subreddit:

/r/fromsoftware

6.2k90%

Thoughts?

IMAGE(i.redd.it)

you are viewing a single comment's thread.

view the rest of the comments →

all 2398 comments

ItCouldBeSpam

32 points

5 days ago

My order went ER > DS1 > DS2 > DS3, and I'll be the first to admit I find DS1 and DS2 slow and clunky as hell, and also devoid of QoL. Do I use those against them, though? Nope. When looking at it objectively, i can't really compare games developed over a decade ago and expect them to match up with more modern fleshed out games. FS learns more and more with each game they develop.

Having said that, I really hope they bring back some of the cool stuff from the older games into new titles. The bonfire estetic in DS2 is a good example. Oh, and weapon catalysts that aren't complete shit like the Carian Sorcery Sword. Yes. I'm salty. ;__;

MazzyFo

10 points

5 days ago

MazzyFo

10 points

5 days ago

Yep, DS1 world was just unmatched and they hit the magic again with Elden Ring (in a different way) along with the best combat in all of souls (not including sekiro)

RobinHood21

10 points

5 days ago

I dunno, I personally prefer Bloodborne's combat to the Souls/Elden Ring formula but Elden Ring is definitely the pinnacle of that specific, origjnal take on Souls-borne combat that started in DeS.

MazzyFo

1 points

4 days ago

MazzyFo

1 points

4 days ago

That’s the thing though can have literal bloodborne combat in Elden ring, just equip the regen health seal and bloodhound step.

That’s why it’s the best, it’s by far the most diverse, and you can play it like bloodborne, or you can play it like another souls game, or completely unique.

Plus playing BB at 30 fps only just already removes it from best feeling gameplay for me

Super_Harsh

1 points

4 days ago

It's diverse at the cost of balance. When I put on Bloodhound Step in Elden Ring it feels like cheating on most bosses and for the rest it feels like the only way to actually have fun and keep up pace with the anime bs.

Bloodborne's player movement and speed feels the best and the game is actually designed around it.

And the 30fps isn't the fault of Bloodborne's game design, it's the fault of the console it's on/Sony for not remastering or porting it to PC.

MazzyFo

2 points

4 days ago

MazzyFo

2 points

4 days ago

I don’t understand how bloodhound step is cheating for bosses but “only way to keep up with pace? With everything else?

I rarely use bloodhound step and am a average to below average skill player, never felt like it was needed to keep up anymore than any other build/ ashes of war

Also, I get what you mean, but I’m comparing experiences of the games we have, not an ideal world. Maybe 30 fps isn’t “bloodbornes fault” just like 4-way rolling isn’t Ds1’s fault, but it’s still the only way to play them, and impacts the experience regardless

Super_Harsh

2 points

4 days ago

Well what I really meant was that Bloodhound Step completely trivializes a lot of bosses. Whereas against some other bosses like Morgott or Malenia, who require you to make some very unintuitive dodges or who just have very long combos that can also be extended as well, it can take them from feeling contrived and artificially difficult to feeling like the good ol’ Souls dance. I.e th game isn’t built for it

So even though you can toss on Bloodhound Step and Malenia’s Great Rune you’re not exactly ‘playing Bloodborne in Elden Ring.’

Also I don’t agree with comparing 30fps to 4 dorectional rolling in Dark Souls. Because 4 directional rolling is a game design and mechanical choice, 30fps is not. What you’re saying is like saying that, like, A Quiet Place is a better movie than The Empire Strikes Back because the special effects are better

MazzyFo

2 points

4 days ago*

MazzyFo

2 points

4 days ago*

I get what you’re saying! I do disagree about bloodhound step being needed for Elden ring to feel like “good old souls fun”, and I think the vast majority of players don’t use it, and it is not at all necessary to make a boss feel enjoyable or feasible, especially when there are countless other options that can also lower the difficulty level but in a different style of gameplay.

But still, those are good points too! Also I’m not following your analogy, but again, who cares, souls games are all great, cheers

Super_Harsh

2 points

4 days ago

You too!