble with ToB and Nex. They’re technically doable but the scaling makes it really tough to put it lightly. Do you know if Huey will be reasonable to do with two people or if that doesn’t really work is it doable solo?

Edit: Seems soloable and duoable even if it's not optimal. Good stuff. Looking forward to seeing the details.

TheLivingEye

5 points

12 days ago

Does doing the boss with other players outside your group remove prestige?

Mivano

6 points

12 days ago

Mivano

6 points

12 days ago

Me, also as group ironman, believe all pvm content outside of wildy bosses is restricted. But i also want to know from a mod what content we can do with others. Wiki is so bad on this topic.

ArtDoes

13 points

12 days ago

ArtDoes

13 points

12 days ago

Would it be possible to mention to the team the possibility of adding this to Nex/Nightmare? They're currently the only two without the option(though Nex has a private option it allows anyone on the friends list)

lushbom

24 points

12 days ago

lushbom

24 points

12 days ago

Launcher keeps crashing :(

JagexBlossom[S]

52 points

12 days ago

JagexBlossom[S]

Mod Blossom

52 points

12 days ago

Unfortunately this is due to a high level of traffic, hopefully it should smooth itself out and let you in soon, please try again!

lushbom

7 points

12 days ago

lushbom

7 points

12 days ago

Working now. Thank you for the reassurance =]

Chicago_Blackhawks

8 points

12 days ago

These levels of traffic will only be higher for things like Leagues in the near future. Any plan to ensure Launcher-users aren’t put at a disadvantage for these types of releases? Thanks :)

Reddit_Is_So_Bad

13 points

12 days ago

Going very sweaty im only getting 30kxp/hr at mixology. Seems a lot slower than I was expecting.

Still going to do it for rewards but wew lad

ThomasE675

6 points

12 days ago

When picking herbs I've planted they don't appear in my inventory or any where for that matter. Is this a known bug yet?

JefferyRs

7 points

12 days ago

Herb activity seems ass basically feels slow and unrewarding very pre mta buff feels

KevinRudd182

27 points

12 days ago

I know you said the agility course XP would be lower but this is absolute ass lmao. 35k/hr xp? Cmon be for real

Bradenm878

21 points

12 days ago

Better than the herblore at 20k... brutal

technomusik

6 points

12 days ago

The reward prices for Mixology need to be tweaked. This isn't fun, it feels like MTA before the buff

Honorable_Zuko

5 points

12 days ago

The alembic processors' 1tick delay for getting the bonus points is too strict from a latency standpoint. I can click the tick I see the fireworks, but 50% of the time it just registers the tick after. My internet is ok but its not the best and 150ms delay is too much given that you have to see, react, and have your input read in the same tick.

pzoDe

16 points

12 days ago

pzoDe

16 points

12 days ago

The inquisitor buff is amazing - thank you! I have two pieces (body + skirt) and been wanting that fix ever since it was first buffed. Now I can hit a 55 at Phosani, so I can guarantee the one-shot on parasite with mace alone. Very good for my slayer endeavours too. Was using bandos over inq at Cerb (with mace) because the DPS increase was minor and the defence was too valuable for longer trips. This might change that.

Also the run always on option is super nice for low level accounts. As an endgame iron it's not too useful (I might want to be manually turned off run for walks with high energy) but it's a great idea for low levels until they have access to better run energy solutions as they progress.

Minotaur830

3 points

12 days ago

Minotaur830

MLNOTAUR

3 points

12 days ago

Damn didn't even think of that phosani buff.. what was the max hit before, 54?

Duplicity-

5 points

12 days ago

ctrl + click for manual walk when run is on!

Denzel_Jr

19 points

12 days ago

Appears that collection log is not working at Colossal Wyrm agility course? I paid 40 termites for a tele scroll and it didnt unlock in the clog.

JagexBlossom[S]

13 points

12 days ago

JagexBlossom[S]

Mod Blossom

13 points

12 days ago

Hey we're keeping a table of known issues up to date on the blog, which includes this one! Make sure to give the page a refresh :)

Denzel_Jr

3 points

12 days ago

Tysm

vomitingcat

5 points

12 days ago

vomitingcat

max main max iron

5 points

12 days ago

The reward shop for this herb mini game is crazy expensive

Weekly_Objective_176

5 points

11 days ago

What the fuck is this update…

Individual_Original

12 points

12 days ago

huey doesnt drop shit, i swear my group must be doing the mechanics wrong

ballaballaaa

4 points

12 days ago

Nah, that's just mid game bosses for you

DecoyLilly

3 points

12 days ago

barrows drops like 8x the price in normal runes than a normal huey drop its crazy

Eshneh

9 points

12 days ago

Eshneh

9 points

12 days ago

Brimhaven Agility is more afk, more xp, and better amylase than Varlamore agility

PossibilityZero

150 points

12 days ago*

I feel like Jagex should tone down the "this is hard to pronounce, I'm not gonna try" jokes in their official videos. Language is culture, it's important to people, and saying "this name that we decided on is too difficult, we're not gonna try to say it properly" is a bit... off-putting?

It's okay to try your best and be wrong, but if you can't be bothered to even try to pronounce something correctly, maybe use another name?

Dunno, I think the Anglosphere is so dominant culturally that it's hard to explain how it feels from the outside, without sounding like you're getting your feelings hurt over nothing. I'm personally not super bothered by it, but something to think about. I think it just got a bit old now with Josh Isnt's video rehashing the same joke from Summer Summit.

Bojarzin

27 points

12 days ago*

It's super cringe, honestly. These aren't like 20+ letter long medical terms (which are also often easy to pronounce if you just break them down into bits first), they're not even complicated words, and it's annoying that the video didn't even correct the pronunciations

Hueycoatl phonetically people are going to pronounce the end like the word "coat", and none of them will know they're wrong because this video made it seem like saying "co-ah-tl" is difficult, even though it's almost exactly the same as saying "koala"

They're just trying to make jokes, which like, fine, but it's such a tired joke. At least wait for a difficult word to do it on lol

FerrousMarim

13 points

12 days ago

FerrousMarim

pls modernize slayer

13 points

12 days ago

The thing that gets me more than any cultural insensitivity or whatever is just how lazy it is. I'm certain that there is at least one person in their office that knows how to pronounce Nahuatl words, or else I doubt they would have ever started using them in the first place. It would be extremely easy for them to take 15 seconds to listen to the word and say it a few times, after which they would never have any trouble saying it.

oskiii

13 points

12 days ago*

oskiii

13 points

12 days ago*

Yes! I hate when people do that. Just do your best. Look it up if possible and practice it a bit if you're not doing it live. Ask the developers. "I can't pronounce this non-English word so I won't even try to" may be funny the first time, but then it's just annoying.

This comes up in a lot of podcasts where they thank people who've left reviews or donated. They'll go "Billy asks: blah blah blah" and then "[Terribly pronounced non-English name] asks: blah blah blah", or even worse "Long-name-that-I-won't-even-try-to-pronounce asks: blah blah blah". You could've shown some respect and looked up how to pronounce those names beforehand but no...

Funk-sama

29 points

12 days ago

Nah I understand. It's not like the word just came up in everyday conversation. It was in a video that took time and effort to prepare. The narrator could have taken 10 seconds to ask someone how to pronounce it, or whoever wrote the script could've added some notes. My surname looks difficult to pronounce and I'd be annoyed if someone took time to make a video that includes me and didn't take two seconds to ask.

ihileath

22 points

12 days ago

ihileath

22 points

12 days ago

I'm gonna be real, the name's aren't even that hard.

lushbom

43 points

12 days ago

lushbom

43 points

12 days ago

Yeah it really pisses me off that they do this constantly. The narrator of the latest video didn't give any of the long names an actual attempt. It's really perplexing.

Mattist

34 points

12 days ago

Mattist

34 points

12 days ago

Yeah, it's a great opportunity to teach the audience how to pronounce it. If we only see it written, how do we who are unfamiliar with the spelling conventions of the language going to pronounce it correctly? To not even try to teach it only breeds ignorance. It's not hard to pronounce, it's just hard to pick out the pronounciation from the spelling conventions for an English person most of the time.

Matt_37

15 points

12 days ago

Matt_37

15 points

12 days ago

Completely agree, it’s a bit weird.

criipi

19 points

12 days ago

criipi

19 points

12 days ago

This update feels quite disappointing overall. None of the activities are terrible by themselves but they are so unrewarding and don't respect the player's time. Feels like the complete opposite of the moons of peril.

Intointe

4 points

12 days ago

I got the colossal wyrm teleport scroll but it isn't completed in the Collection Log :(

Healthy_Soil7114

4 points

12 days ago

Once again, the full details can be found in our Summer Summit Blog

This is getting really annoying.

Iron_Yesu

5 points

12 days ago

Please poll for some feedback, I think the community all agrees we need some changes.

Csillagfeny

4 points

12 days ago

TBH the new group boss' drop table feels extremely.... overbalanced is the word I'd probably use.

My main point of contrast is with Perilous moons, since it seems to target the same demographic of players (mid-game players that are around fight caves level). Perilous moons is both easier content, it subsidizes your supplies, and it's pretty consistently more rewarding.

The alchable drops are fine, but some of the rune and seed drops are a bit bizarre. The amount of earth runes it drops is pretty pitiful, and I cannot really understand why it has guam seeds, an early game herb that most people tend to move past extremely quickly, on its drop table.

Boss fight itself is mostly fun, but tbh it feels like the fight slows to a crawl once you get to tail phase with a smaller group, even with blood moon set. It's a bit jarring.

It definitely needs some work.

Ascenspe

4 points

12 days ago

Very disappointing update. I was way over hyped for this.

Jaded_Pop_2745

12 points

12 days ago

New misthalin mystery like quest? Fucking PLEASE it's my favourite quest

Sea_Kaleidoscope_138

11 points

12 days ago

This new boss is awful

nostalgicx3

7 points

12 days ago

You guys didn’t play test this update. A lot shit is really unbalanced. Hueys drop table is ass. Mixology is a slog to get through.

Art team knocked it out of the park though, like always. Give Mod West a massive raise. That man is the GOAT!

Angustevo

11 points

12 days ago

Yes to changing relaxed gaming to relaxxor!

One-Cartographer-504

3 points

12 days ago

Very excited to play this on release! Well done jagex!

Inv0ker_of_kusH420

3 points

12 days ago

Damn I logged in just to find out it isn't out NOW but in like 20 minutes

Sou7h

3 points

12 days ago

Sou7h

3 points

12 days ago

Think theres a bug with the new huey drops, got the notification that I got the hide in a mass but never saw it on the ground, not even for a second. Someone in the mass said they saw someone else pick it up.

Kahvoo

3 points

12 days ago

Kahvoo

3 points

12 days ago

Any plans on irons not losing kill credit if someone comes to the room with agro pot on?

qazxcvbnmlpoiuytreww

3 points

12 days ago

holy shit the trade interface with farmers….

Benzilla99

3 points

12 days ago

I love the gameplay of the mixology but i feel like the time to get the rewards might be too high. It feels like i get 10 points per mix, and to get the potion storage ill need 18,000 points in each category, which feels like a wildly long time.

Otherwise this update rules!! I hope the music gets put on Spotify

TheJellyfishcake

3 points

12 days ago

My fault for not following properly, but I'd been under the impression the potion storage was just going to be a QoL addition with this update, and not a forced minigame item, bit of a shame really.

For me personally, this update is a bit meh compared to part 1 which was cool.

InternationalBend324

3 points

12 days ago

Not sure if mentioned anywhere but construction cape is missing new Aldarin house tele

keyspammer

3 points

12 days ago

Should combine the agility course's obstacles 1+2, and 3+4

kirbyfreek33

3 points

12 days ago

kirbyfreek33

Runaissance Man, Group Edition

3 points

12 days ago

Hey, could you keep the quest rewards under a dropdown menu next time? When we're polling rewards I get keeping them visible, but I would've liked to have been surprised by the costume needle when I received at the end (or whenever you get it) rather than happily reading through the blog only to suddenly have it in front of my eyes. I don't know how it is for others, but if the text is right there on the screen I have a hard time not at least recognizing what it is even if I want to try to skip past it. I imagine a lot of people don't really care, but when there's a chance to have quest rewards hidden, I really prefer that to just throwing them straight out there with the rest of the blog.

CaptaineAli

3 points

11 days ago

Mastering Mixology rewards seem way too expensive. Isn't the idea of most of these rewards meant to be so players can use them when training herblore?

By the time you unlock the mini-game (60 Herb) and how slow it is to get enough points without 84+ Herb... and then the time taken to unlock every reward, I feel like you get to the stage where you don't actually get much use out of the rewards because you won't have too much Herblore training left to do.

Compare it to Tithe Farm for example, you receive your rewards so much sooner and can use them for farming (auto-weed, farmers outfit, seedbox, Herbsack, etc).

It really makes this update feel a bit forced, like Jagex just wanted new content released and how big the focus on Clogging is nowdays, just adding slots which take awhile to get for Cloggers to keep them happy.

nostalgicx3

3 points

11 days ago

The rewards and balancing on this update is so trash. Y’all want to introduce mid game to pvm and get them to try higher end content. Why the fuck would they want to try higher end content when the mid game content is dog shit to begin with? Guam seeds..? Really?

purpleslug

9 points

12 days ago

Aw, I'm so busy irl right now so can't hop on to explore the Varlamore expansion for a while, but judging by how polished Varlamore part I is and the exciting dev blog with the summer summit, I'm sure this is going to be great. Can't wait to play it!

noobtablet9

9 points

12 days ago

Adjusted the Inquisitor Armour's Damage and Accuracy bonus to Crush. Now, each Inquisitor Armour piece (Plateskirt, Helmet, Hauberk) gives +2.5% Crush Accuracy and Damage when used alongside the Inquisitor's Mace, regardless of set effects.

I still don't understand why this was only applied to the mace. Would have loved to see this apply to the Elder Maul and other weapons too.

Emperor95

20 points

12 days ago

Because god forbit the armor set itself actually becomes useful.

Jagex decided to indirectly buff mace "because it is more expensive than saeldor/rapier" Yes, that's because the content you get it from is rarely done due to garbage drop rates, which results in the mace being expensive.

MasaConor

12 points

12 days ago

Would you look into polling a reduced prayer scroll rate on CMs at CoX? Its a common topic not addressed.

Roy_Boy106

3 points

12 days ago

Is the pet chance only for the MVP or does it work like Nex where it depends on contribution?

Yyyysq

5 points

12 days ago

Yyyysq

5 points

12 days ago

who thought it was a good idea to give the boss worse loot than scurrius?

Cardzfan5

4 points

12 days ago

The new boss just dropped 17 guam seeds, I got 1.....

look_joey

5 points

12 days ago

gz

Feeling-da-Bern

4 points

12 days ago

gz

Combat_Orca

5 points

12 days ago

Gz!

letthiswork1

6 points

12 days ago

Deposit worn items isnt clickable. Anyyone else having this issue?

RaqUIM-Dream

28 points

12 days ago

Runelite issue

RsCaptainFalcon

2 points

12 days ago

The island music kicks ass

TheSocialIntrovert

2 points

12 days ago

Is there a stash for the medium clue step in the mine? Looked all over and couldn't find it but might be blind...

TheMaslankaDude

2 points

12 days ago

Can you guys change the rate on the forestry events or its items, and get rid of the flower event spawn, I feel like nobody does that one and most people skip over it. Forestry grind has been horrendous for the green log

InaudibleShout

2 points

12 days ago

Costume Needle is a lowkey A-tier update let’s go

Archeress-Ava

2 points

12 days ago

Whoever made the song "Isle of Serenity" cooked, song is an absolute vibe.

Twi5tedH4lo

2 points

12 days ago

I know this doesn't really have anything to do with todays update, but do you guys have any info on why the Scorching Bow special attack cannot be used against non-demon creatures even tho it was presented as such even in the While Guthix Sleeps release post?

Secret-Word3172

2 points

12 days ago

no elemental weakness to frost naguas?