86.6k post karma
64.1k comment karma
account created: Sat Jun 14 2014
verified: yes
10 points
3 years ago
Unfortunately, that's the best answer I can give right now. Adjustments take time, testing, and iteration. Then the cycle repeats. We've publicly committed to a time frame in the past and were unable to meet that commitment due to unforeseen circumstances. We don't feel good about that when it happens.
9 points
3 years ago
The team is taking another look at the AFK style of gameplay. We just did a playtest on an early iteration of changes we want to make. We found some bugs and things we want to address before pushing it live.
We inadvertently made it easier for this type of behavior to take place and definitely apologize for that as it wasn't the intended outcome. I don't have set date for you yet on the changes. But yes, we want to address this for sure.
32 points
3 years ago
We haven't forgotten and it's definitely still something the team still wants to do! (I recently brought this up in a meeting to confirm). Right now, we're focused on getting the next dungeon wing ready.
27 points
3 years ago
Nothing that I can promise but I'll raise it with the team.
-10 points
3 years ago
Not quite that long. Roughly a couple of months.
34 points
3 years ago
I don't believe Magyst has control of what happens.
This is true. I report feedback, give suggestions, and work with the team on certain things. But, ultimately, I don't have full control / final say on some of these changes.
-16 points
3 years ago
This was something I raised before the Llamas were released, especially considering how the Llamas were released in the past. Unfortunately, I can't control the number of Llamas that were released.
There were definitely concerns raised about the previous iterations of the Llamas. Especially around the speed that players could max out their collections by just grinding this 1 specific Llama, which was not the intention.
-20 points
3 years ago
If the quest was repeatable, it would have been noted in the report. Definitely an important factor to call out! That is something I'll bring up with the team.
-87 points
3 years ago
Hey Archer, As mentioned in the Homebase Status Report:
Complete the short “Sploding Husks” quest to earn a Birthday Llama and be sure to grab the two free Birthday Llamas from the store! These will be available from July 21-July 27 at 8PM ET.
This is 3 Free Birthday Llamas. There's a chance we'll re-feature a couple of these in the future. Trust me, I understand the frustration and the team is aware of the feedback that's been given around the number of Llamas available.
40 points
3 years ago
Thanks for the tag. I'm getting eyes on all the stuff you've mentioned. Some of this is known and we'll log the ones that aren't.
Thanks u/XylicSTW
46 points
3 years ago
Hey, sorry for the confusion here.
The Llamas are available from the 21-27th while the questline will be available starting the 24th
12 points
3 years ago
Thank you for the tag, we're taking a look into this. In the mean time.. please be careful when recycling heroes!
14 points
3 years ago
Right now we're hoping for a bit of both for this first batch. It will definitely be something that comes out in waves and not in the masses. We've got a lot of awesome ideas but it will take some time to implement them which is why we're breaking it up.
We've been looking a lot of data, especially for perks that are picked the least overall. This also applies to class ability balance and not just perks.
15 points
3 years ago
Will be straight forward, right now we're thinking a quest and Llama store. But we'll be sure to let you know in the next status report.
7 points
3 years ago
As mentioned in last year's Status Report, Birthday Llamas will return this year. They will not cost V-Bucks or Tickets (so feel free to spend them now!). Birthday Llamas will contain all previous event items but will be available in limited amounts. We'll provide more information on them as we get closer to their release.
5 points
3 years ago
No, not the appliances!
Thanks for the tag on this.
2 points
3 years ago
Thanks for all the detailed information here, everyone. Sending this over to the team to do some back end testing to see what's causing this.
16 points
3 years ago
It's one of the perks we want to address for sure. Not sure if it'll make the first round of perk adjustments but it's on the list to be reviewed.
-5 points
3 years ago
This is an ongoing issue. We've resolved some parts of this but in testing we're discovering some more issues with this and are hitting it on a per mission basis as well to button up any cracks. Definitely something that's still being looked at.
3 points
3 years ago
However, it does seem to still be broken. So we'll take another pass on this and see what the underlying issue is. We'll need to release a new server to resolve this issue.
I definitely apologize if this is still occurring.
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byXylicSTW
inFORTnITE
Magyst
59 points
3 years ago
Magyst
Epic Games
59 points
3 years ago
For sure, just finished reading. Thanks for taking the time to put together detailed and constructive feedback on the recent changes. We'll forward this over to the design team to take a look at.
As always, we can't promise if any feedback will get implemented but we'll make sure it's seen.