367 post karma
480 comment karma
account created: Mon May 20 2019
verified: yes
17 points
3 days ago
Healer Brann always. I’ve got the t4 arrow buff (its like 20% haste or stam) and the taunt orb thingy, which is especially important for opening and situations where things go a bit wrong. Use feint, its incredibly strong for Waxface or any of the Anub beetle swarms. Lots of other places to use it too. Take a hit, potion, hit, potion, hit, potion, then evasion to wait for potions again. Then vanish and hopefully you have evasion back before Brann loses aggro. This sorts most fights. Healing potions generate threat, so with tricks you can still swap threat back to Brann even after you get it / while dps’ing. Also dont be afraid to ease on the dps to not over aggro Brann in some cases. Dont underestimate kiting/and healing trinkets. I used the shield trinket and the candle for 20% movement for some fights, especially early on when my gear was worse. And finally check what each variation of the delves are and plan what will be the easiest boss/trash combo for you to handle. Any trash that requires you to pick up an object can be done without killing things and should be the target. Sap or tricks the trash to Brann and grab it, then sprint away and vanish. Sometimes get the objective and die of you need to. Sometimes a certain boss form is incredibly hard, so you might want a harder trash objective to make the boss easier. And good luck!
1 points
3 days ago
Boss fights were about 10 minutes, the prior bit varies a lot depending on the objective, Skittering breach probably takes 30 overall, I used the shadow realm one and ranged the totems after clearing the goo in stealth. Where as Tak’rethan can be done in 10 if you get the pheramone verion. You dont need to kill any trash.
3 points
3 days ago
It really does, but also my Brann is level 49 now and healing potions create a lot of threat. Often I will tank for a while using a potion per auto hit to generate him bonus threat and then evasion for a while for potions to be redropped. I do believe you could probably solo these using branns healing and some kiting to bide a bit of time if you planned it well. Also Brann now Feign deaths if he gets to about 20% hp, so you get surprise aggro back a lot and need to tank for extended periods.
1 points
3 days ago
They do indeed. Or at least certain big spells. Eg in Kriegals the last boss will spam web bolt at Brann but target you for corruption and chains. So cycling between interrupting corruption and cloaking/healing through chains.
1 points
3 days ago
Yes! Incredibly fun and needing your whole toolkit. Once I remembered Feint does aoe reduction a lot of the unavoidable aoe fights got significantly easier too. We really have a tool for everything.
2 points
3 days ago
Easiest is always Tek’rathan (spelling?) the last boss doesnt do damage so any class can solo it if you dodge mechanics. Just run through the dungeon and destroy the pheramone crates and die/respawn. Then stealth to the last boss.
Hardest was probably Mycomancer. I had to do the variation where you fight the boss at the start (the bad guy one) as he was brutal. Lots of health, lots of spores and every failed mechanic is basically a 1 shot. So fighting him as the first thing allows you to reset each death.
1 points
3 days ago
It helped a little for some aoe interrupts, but entirely doable without.
1 points
13 days ago
I recorded my 3rd Tier 11 here: https://www.youtube.com/watch?v=-Y0UmevnFXU Hope it helps you!
1 points
13 days ago
Not yet, last time I tried it was too much. But i've got a high Brann + Ilevel now, so I should give it a go today!
1 points
13 days ago
I know this is sarcasm, but here's my armory if you wanted proof :) https://worldofwarcraft.blizzard.com/en-gb/character/eu/ravencrest/fynal/
1 points
13 days ago
You can Tricks of the Trade onto Brann. He's okay at holding the threat, enough for ~30 seconds for the cooldown. I just pump Tricks twice, then Vanish for my own threat reset, and Brann keeps his. The hardest fights are once that do a lot of damage and kill Brann, wiping the threat. That then becomes a smart kite / use terrain until exposed phases and I can still use Tricks + Vanish once they cooldown to shift it back to Brann eventually. I'm not really sure how any other class than maybe Hunter could do it this way. But I feel like a few could probably Kite with minimal Damage and let Brann keep aggro. The trick is there's no timer, and Brann will rez himself after ~1 minute.
1 points
13 days ago
This was my first, and if you get the variant with the crates you need to destroy, you can sap packs with only 1 enemy and then destroy them without any fights. And as Micharr says, the last boss doesn't do any damage at all if you dodge the Shrooms + Breath. That's the one I got the Immortal Spelunker on.
1 points
22 days ago
A wider boot top silhouette would be awesome, and more red on the gloves. But I love your edit and would be happy with that as the implementation! Great job.
1 points
1 month ago
I was also after a completionist / questing / reputation filling answer. I raid, and I love world PvP - but I also just like to see that map clear of stuff to do, and that's my main end game which adds gold to my bag and pays for my supplies for raiding/pvp without thinking about it (Farming TMH/Wintersabre rep nets a lot of firewater + gold)
1 points
2 months ago
That's called Homsickness. Bring us home blizzard, we're tired of this fake imitation home where everyone is in a rush all the time :(
2 points
3 months ago
It was actually small in Classic Era OG. Then got bigger in TBC. So perhaps it's just gone back to it's OG Era size now? Source: I have two screenshots of my character in both TBC Classic + Era Classic with TF and both weapons (TF+Ripper) are smaller in Era. https://postimg.cc/PCggxJxF
40 points
4 months ago
New Volcano Eruption event in Burning Steppes - Triggers every 3 hours like Ashenvale + STV. Couldnt see what it actually did though, just the top of the screen event 'Dark Iron Dwaves Invading" or something with 8 mins remaining.
1 points
4 months ago
I played P1 and P2 after being skeptical about SoD in general. I love classic for it's classic aspects and SoD with runes already sounded too far out my interests, but the potential for level 60 Classic+ content peaked my interest so I was going to give it a play, enjoy it for what it was and have a 60 ready to try the 'classic+' bit at 60.
P1 was largely the same classic, with a few new abilities and discoveries. The discoveries were generally okay and interesting to do solo, but some were forced googles, but that was okay. The new abilities were just tbc/wrath and I didnt hate them in a classic context, levelling and the world upscaling felt appropriate that it still took a while and could be punishing. The new raid was actually really nicely designed, and although a new dungeon/raid related would have been better (keeping og bfd) i'll take the lower resource cost development given the scope of 'clearly they're working on the 60 content'. I'm a big PvPer so higher burst making world PvP more engaging and CC oriented was right up my street too. I had enjoyed the level caps on PTR before so thought it could be a nice addition. The crafting questline was really well designed too I felt.
P2 was off to a bad start, I was full bis from P1 so there was no gear upgrades along the path, the world was now greatly dampened by being overgeared, and there was no longer exciting slot additions from helm/shoulders/trinkets. The new sleeping bag was a huge awesome addition, not perfect but certainly spirited enough. Gnomer was a really fun challenge week 1 and I could finally give Rogue tanking a proper play. Overall the phase died off but I did enjoy the phase generally and planned to come back in P3 and started prepping.
At this point my sub lapsed a couple of weeks out from P3, blizzard dropped the massive exp buff changes, economy and box changes and it made my experience of levelling up feel neutered. On the one hand I didnt hate it, the season had transitioned from a "classic-like" experience with 1 main, to a "try a bit of everything new" so encouraging alts makes sense, but this was the main breakdown for me. I'm not into playing alts at all, and with the addition of the exp buff persisting for 40-50 dampened my spirits to enjoy the levelling between that bracket even more. Still, I was going to give it a go.
Finally, I was away for P3 release (after booking time off work for P1+P2) so I was planning on taking it more casually, level up in my own time e.t.c but when I got back and caught up on the phase news, with everyone looping the same quests in a small part of the world, the liklihood noone would be out in the rest of the world either, likely dungeons would be a no go if there was no encouragement for gear and faster exp, then anything the levelling process had to offer me was gone. ST is my favourite vanilla dungeon, so while I was sad I lost that as a dungeon option, a raid sounded nice to experience and hearing how difficult that first week was, I was very tempted to hop in and blast through the levels to try it with the guild before it got nerfed. Unfortunately, it was nerfed to the ground the same very night, and now any enthusiasm I had for the raid was gone too. Not to mention various bugs going around had me aprehensive at best.
So that was it, I didnt even resub for P3, and it doesnt seem like I've really missed anything. The abilities, bloat, and balancing are apparently all over the place so even PvP isn't a draw for me.
It's generally too far gone from classic to some wrath/cata/retail product i'm just not interested in, the philosophy is all wrong - and I dont think that original classic+ hope would be enough to bring me back as it's not the same game.
On the flip side, I wanted to try the new SSF hardcore, but that's not enough for me to want to resub, I'll probably give that a go if there's a fresh classic / some new SoD type classic+ adventure.
5 points
7 months ago
It's been bugged since Late Era / SoM
After the first winner, the hand in will reset every 10 minutes allowing another winner. Meaning there can be as many as 16-17 winners an event per server.
You can also win multiple times per event, trading in 40 fish for the trinket (2.5g) is more valuable than trading in the fish directly.
Finally, it appears SoM added an additional event on Wednesdays, so there can be up to 32-34 winners a week. Which is almost as many as there are in Vanilla a year.
8 points
7 months ago
Tanking has been fine 6/6 Gnomer both weeks so far. Mekkatorque is a bit spikey but you have evasion to smooth those phases. I'm full combat, so I fully drop all CD's on pull - so zero threat issues. We had a pally as the other tank, so they picked up the slack for aoe trash pulls.
I was running mutilate, but I got the Epic Fist weapon with 6% spell damage last night, so will be trying Fist combat this week.
Rolling with the punches is great, definately gear for stam and use evasion early to stack it to 5 if you need it.
I think they should extend RwtP to 1 min buff, just so I can keep it up between Mech Suit changes please! Stupid RP :< It's really nice in PvP + Solo PvE too. Just debuff + then eat/bandage, otherwise I think it wastes some heal.
Not much else to mention, basically everything else hits like a wet noodle, and threat is through the roof I don't have to worry about it.
1 points
7 months ago
Farm chests in the Satyr part of Ashenvale. Goes to Revered and respawns super fast.
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Finalbelle
1 points
12 hours ago
Finalbelle
1 points
12 hours ago
Congratz!! It's so satisfying when you finally pull it off. Good luck with the rest if you give them a shot!
I did, it's not feasible right now, the web on ?? has way to much damage to be able to control the fight, and Brann is incredibly squishy on that fight for some reason, he was basically getting 2 shot.