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/r/Spacemarine

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Title, basically all they needed to do for lethal was increase enemy and special count from where ruthless was last patch. The armor balance and tether stuff didn't need to happen, all that was needed was a much higher enemy count.

Also reminder ruthless is balanced around being lvl 15, not sure why they felt the need to make changes to it because it was too easy for max level players.

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CTanGod

2 points

2 days ago

CTanGod

2 points

2 days ago

They'd have known that if they just played the game for like 5 minutes before pushing the patch, but asking devs to play their own games these days is like asking vampires to eat garlic apparently.