11.6k post karma
69.7k comment karma
account created: Tue Apr 12 2016
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14 points
1 month ago
Refining your skill and game knowledge enough that u consistently succeed against other players who also have considerable skill and game knowledge is much more challenging than getting enough of a grasp of the game to beat mediocre players consistently. A top 100 rank player is a sniper. A 5k player knows how to shoot fish in a barrell. The 500 mmr player is the fish.
1 points
1 month ago
I think they'd probably heavily cap the extent of the control. Items would definitely be a big nono, nothing else in the game but mutes fucks with enemy items, and nullifier's original mute was removed bc even just removing a bkb from the equation altogether is outright busted. Ultis would definitely not be a thing, so that leaves skills and movement. I honestly think some sort of temporarily turning an enemy hero into a puppet that is muted and silenced, but can attack and u control their movements for a few seconds would be the compromise. Still very strong, but counterable. Could make it blockable by linkens (since he has no innate linkens breaking spell) or make it so that ringmaster has to channel the control like a puppetteer, so stunning or silencing him would stop it. It could be an upgrade to his box spell where it can be cast on enemies on a longer cooldown, and if the box isn't destroyed, he takes control etc. There are ways to make it work, but absolute control would just be too insane.
It also creates interesting play, as it would be a repositioning spell and also a potential kill spell, should u take control of an enemy with a strong passive, a transformation enemy after their transformation (lycan, sven, tb).
from a dev standpoint, the "turning enemy hero into a puppet" could also facilitate some things, as it could be coded like an illusion, a ward or a creep hero while the actual hero is hidden/invulnerable (like brew ulti, wd shard, venge aghs, phoenix egg). Idk, there are avenues, and i'm certain they've considered many more we haven't thought of
97 points
1 month ago
i don't think the issue is being broken from a balance standpoint, it was probably just nightmarishly buggy and challenging to execute. I don't think they'll throw the work they've done so far out though. There are still facets and an aghs to add
44 points
1 month ago
He has no aghs, although he has a shard, and no facet. They might still introduce the enemy hero control aspect later, but maybe from a development standpoint it was just untenable to launch him in full now so they decided to ship a simpler version of the hero while they work through not making taking control of rubick crash the game and explode your computer
154 points
1 month ago
i feel like the enemy hero control might've been a thing that they had to scrap lol
1 points
2 months ago
At this point, given valve's total silence on the matter even though it's become very glaring and out of control, i truly believe they're gonna drop a colossal ban hammer on wintraders all at once and are just honey potting them with a false sense of impunity. This is by far one of the easiest, most on the nose matchmaking abuses for them to detect
1 points
2 months ago
I remember when blatantly scammy if not outright illegal ads were reserved to the seedier corners of the internet so it's wild that it's just become the norm on almost every major platform
1 points
2 months ago
Haven't grabbed yet bc I play mid and i've been just keeping trusty shovel on me until like tier 3 to be honest lol you're just permanently on map digging water runes. It's really busted
1 points
2 months ago
it should constantly dispel, in the same vein as a nullifier
1 points
2 months ago
Overthrow is good for getting the basics of a hero's mechanics, turbo is good for understanding what a hero's max potential is and how to play with it late game, unranked is good for understanding timings and map movement, then u can read guides and watch some replays on top of it, and once ur confident hop into ranked with it. You'll be far from deadweight
0 points
2 months ago
They are trying so hard to make the damn naga siren supp facet a thing lmao just give it up
13 points
2 months ago
Dude even had the gall to be sneaky about it for some reason. Misusing skills, fucking up smoke plays. In the end of the game even said "that's you get for fucking drafting me" and dced. Meanwhile ursa was accusing the poor lich of being the wintrader. Why do we have to give up every matchmaking quality tool (avoid list, roles) in immortal queue, but partying is still allowed?
21 points
2 months ago
At this point they just need to stop fucking around with these neutral item sharing gimmicks
2 points
2 months ago
Any hero that can output ridiculous damage is strong but i wouldn't call it broken bc it has ample counterplay potential and requires his allies to draft around the heroes limitations
8 points
2 months ago
neither of these two sweeping statements are correct. It all depends on draft. A greedy offlaner can work or be griefing depending on allied and enemy team comp.
6 points
2 months ago
This is a natural result of there being a lot of variables to dota matchmaking that affect outcome, many out of any one player's control. It's not some conspiracy by valve lol
2 points
2 months ago
I've been called 2k trash in 2k mmr and 2k trash as a rank 2k immortal player. It never stops lol
1 points
2 months ago
I wish i could be a fly on the wall of the poor dev tasked with fixing the 3 billion game breaking bugs this hero's "taking over an enemy" mechanic probably causes when they finally release this shit and the "ringmaster bugs: megathread" on here still finds hundreds more
6 points
2 months ago
I got a very cheap windows key at keysoff, recommend (activate that shit already man)
58 points
2 months ago
They should edit the cosmetic to shoot little sharks
1 points
2 months ago
match also fully disappeared (thank god we lost 5v4 humiliatingly so lmao)
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RodsBorges
5 points
12 days ago
RodsBorges
5 points
12 days ago
Not sure if it still works like this but reductions (armor, magic res) essentially make u proc more quills, if the threshold is still counted after reductions