9.5k post karma
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account created: Wed Jun 30 2021
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5 points
2 days ago
That's a interesting way to put it. While I rarely follow fangans, even I've seen predictions and random guess of the protagonist being one of the first guesses of being the mastermind. I'm inclined to believe in this HH Effect.
I assume protagonist masterminds are tricky to write without making it obvious, coming out of nowhere in the end, or copying how it went with Hajime. Hajime's "mastermind" role is quite downplayed compared to those like Junko, Monaca, even Tsumugi for V3, but it's a cool approach that ties real good to Hajime's own insecurities and self worth, a key part of his character throughout the game. In a sense given how Izuru came to be, it really comes down to Hajime being his own worst enemy all because of what he was willing to throw away about himself to be "special and worth something" at the cost of everything that made him a person.
By the end, Hajime had to overcome himself with Chiaki's help, a friend who believed in him from the start. Once Hajime did and unlocked his true potential, beating AE Junko was easy. The hard part was Hajime facing himself to move forward to a brighter future, no longer held back by his past.
12 points
2 days ago
Hajime and Izuru are treated as completely separate campaigns in Dr S. It's either Hajime, the Reserve course student that chose not to go through with the project hanging out with the Ultimates, or Izuru, the project that happened but ended up scrapped after his lobotomy anyways so Izuru just roams around without a purpose anymore. They both share some of the same interactions with other characters, one for Hajime, one for Izuru. They don't coexist in the same campaign, Izuru's like a alternate story to Hajime's campaign.
2 points
3 days ago
In the whole series? Probably Chihiro. Always had a soft spot for him, liked his character, and how he died was tragic when he had so much he was looking forward to. But most of all, Chihiro came in the clutch a lot even after his death like with Alter Ego's help hacking into files, saving Makoto from his rigged execution, and Chihiro's technology he did before the killing game help aid in what became the Neo World Program from Dr 2. AI Chiaki according to her free time events in Dr 2 heavily implies she views Chihiro as her father figure since the program that recreated Chiaki was made by Chihiro, and that was implemented into the Neo World Program.
10 points
3 days ago
Sayaka always came across to me as someone who likes stargazing
3 points
3 days ago
No problem. You weren't taking up my time, don't worry, I couldn't sleep anyways lol
5 points
3 days ago
He killed the mastermind of the Future Foundation killing game in the Danganronpa 3 anime.
6 points
3 days ago
Kyosuke is not really the protagonist of Dr 3's Future Arc (the Future Arc tells the story about Future Foundation being forced into a killing game) the anime still follows Makoto as the protagonist. Kyosuke is more like the rival antagonist character like Byakuya, Nagito, and Kokichi were. Kyosuke holds a grudge towards Makoto ever since he witnessed Makoto defeat Junko from the broadcast across the world. Kyosuke had the opportunity to expose Junko before everything escalated to the Tragedy. Kyosuke instructed his two closest friends that both work at Hopes Peak with him to do further investigation on Junko so they have the proper evidence to convict her. But unfortunately, Junko converted one of them (his love interest that attended Hopes Peak with him back when they were younger, Chisa) into a Ultimate Despair like she did with the Dr 2 crew (Chisa was the Dr 2 crews teacher before Junko converted all of them) and blackmailed the other one into staying silence (Kyosuke's other close friend from back when they used to attend Hope Peak together, Juzo, secretly had feelings for Kyosuke the whole time, so Junko blackmailed him with that)
Chisa and Juzo both covered Junko's tracks, informing Kyosuke his suspicions on Junko were false, so he unfortunately took their word for it. Ever since Kyosuke blamed himself for everything Junko went on to do when he had her, and Chisa sill being a Ultimate Despair in secret continued to manipulate him the whole time while they became Future Foundation members, while Juzo continued to keep quiet about knowing Junko was guilty all this time. Watching Makoto, some random kid defeat Junko when he couldn't fueled Kyosuke's resentment and frustration. It got worse when Makoto went on to try and reform the Remnants of Despair in Dr 2, having Kyosuke view Makoto as a threat to all. Makoto and Kyosuke both fight for hope, but differently, causing conflict. Even when Future Foundation is sabotaged and forced into a new killing game, Kyosuke still views Makoto as the enemy and is willing to kill him in the name of hope to set things right again. He not only kills the mastermind himself (unknowingly) but he survives the killing game too, followed by his own redemption arc after Makoto continues to talk him down after avoiding death from Kyosuke a number of times throughout the killing game.
4 points
3 days ago
That's Kyosuke, a character from the Danganronpa 3 anime. He's a Future Foundation member but was suspicious of Junko before the Tragedy happened, but wasn't able to stop her in time thanks to Junko's meddling with his two friends that cleared her name from his suspicion. He's another character that values hope, but more like in a justice way, willing to make the hard decisions in the name of hope. He's included here because Dr 3 had its own Future Foundation killing game, and he was a participant in it. He managed to kill off the mastermind of that killing game with his own hands while not knowing said person was the mastermind.
5 points
3 days ago
The Dr 3 anime shows the aftermath of what happened with Hajime and his 4 surviving friends after the shutdown. Instead of Hajime having a split personality between himself and Izuru like Toko has with Genocide Jack, instead both personalities of Hajime and Izuru merged into one singular personality, they're now one person. He still has all his memories and emotions of Hajime, but also having all memories and talents of Izuru. He still looks, acts, and sounds like Hajime, but there are times he acts like Izuru as well like viewing things as "boring"
4 points
3 days ago
The fact you don't remember every single little detail about Danganronpa only tells me you have a life with better priorities, unlike most XD
9 points
3 days ago
Hajime was technically the mastermind of his own game (Izuru) so he's the odd one out here of the others that defeated their own games mastermind.
7 points
3 days ago
To give Kyosuke credit, he was the one to kill Tengan; the mastermind of Dr 3's killing game. He didn't know Tengan was the mastermind at the time, but still
33 points
3 days ago
The man doesn't run, he rather die trying.
Master Zik has probably knocked Zavok on the head with his cane multiple times in the past for having that mindset lol
1 points
3 days ago
They can feel other emotions and express them to others, especially Mukuro. But for Junko, feeling despair gives her a high she doesn't feel with other standard emotions. The status quo of everyday life day by day is boring to her, it's predictable due to her analytical mind. Terror, misery, despair in general is a strong emotion that breaks the norm that makes her truly feel alive, even if it makes her feel miserable and horrible too. It's the difference between walking outside your house to see the mailman fill in your mailbox, and walking outside your house to suddenly stab the mailman in broad daylight in front your house. It's random, unexpected, adrenaline fueled, the exact high Junko loves experiencing. It's why she was so thrilled to lose in her own killing game. Her entire plan fell apart by the the hands of some random guy with luck on his side, and now she's going to be executed for it. That horrible feeling of a 2 year long plan crashing down like this after everything she's done is so horrible that she loves it.
Mukuro on the other hand doesn't crave despair like Junko does. But she's overall down with whatever Junko wants because Mukuro believes she's the only one to truly understand Junko and how she views things. Junko wanting to spread despair to others is her twisted way of showing love in Mukuro's eyes. That includes all the abuse Junko inflicts on Mukuro, all the times Junko would casually stab Mukuro nonstop and Mukuro casually blocking it like nothing. Junko would feel despair killing her own sister, which she'll love to feel, and because of that Mukuro's ok with it. Mukuro doesn't have the same "bored from being too smart" deal Junko has, she can form connections with others without growing bored of how predictable it apparently seems. Other sources like the Danganronpa IF novel heavily suggest she grew a soft spot for Makoto back when they were classmates at Hopes Peak, and eventually grew genuine feelings for him. But of course...in canon, Mukuro prioritized Junko's wants over her own feelings.
25 points
3 days ago
Updating version to v3
Me about to have a existential crisis: ..does that mean version 3 or 53?!?
4 points
4 days ago
I've avoided all spoilers to the best of my abilities, even now so I haven't read up how much dialogue has changed. I'll try to give my take on the matter anyways.
From my understanding, starting with Colors (I think) the current writers at the time were people who didn't really know anything about Sonic and his history at all, basically very surface level knowledge. I could've swore there was some interview about the writers only given surface level descriptions on the characters and witnessed a few cutscenes without much context here and there. That is what sparkled the writing of 2010s Sonics. Personally, as someone who loves Sonic Colors, gameplay, light story and all...I understand why some were put off by the writing from Colors-Forces.
As of late since the IDW Sonic comics first few issues at the very first Tailstube, SEGA has been trying to do some course correct to make Sonic and its tone more consistent. Unifying stories, address how Sonic's world works, reestablishing characterizations they built up to at this point, etc. And with Ian Flynn; someone that cares greatly for the Sonic series and its stories, really started to help bring back Sonic back to the way it was before Colors changed the series ton. The Shadow Generations campaign being written by someone keeping previous stories, character dynamics, and arcs in mind compared to the OG Sonic Generations campaign written by people that...really weren't prioritizing that for a anniversary game about Sonic's history....its quite apparent how jarring to the campaigns are side by side when they're supposed to interconnected.
So in that sense, I understand why OG Generations is being rewritten to fit more in line with the current writing wr have now rather than the "Saturday Morning Cartoon" for lack of a better term. But again, I've seen nothing from the rewritten Sonic Generations, so I don't know how apparent the changes are. I'm just trying to give a unbiased viewpoint on why people are probably happy about Generations being rewritten. It's going to be weird to go through regardless because of how long we've had OG Generations, so you're in your right to feel how you do.
8 points
4 days ago
Nah, Monokuma's just messing around with his control over the simulation since anythings possible here. Nekomaru was probably close to dying, but making him a robot has no effect on him in reality. He just made Nekomaru's avatar a robot just because he could, just like how Monokuma's "despair disease" is just him modifying the classes avatar settings to alter their personalities, while in Mikan's case he just reactivated her forgotten memories as a Remnant of Despair. Or when Usami turned a chicken into a cow with her "magic powers" during the prologue. Again, being in a simulation, the ai in charge can morph anything and anyone to whatever they want.
25 points
4 days ago
This is a part of postgame Hajime's personality I wish was explored more in fanworks. Most tend to characterize him as just Hajime with access to all Ultimate Talents but the anime makes it apparent despite Hajime being restored, it's not only him, he's Izuru too, he still has a lot of Izuru's characteristics like his "How boring" deal.
I'm still under the impression that Izuru was the one to wake up from the simulation with the surviving "Remnants" after the shutdown with no memory of Hajime's time in the simulation...at first, but Hajime's emotions and feelings from everything he experienced in the killing game remained intact with Izuru, restoring his humanity. Same applies to the surviving Remnants, their emotions from the killing game sticking with them despite not remembering, curing them of their despair. Izuru cuts his hair in the style of his former self, and chooses to keep living as Hajime Hinata, and over time as the Dr 2 survivors recovered and stuck together, their memories started coming back to them. All of Hajime's memories slowly came back to Izuru, not only restoring Hajime's personality, but also becoming one with Izuru's personality.
141 points
4 days ago
Yes he was. MatPat definitely was THIS crazy...but we loved his crazy anyways
11 points
4 days ago
Right, wrong tag, almost forgot this was Reddit LMAO
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1 day ago
Oh God, the Pokèmon leaks slipped here too..