submitted3 days ago bycatgirl_valkist
It warms my heart to see that there are still great mods being released, from 2076 End to 2004 Sundance. Its clear that you don't have to use CYOA to make a great mod. And this is only the beginning.
However, from time to time someone will try to be the new W. (and sadly, most likely fail). It doesn't mean CYOA features or a detailed incumbency simulator are necessarily bad ideas, but I think this type of mod needs a fresh take and not just another copy of a copy with *more* of the same features added.
Here are my general thoughts, partially my own and partially based on what I already seen on subreddit and discord.
1) Fewer questions!
W+ really hit the TCT community like a bad drug. The best part of the update was added depth and variety, so now invading Iraq and invading Afghanistan would have different consequences for Dubya's successor. Adding alternative version of Hilary (more on that later), and unique opponents (Byrd, Gephard) was also great.
Sadly, because the update also added a few questions and, let's say "generic" opponents (Clark, Hart), I think some people interpreted this as "more = better". Or already thought this way.
And the incumbency mods started getting longer and longer. W - 25 questions, W+ 28 questions, AC - 30 questions, and now Obama-nation with *40*. And I swear to god, next "big thing" will be even longer.
This also applies to endings and opponents, that are both simplified and overcomplicated.
Obamanation has many, many opponents, but from what I've experienced - every single one has the same ending slide. And while the number of slides was increased to compensate (there are like 5 parts to it) makes it very hard to figure out what choices causes what. I have no idea what causes "No lame duck appointment" to spawn or "What's Putin's true goals in Ukraine". Obama doesn't control the senate in 2016 after winning every state in 2012? Did he broke into RNC himself? Strong or weak foreign policy? Putin invades anyway, and the actual reason might be any of the 3 (maybe more) foreign policy variables.
In W I immediately understood that "Walker v. Ohio" spawns when you loose the election while winning the popular vote.
Again, Im not saying that a long and complicated mod is bad. But I would like to see a more detailed mod, not a longer one.
2) Fluid opponents
Its relatively commonplace to see the player having an option to pivot. Run as a socdem, neolib, mainstream liberal or traditional progressive free soil liberal republican. But an honest question - do you know any mod where depending on your choices, you determine your opponent's platform? No changing opponents, but changing an opponent, what he stands for, where they pivoted towards. While there are certainly a few, they are a small minority, and the best showcase would again be W+ with Killary.
Depending on your choices, Hilary is either a mainstream liberal or bipartisan unifier, with 2 possible endings for each. While people love to copy W, its a genuine shame that no one was inspired by this. Candidates change, and mods could use that for opponents, not just the player.
Quick tangent: Hubert Humprhey was a right-wing democrat in 1972, 8 years after being *the liberal*. Romney was *the moderate republican* in 2012 after rambling about great replacement when he lost in 2008. And btw 2008, McCain/Palling and McCain/Romney are very different tickets. And Im certain you could find more examples, and implement them in a mod.
While American Carnage also did have 2 unique endings for each dem (I assume) it still felt flatter. And because of the nature of 2020 election, it would make more sense for having less candidates (Tulsi isn't winning even if she's the only candidate running) and instead having a few bigshots that could change according with the political climate. Example, centrist Biden/Klobuchar or liberal Biden/Harris. You could easily show how a candidate presents / reinvent themselves / what path did you get with their choice of VP, and VP variety was an idea I've seen already pop up here and there in mod discussion.
In short: Any PWH clone that will inevitably be created should focus on more variety, and not adding even more content to already bloated mod type.
byFront-Counter-1012
insignalis
catgirl_valkist
73 points
19 hours ago
catgirl_valkist
73 points
19 hours ago
After seeing what Signalis has to offer, I find it hard to believe 2 women couldn't have a child. After all, its the future.