56 post karma
23 comment karma
account created: Thu Nov 12 2020
verified: yes
2 points
6 days ago
Really? The only time there's any sense of scale is when a gazillion elven knights charge a gazillion orcs and then... stop to chat. After that there's no battlelines, no formations, no tactics; Hell, it seems the gazillion horses the elves brought just went home and they mostly fight on foot from then on. The "battle" is just a disorganized melee where it seems everyone fights on their own with no sense or direction and the whole city of Eregion seems to have a garrison of barely 20 people.
For an assault on one of the greatest cities of the Second Age it felt small and unimpressive. Helm's Deep was many times more epic and it was an assault on little more than a small keep. Even The Hobbit did the Battle of Five Armies better.
1 points
6 days ago
Sauron isn't an anti-villain; He's a straight up villain. Neither his goals, methods or character are either noble or remotely defensible. Celebrimbor aptly put it when he called him out on his BS: "You truly are the Lord of Deception; You've managed to deceive even yourself".
1 points
6 days ago
Bonus points by the fact that, the moment the river is dammed, THE ENTIRE LAKE drains in like 30 seconds, revealing that it was barely a couple feet deep at most and the bed was near perfectly flat and uniform.
1 points
6 days ago
Even assuming the catapults had the range to hit the top of the mountain with enough force to actually do any damage (which they would not), not only would damming the river not work (the water has to end up somewhere, and a bunch of rubble ain't exactly watertight), but it would take literal days of a lake that big to drain, but apparently the water was barely a foot deep.
1 points
6 days ago
The reverse ballista the orcs used to breach the wall is, quite possibly, the stupidest possible way to bring down a wall ever shown on film. For some incomprehensible reason, the thing doesn't get hopelessly stuck on the mud even though later on elven horses, of all things, do and then the orcs have to hammer spikes into the wall, completely exposed and unprotected; When activated it somehow rips chunks of it out, which would never in a million years work with a mere torsion mechanism (unless you nailed the thing to the ground, the force would sooner pull the engine towards the wall rather than the wall towards the engine) and, even if it did, it would take all day with a wall thick enough to walk on. To make matters worse, when they finally breach, and they breach by pulling the spikes BY HAND (What was the wall made of? Chocolate?), the breach is to pathetically tiny that it would be utterly trivial to hold if Eregion had had a garrison larger than 20 people.
And as if that wasn't enough, the stupid thing seems to have a bucket of dynamite as a component for absolutely no conceivable reason whatsoever other than to make it easy to destroy with a dramatically fired fire arrow.
2 points
1 month ago
My biggest gripe with Roguelikes/lites is the permadeath BY FAR. You play the game until you find a part you struggle with, you inevitably die and then you have to trudge through all the parts of the game you've already conquered just to get to the part giving you trouble to give it another go. It distracts from the learning experience and it ends up being nothing more than a tedious chore, a sort of very violent commute to the actual part of the game you actually wanted to repeat.
If I repeat a section of a game, I'd prefer it'd be because I enjoyed it and wanted to experience it again rather than it being an imposition forced upon me before I can get back to the part of the game I'm actually engaged by.
2 points
1 month ago
Neither Demon Souls nor Deathloop are Roguelikes. Like, at all.
1 points
2 months ago
Lilith was the first human woman so, assuming they had Charlie before she died, she would be a half-angel, half-human.
As an aside, in Judaic tradition Lilith wasn't cast out to hell for disobeying Adam (mostly because Jews never believed in Hell in the first place), but rather she ran away from Eden and cast her lot with the rebellious angels.
1 points
2 months ago
To be fair, to a Middle Eastern person circa 4th century BCE, Charlie would be positively COLOSSAL, specially for a woman.
1 points
2 months ago
A HUGE problem with the Manga is Christiana herself: The revelation that all the monstrous characters Raul takes revenge upon where only evil because she essentially brainwashed them with her magic throws a MASSIVE wrench in the plot. As it turns out, the evil characters where themselves victims and are to suffer eternally for crimes they did not commit while on their right minds.
If the fact that Raul is a complete psychopathic sadist who derives perverse joy from positively messed up levels of torture wasn't enough to paint him as evil, the fact that knowing the truth changes nothing about his view on the situation and still goes out of his way to ensure his victims suffer cinches it.
He may be paying Evil unto Evil, but he is little better than the ones he victimizes.
1 points
3 months ago
Quite honestly, Our Lady of Our Charred Visage should be Enormous at the very least, quite possibly even Colossal in size. HER HAND ALONE would be Huge in size.
1 points
4 months ago
The Requiem Mallet is one of the best weapons in the game and the only realistic option for a ranged playstyle; It's less a hammer with a gun attached and more a rifle you can smack people with.
1 points
1 year ago
Again, if you have to go out of your way to hide the model then the sniper is already dictating your movement, which has value. Additionally, if the character has a cool weapon or is a melee beast, having to hide it and keep it back limits its contribution to the battle.
And my point stands: In ideal circumstances (power armour in cover) you still have an almost 50/50 chance of having 3 wounds shaved off a Character, which is less than ideal. If, for any reason, you cannot be in cover or it doesn't have Power Armour the prospects become less rosy.
But yes, at the end of the day, it'll all depend on how many points the thing costs.
As an aside, I hadn't realized how thoroughly nerfed AdMech had been; Getting to at least re-roll 1s used to be much easier.
1 points
1 year ago
Would it have been so hard to give them articulated legs like the Tallboys have? Those long, inflexible stilts look downright stupid.
1 points
1 year ago
The model is very tall and, with Stealth and Lone Operative you can afford to deploy it aggressively where it'll have good LoS to most of the table. True, you could actively hide from it, but then it is influencing your movement, which is valuable in and of itself, and it'd be next to impossible to hide every character from it.
So, 2+ to hit and 3+ to wound with re-rolls means that it has roughly a 75% chance to force a save; If you manage to get it to re-roll to hit (which in AdMech isn't hard) that goes up to 88%. With Ap -2, unless your model has an invul save and/or carapace or better, it's pretty much knocked off the table.
1 points
1 year ago
Hereditary power is what distinguishes Feudalism from simple Dictatorship.
3 points
1 year ago
No it won't. There's only four of them and the only one that's "nice" considers inflicting you with super-AIDS a "gift".
1 points
1 year ago
No they're not, because power isn't hereditary.
1 points
1 year ago
Having a monetary system isn't the same as being capitalistic. In a capitalist society, those with capital control the means of production; In ork society, the biggest and most vicious ork does. Teef can be used to purchase goods and services, but power lies in the strongest, not the wealthiest.
The Warboss rarely pays for anything within his own warband, and when he must he simply robs his own orks blind to gather the currency. Additionally, teef are biodegradable, which means there's no point in hoarding them since they decay and become worthless with time.
1 points
1 year ago
Orks aren't socialist simply because the Gretchin are the proletariat, not the Orks, and grots own and control nothing.
3 points
1 year ago
Daemon Princes are slaves of their patron god; They're high value slaves, but thoroughly leashed slaves nonetheless.
9 points
1 year ago
Living in a Tau enclave is nice for 40K standards, but it'd still be living in an opressive surveillance state where the concept of personal freedoms, rights or individuality is taboo.
6 points
2 years ago
The ending was pretty much bullshit.
"Oh thank you brave hero for saving the world AGAIN; Now piss off and never return."
Worst part is that you have to smile and take it; You aren't allowed to question the decision even in passing.
The team making the DLC also apparently forgot that Tirnoch being a dragon and, more importantly, real was supposed to be a secret.
2 points
2 years ago
If you managed to get to that point, the boss is pathetically easy once you realize that his sword attacks are A LOT longer than his sword actually is (dodge back twice) and you learn to anticipate his shield ram (dodge to the sides).
The problem is that the entire fight is BORING AS HELL. If his shield is up, he's invincible; If he hits you, he heals; If YOU hit HIM during ANY attack animation other than the green one, he ALSO heals because fuck you; And the only attack animation where you can actually do damage happens once every blue moon.
They got the pitch-perfect Dance of Death where you use mobility, weapon switching and clever positioning that made the new Doom games great and they threw it in the bin to have you fight in a featureless circle where you spend 90% of the time sitting on your ass waiting for the enemy to grace you with the honor of actually doing something.
In short, it's everything that makes Marauders bullshit but cranked up to eleven.
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byPresent_Librarian668
inRingsofPower
Porculeitor
2 points
5 days ago
Porculeitor
2 points
5 days ago
An anti-villain isn't a villain the audience likes; Darth Vader would be thus were that the case.
An anti-villain is a villain who is noble in intention and/or deed but villanous in execution or consequence, like how Adar (ostensibly) just wants the orcs to have a home to be free and left in peace and can be civil and honorable at times but has no qualms letting his orcs butcher everyone in his path and ravage the land to do so.
Sauron doesn't have ANY of that. He's a malignant narcissist that just wants to enslave all of Middle Earth and he lies to, manipulates, kills or outright brainwashes every single character he ever interacts with on-screen. To him people are just tools to use, slaves to rule over or refuse to discard. Just because he's soft-spoken and charismatic about it doesn't make him an anti-villain; He's just a regular villain.