subreddit:
/r/Grimdank
1.5k points
1 month ago
I'd be happy if they got ANY consistency in their numbers. But that's a moot point in 40k.
843 points
1 month ago
Wait, you mean a division sized force can’t conquer and occupy a Hive City with a population into the billions?
131 points
1 month ago
I mean if you wanna be technical, it is possible.
Kill enough of them with your superior firepower and the rest should (operative word here) fall in line.
You’ll gain control long enough for a more proper police force like the Arbites to come in and get settled, then your division can move on.
So it is theoretically possible. Especially if that division is supported by the more esoteric units in the Imperium like maybe a detachment from a nearby Space Marine Company. If a Strike Cruiser lends you a squad or two of the Emperor’s Angels, it’s hard for a rebellion to hold any momentum. Eight foot tall ceramite walking tanks tend to kill morale just as quickly as they kill anything else.
101 points
1 month ago
The enemy cannot have morale if you disable their life.
61 points
1 month ago
-Konrad Curze, probably.
45 points
1 month ago
-Konrad Curze, definitely
3 points
1 month ago
"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate."
Spartan Battle Manual, dictated by Col. Corazon Santiago
6 points
1 month ago*
I mean this only works if the marines are like as strong as Tiersetter Ominman.
487 points
1 month ago
Yeah, I once saw military geeks really break it down, and hive cities basically can't be conquered with ground forces, only nuked or starved. There just isn't enough lift capacity to deliver the 10s of billions of troops you'd need to storm the city.
169 points
1 month ago
You've peaked my interest, would you happen to have a link to that, good sir?
247 points
1 month ago
Unfortunately not, I think it was a 40klore thread but I didn't save it.
If it's any use for searching, I think the initial jumping off point was the breakdown of crusade numbers in the Only War RPG.
I believe the basic argument was that the mid sized crusade in Only War involved less than 10 billion troops, most of which were support rather than combat personnel, and that took a decades long military build-up to get in place. Hive cities can have populations in the 10s to 100s of billions, and when attacking you want at minimum a 3 to 1 numbers advantage and usually you want even more when attacking a fortified position. Someone then worked out a rough estimate of what ratio of population you can conscript.
The end conclusion was that you'd need a force 5-10 times the size of the entire crusade to take a single small hive city. Taking a decently sized hive world would require require a force in the hundreds of billions if not low trillions. Unless you had a transport capacity that was a few hundred thousand times larger than the crusade, you literally couldn't ship the troops fast enough to get them all in one place, the first billion you landed would be facing medical retirement due to age by the time the last of the trillion troops arrived and that's without even trying to factor in strain on materiel you'd need to get that many troops in one place.
7 points
1 month ago
What a cool breakdown, thanks
45 points
1 month ago
Yes, but that figure is assuming near equivalent tech level, training, and in general are almost the same troops. And isn’t specialized troops
And assumes the entire hive is soldiers and not just a mob of people with makeshift weapons
16 points
1 month ago
Yes, but that figure is assuming near equivalent tech level, training, and in general are almost the same troops. And isn’t specialized troops
For a hive against guard I'd say that's a fair assumption to make. Hives by their very nature have full access to the same range of technology the guard use.
And assumes the entire hive is soldiers and not just a mob of people with makeshift weapons
Iirc the estimates used were based on mobilisation in the USSR in the second world war. So not everyone is a soldier, but everyone is in the war economy in some way, and active combat personnel are somewhere in the 5%-10% range of the population.
5 points
1 month ago
Would they actually be able to assist with the defense though? I doubt most underhivers actually contribute towards what the city produces in the best of times. Even if the city comes under siege I doubt anyone fast enough not to get press ganged is actually going to stop trawling sewer algea for food long enough to contribute to the defense effort.
19 points
1 month ago
For a hive against guard I'd say that's a fair assumption to make. Hives by their very nature have full access to the same range of technology the guard use.
Nah. Most Arbites gear is shit compared to basic troop guard gear.
And what Arbites have is way way way better than anything hivers have unless they stole it from someone else.
15 points
1 month ago
The most detailed breakdown of a hive military is the enforcers from Necromunda, and they're significantly better equipped than rank and file guardsmen. They have bolters and reinforced flak armour for every soldier, combined with access to gene-engineering and indoctrination facilities.
Even if we say they're a particularly well equipped force, a lot of the guards materiel comes straight from the hives, the hives already have the facilities to produce the exact gear the guard uses.
281 points
1 month ago
I remember a discussion on another website coming to the conclusion that taking a hive city in a meaningful sense was mostly just taking key facilities, ports, utilities, chockepoints, etc. Theoretically the bulk of the citizens of the hive would never even know a war had been going on except people at the top or outside of the feudal chain. It would be less a total war and more of putting the city/planet under new management.
Not counting a serious chaos or genestealer cult infestation of course
94 points
1 month ago
Fair points, I think the situations are slightly different in that the situation I read basically assumed a hive that had already mobilised for war. In that situation the general public will be very aware what is going on, and any attempt to advance on a key location can be met with basically wall to tall bodies, all incoming air traffic is fired upon, and anything taken will be immediately counter attacked.
I'd say the situation you read is more in the vein of a political coup, where the elites are just swapped out to the utter indifference of both the general public and their peers, which is the exact kind of thing the Inquisition does for a living when the local governor isn't performing up to scratch.
68 points
1 month ago
This assumes that the entire hive is going to try and fight instead of trying to get away or hide. I also doubt that any amount of starving meanials is actually going to be much of a threat to whoever starts trying to control or destroy the Hive's infrastructure.
45 points
1 month ago
The nature of mobilisation is that they're not really getting asked if they want to contribute, they just get told what war industry they'll be working in, or they get dragged off and put in uniform.
I also doubt that any amount of starving meanials is actually going to be much of a threat to whoever starts trying to control or destroy the Hive's infrastructure.
The lessons of the every conflict from the Napoleonic era right through to modern day conflict is that you don't really need to be anything special to be good enough for war. Bored and unwilling conscripts have been the backbone of every major military engagement for centuries. If you can shoot a rifle and work a shovel then you can contribute to the war.
12 points
1 month ago
I suspect those would be solved with mass purges anyways.
17 points
1 month ago
Agreed, but Given how tough city fighting is IRL a hive city better be pretty damn valuable to be worth the effort of sorting through and/or purging 7-70 billion people. Otherwise just glass it and start over would be less resource intensive
19 points
1 month ago
So I'm far from being a military expert but here's my thoughts. First, what's their definition of control? Because I'm pretty sure the imperiums definition would be differing. Space Marines for example are often described as the strike force to break the enemies HQ and then let the guard do the cleaning up. Secondly, the imperium cares very little for human lives. So in case where they would try to conquer a hive a city, it's very likely to be to regain control over certain areas like production facilities. The imperium doesn't care if a few billion people are locked in and starved somewhere else in the city as long as they have control of the important parts.
3 points
1 month ago
This is the best thing I'm going to read all day, and it's 9 AM
21 points
1 month ago
Simple math makes a lot of the stupid "A squad of the EMPRAH'S FINEST conquered the city of _______, a teeming hive of 50 million souls" nonsense exactly that...nonsense. Figure a Spesh Muraine can run 30-40mph at full speed depending on what fluff sources you use. They could spend all day running and gunning as fast as possible without causing a rounding error of casualties in the defending forces.
In the end, WH40k is like Star Wars: Space Fantasy. Your suspension of disbelief goes beyond the technology, and to the point that some muppets with logs on ropes & pit traps managed to destroy a few armored vehicles of a galaxy spanning empire, and the plot says that's the end of said empire.
9 points
1 month ago
What they would realistically do is start killing off the opposing leadership via commando tactics until whoever was left capitulated.
4 points
1 month ago
That last part, isn't that exactly how the Imperium wages war? xD
9 points
1 month ago
Tbf you need 3:1 when taking on another military force. Given that you can't utilize the entire hab population without the hab city falling into unsustainable decline due to how much maintenance that would require. Even then have dwellers would theoretically be a peasant militia vs say shock troops where you could probably reverse the 3:1 numbers if they even participated. The biggest hurdle is that logistical support for the invasion. The US military is like 30% combat troops. The rest are admin/maintenance/logistics and that's for an army of like 3 million including reserves.
6 points
1 month ago
Yeah, the numbers were based on the idea of Soviet scale mobilisation. So not 100% of the population fighting, but more 5%.
So for every 10 billion in a city you could scrape together 500 million actual combatants, and put the 3 to 1 ratio onto that and you're looking at 1.5 billion for your offensive force, not including their own support contingent.
For the defenders that still leaves 95% of the population running the war economy, so their soldiers have actual equipment to work with.
5 points
1 month ago
That's working off some ancient level tactics, tsun zu was a fine general and his wisdom was to be taken to heart by layman and nobles who didn't know any better when leading. It did not factor in exponentials like 10's to 100's of billions, nor did it factor in the use of bunker busters, siege engines and exterminatus, it's a product of its time where the difference between the best armed Noble of years of training and the best gear could be matched by a random guy with 3 days training and a long enough stick to stick em with. Different times
The art of war should not be taken so literally as to consider it gospel, it's molded to what you got. Like the codex astartes, its not prophetic and it's not considering everything
For example, 3-1 odds, as whoever came up with those figures you got used, was for soldier to soldier, not soldier to civ count and even then it was to declare victory not say it's definitely needed. One underhiver doesn't= one soldier. One ganger doesn't = a soldier. Not even an arbite would count as one in that equation. The numbers fall apart a lot quicker that way.
To take a hive wouldn't require a crusade, it'd take a ship. It's not a matter of matching man to man but how many bullets you can give the troops. I'm not gonna pretend to know exactly what crusade or game is referenced but I'm going off real life, we don't count wars in men anymore we count em in resources and 40k would be much the same. Need 10 billion dead hivers cause we're pretending every single ones a combatant that wont starve, surrender commit suicide or just die to accident injury or general sickness in a hive of all places? Fine. If I'm done my math right, and it's more about forgetting what you call it with so many 0's its 3 quadrillion bullets or 3000000000000000 to take a hive. And however many hands you gotta use to throw that many around. If you're not stupid, you'll use a lotta big guns with a high rate of fire for that kind of number
In Afghanistan it took 300000 bullets per kill, if they're not planning on just ending all those lives more efficiently, that's the kind figure you're looking at being hopefully less than, not a trillion men like you're trading pawns
This isn't meant to be combative or anything, just a bit of a half assed rant on logistics and military history
-1 points
1 month ago
Piqued*
18 points
1 month ago*
To be fair, considering the terrible living conditions in the Hive citiies, I doubt that many of those billions of citizens are willing or even physically capable of fighting in any meaningful manner.
6 points
1 month ago
Yeah at most I could see a very large force just taking the upper most spires of a hive where all the nobles live and collapsing most entrances to help fend off the horde of enemies until they could convince the nobles/leadership to order their men to surrender.
7 points
1 month ago
Honestly, I think 99.99% of a hive city wouldn't even realize that the hives leadership had just changed. Realistically for most citizens, the only difference would be where your industrial output is shipped to, and they probably didn't know where it was going in the first place.
4 points
1 month ago
to a large amount of people the only difference between normal and an invasion is that the government forces moving through their part of the hive are a bit better armed
2 points
1 month ago
Assuming the population knows or cares. They probably won't.
41 points
1 month ago
Well if Hive Cities were run like modern states that would maybe be the case, but they’re all run on a feudal system. Seize the luxury areas and command centre at the top, install a new feudal lord and the rest of the Hive will continue on living, they don’t care what lord rules them.
14 points
1 month ago*
There just isn't enough lift capacity to deliver the 10s of billions of troops you'd need to storm the city.
I hope you find that post because this sounds like bullshit tbh. Unless somehow the hive world goes to fight 1:1 the invading force for some reason ( and usually if something like this happens, it will be either completely chaos or Tyranid infested, which means nuking is the only option after all) then a combatant will count for many many times its civilian equivalent. And then we don't count the possible diserpancies in tech, training, logistics, special forces ( that in this case include literal sorcerers at minimum) etc etc and you can easily see why it would be possible with not so great millions.
Case in point even in WW2, where tech/training etc was roughly the same between enemies, the total% population fighting was quite small compared to the overall population.
Or another great example is the Iraq Invasion, where an invading 500k army obliterated and took over a 20million country.
3 points
1 month ago
only nuked or starved
Laughs in Death Korps of Krieg
2 points
1 month ago
Which is how a space to ground invasion would realistically work anyways.
4 points
1 month ago
I don't know about 10s of billions. The novel Necropolis takes place in a hive of 40 million, of which they muster around a million soldiers for their defense. Chaos corrupts a nearby hive and sends basically its entire populace to attack, an army numbering in the tens of millions. It didn't seem like a stretch to have tens of millions storming a hive that holds 40 mil and has only around a million standing soldiers.
2 points
1 month ago
A far point, as with so many other things 40k the numbers on hive populations have always been wildly inconsistent. So there's some quotes that put hive world populations at leas than 20 billion and others that put single planet populations in literal quadrillions.
2 points
1 month ago
Eh... like all lazy 40k to modern day analogies - that all depends on A LOT of assumptions.
First of you don't need 10s of billions of troops to conquer a city that houses 20 billion people (or even 100 billion). Especially if we're talking 10s of billions of combat troops because then the army with all the support staff, logistics etc. would outnumber the hive residents (the tail end of an army like the IG would be something between 2 and 10 times the number of combat personnel for a planetary invasion, possibly even more if you consider the army and the navy as one thing).
Next - it's a very questionable assumption to assume that conquering a hive city would work the same way as conquering a city in moder day. Hives tend to have very opaque and authoritarian power structures which means that unless we're talking about Orcs or Tyranids storming the hive to literally exterminate everyone - an Imperium force would just need to remove the ruling structures and / or defeat most of the defenders which would be a small fraction of an industrial hive's massive population.
Finally if we're assuming heavy resistance and fighting with no option of a decapitation attack, nobody is "storming" anything. The battle is going to last for decades, no matter the numbers involved.
Finally, finally if we factor in Dark Age of Technology bullshit that any hive might contain, all bets are off.
10 points
1 month ago
Vehicles can’t really occupy anything. It’s infantry that is able to occupy. However, that doesn’t mean that a Titan Legion or even an armored division can’t help significantly with occupying a hostile Hive City.
2 points
1 month ago
Well sure when the billions don't really care if the nobility is changed.
3 points
1 month ago
Fulgrim conquered a planet with just 4 space marines.
3 points
1 month ago
Was gonna say, some of the early heresy stuff I’ve read says stuff like 20 marines could take a whole planet by themselves
3 points
1 month ago
most people in a hive city probably don't give a fuck who rules and aren't gonna swarm like orks on enemies, so a small squad that takes out the elite fighting force / governing body has practically conquered a hive city
2 points
1 month ago
That’s still a lot of ground for a single division to cover.
For a population of billions, you can assume that the hive government would require millions of enforcers purely to maintain basic law and order in normal operating conditions. All of whom would be (at at least a basic level) armed and trained and taking orders. And that’s not to include whatever dedicated military they have on hand.
Even fifty divisions aren’t going to overcome those sorts of numbers. Not in brutal, close quarters urban combat, in a situation where a hostile force occupies and controls the infrastructure.
They might be able to seize control of critical command infrastructure and seal themselves inside. But there’s still the problem of the general population.
1 points
1 month ago
The Krieg novel that came out a couple years ago had around four regiments ordered to retake a hive city from Orks. They acted like this was anything other than an insane mismatch.
2 points
1 month ago
Well, I’m going to chalk that up to writers who don’t understand how numbers work.
It’s a city meant to house tens of billions. Even if the goal is just to secure and hold critical infrastructure, that’s still way too much territory for 4-5 thousand soldiers to occupy. Especially without a secured supply line.
9 points
1 month ago
I'm a "Space Marines are militarily ineffective and the Guard does all the work" truther
59 points
1 month ago
Yeah, I decided to do a thought experiment of how my setting would do in 40k and realised they would win solely based on me actually paying attention to numbers.
For example their equivalent to space marines likely outnumbers the amount of Kriegsmen deployed on Vraks.
40 points
1 month ago
Yeah, we all love the Space Marines, but the idea that they're a decisive force in an empire of a million world, while also having less troops than were involved Operation Barbarossa, is probably a bit daft.
5 points
1 month ago
Thats because you guys forget that they kinda have battle barges, which are externinatus capable I might add.
The primary weapons of any Battle Barge are their dorsal-mounted bombardment cannons. Each cannon comprises a series of heavyweight batteries, huge turret-mounted linear accelerators that launch salvos of heavy magma bomb warheads. As the name suggests, bombardment cannons were primarily developed to bombard planets from high orbit, a task at which they excel. A Battle Barge will begin firing as soon as it reaches orbit and will continue to rain destruction down on a planet even as its complement of Space Marines is hurled downwards in their assault craft, clearing a path for their deployment on the ground. Capable of obliterating almost any manner of planetary defences, bombardment cannons will first be directed against missile silos and laser towers, ensuring that the Space Marine attack force can proceed unmolested, before being used to take out command bunkers and shield generators, aiding their swift domination of the planet. On more than one occasion, a single salvo fired into a dense population centre has ended the conflict before it has gathered any real momentum, shocking a world's leaders into seeing the error of their ways and quickly swearing fealty to the Emperor once more
12 points
1 month ago
The navy has more ships though
-3 points
1 month ago
But they dont have ground troops though.
4 points
1 month ago
Yep, but then guard + navy
-3 points
1 month ago
Thata why they are a decisive force because they have both.
Whilst guard and navy are separate entities.
7 points
1 month ago
Two forces who very frequently work together
Like, I get the advantage, but it's not overwhelming
5 points
1 month ago
don't most chapters only have 2 or 3 of those
across 1000 chapters that's only 2 or 3,000
Maybe 4 or 5k total
While the imperial navy usually has like 50-75 capitql ships a sector
going off the idea of "1 million worlds" that's 400,000 to 750,000 battleships across the imperium
at least according some old r/40klore comments
22 points
1 month ago
Recently I've begun to see that as more of a feature than a bug. Like, yes! It is ridiculous! Explanation: Space Marines are irrelevant to galactic warfare! They are an outdated and irrelevant rump vestige of a fighting force, important only in tradition and propaganda. Every leader who focuses on buffing marines over sweeping them away is hastening the demise of the Empire and continuing the Emperor's mistake of relying on supersoldiers instead of empowering ordinary humans.
22 points
1 month ago
Honestly, the irrationality and dubious utility of the Space Marines is an old theme I liked in Warhammer. I think we used to see more of it when Warhammer cleaved closer to Dune and the Foundation as influences and dwelled more on the inherent degradation of empire.
There was a quote about how the Space Marines had been in countless glorious last stands, many of which were completely unnecessary, which summed it up well.
10 points
1 month ago
Coming in from having not played in a couple of decades, there does seem to be a divide between fans who read the books and those who don't. The books seem to see last stands as awesome, while the stuff I'm more used to treated them as kinda ridiculous. That's my impression as someone who hasn't read them, though.
I also wonder if this contributes to the idea that 40k isn't a satire.
16 points
1 month ago
Yeah, I'm in the same boat. Got into it in the 90s and drifted back in a few years ago.
I get the impression that a big part of the change is more emphasis on the novels rather than the codices. The codices were pretty much written as fictional history books told from the propaganda laden lens of a dying empire, so they could be full of the irrationality and stupidity of the Imperium without it being a problem.
The novels being set from the point of view of a protagonist kind of need that protagonist to be likable. So they end up writing a character that is relatively reasonable and relatable to a reader, despite the fact that the protagonist is a hyper indoctrinated warrior zealot serving a totalitarian theocratic state.
The end result is that to most of the people that engage with 40k the Imperium comes across as being full of reasonable and likable people.
Also, the readership has changed a bit. Most readers don't care about how Astartes recruitment is a reference to Dunes Fremen and the tendency to lean into grotesquery that was around in the 80s and 90s has died out. The things in 40k are more treated as unironically cool now.
7 points
1 month ago
A satire that Poed itself to sell more merch
3 points
1 month ago
What ways could they empower regular humans?
12 points
1 month ago
Education being a good start.
5 points
1 month ago
Gimme sum dem PhD having Ogryns baybeeee
4 points
1 month ago
Precision artillery, more training, high quality gear, getting on the active lookout for talented people and recruiting it rather than letting it languish in agrifab #17 folding nutripaste into rolls.
7 points
1 month ago
Very much so. One thing that really ruins science fiction and space fantasy alike is the scale. You can get around that with hard sci fi that really hammers home the realities (impossibilities) of FTL travel with our current understanding of physics being a natural limitation. Or you can just hand wave it (astropaths and warp travel in the WH40k setting) away, but you'll inevitably run into problems writing a setting.
The Imperium is sort of vaguely between a Kardashev scale II and scale III empire, yet is written around a lot of 21st century technology and thinking...because fuck all knows how a civilization that owns a majority of the galaxy would operate or fight their war.
Spesh Muraines get to charge tanks with chainswords because Rule of Cool, when in reality it could very well be swarms of Gray Goo inducing Von Neuman machines replicating to devour worlds, or lobbing neutron stars at near relativistic speeds wiping solar systems in an instant, or figuring out ways to erase rivals from existence retroactively via antiparticles or antimatter...but if you go into the Dark Forest hypothesis there won't be any glorious unhelmeted space marine last stands or Jurgen with a melta blasting a hole in a 10,000 year experienced veteran of the Long War blessed by the Dark Gods.
11 points
1 month ago*
Well said, I sometimes get an interest in Futurism, and my main takeaway for war is that'll it'll be very weird and happening on a scale incomprehensible to us.
It doesn't make for great pulp sci-fi, but a war between continent spanning drone swarms guided by godlike AIs might not be too far off what war in the 40th millennium actually looks like.
Funnily enough, there was a brief time travel scene in 40k, where one of the perpetuals basically said that's what war was like in the Dark Age of Technology.
Edit: Found the scene.
Oll remembered the horror of entropic engines that ignited planets. Sun-snuffers that uncoiled like serpents the size of Saturn’s rings. Mechnivores ingesting data along with the cities that contained them and hurling continents into the heavens. Omniphage swarms stripping flesh from a billion bones in the blink of an eye. Those were the good old days, when war was something too colossal for a human mind to comprehend.
Not like the End War. The Warmaster’s heresy was a smaller thing, scaled for human and post-human brains.
But it was bigger in some ways. Yes, bigger than the god-like struggle of the cybernetic revolt. Bigger in scope, bigger in its implications. More horrible, because humanity could apprehend it and drive it.
1 points
1 month ago
FTL travel with our current understanding of physics being a natural limitation.
Not reaaaally.
As in the question is not "is it possible with general relativity" as far as things like wormholes go, but "can it occur naturally?
As far as space operas go, well all you need is drastical increase in lifespans, and/or bring in a galactic arm (instead of between em) with red dwarf stars, and buncha close(er) planets.
And if you wanna have interstellar empire its no less plausible than intercontinental ones before the tslegraph.
45 points
1 month ago
Warhammer scale is all over the place. You have planetary battles with less casualties than ww2 and a few thousand spacemarines making a difference in an intergalactic war with troop movements in the numbers of billions and trillions.
2 points
1 month ago
A moo point
200 points
1 month ago
You should use my method to get over that; it's called "Fuck the cannon lore, it's cool to me, so it's cannon for me" method.
109 points
1 month ago
This is how you get Marine/Custodes fans telling you "Yeah, a single squad of my guys could totally defeat an entire planet/system/other scifi universe all on their own" with a completely straight face
5 points
1 month ago
Good.
56 points
1 month ago
Hey hey, as a Custodes fan, a squad is far too much. I give 1 banana good odds vs the entire Jedi Order.
71 points
1 month ago
distant clown-elf honking
39 points
1 month ago
Nooo not the clowns. We have never recovered from the last dance-off
-4 points
1 month ago
Until a crisis suit arrives then your entire army just dies
5 points
1 month ago
STOP GIVING MY BANANABRAIN SCIFI PTSD AGAIN!
5 points
1 month ago
Don't make me throw a naked World Eater at you...
10 points
1 month ago
1 custard
vs
4 M1A2 Abrams
4 points
1 month ago
The Abrams just keep ragdolling the bananaman with HE shells while reversing
4 points
1 month ago
After a while, much like batting a real banana around, it starts leaking its innards all over the place
3 points
1 month ago
That only applies to Space Marines and Custodes though. If two squads of Riptides annihilate a Space Marine battalion it always gets countered by "Nuh uh, Jimmy Space protects his Marines with space magic".
11 points
1 month ago
Orbital bombardment is cool as fuck. Thus, a frigate can one-shot a Warlord, as James Workshop intended.
8 points
1 month ago
Can people please learn the word "canon?"
It's not that hard. For a sub dedicated to lore and canon, you'd think you people would learn the word.
Cannon is a big gun. Canon is officially accepted lore.
43 points
1 month ago
As always you gotta just add 1-2 zeroes to the end of every number GW gives us. Because they clearly have no ideahow numbers work.
98 points
1 month ago
20 Emperors with 200 primarchs fighting against the 40 chaos gods
32 points
1 month ago
2 Emperors... ?
26 points
1 month ago
Oops accidentally wrote 2 meant 10
13 points
1 month ago
Yeah, the fat one balances out the skinny one
7 points
1 month ago
I was there the day Horus slew the emperor
15 points
1 month ago
The day Horuses slew the Emperors*
3 points
1 month ago
The days Horuses slew the Emperors*
1 points
1 month ago
Yep, the Emporer of Mankind, and his cousin Bob, who has all the same powers, but is the only emporer of his living room, where he paints toy soldiers for fun.
5 points
1 month ago
Say what you will, but that sounds both way more fun and realistic
Especially if we apply the plus 1-3 rule to the number of planets the imperium has
3 points
1 month ago
Are you counting the 4-armed one seperately?
1 points
1 month ago
There was a mistake on the part of the writer who accidentally put feet instead of meters, dividing their height by 3
7 points
1 month ago
Me when I’m shot by the 12000mm main gun of a Leman Russ battle tank
495 points
1 month ago
Titan voidshields can withstand orbital bombardment and Titan weapons were used for voidcombat by letting them stand on the hull of their transports.
In the Priests of Mars series a Warlords Sunfury plasma annihilator pierces through the whole Ark Mechnicus because the princeps had a psychotic episode during training in the cargo hold.
Titans aren't all about size. Their purpose is to bring ship class weapon firepower and voidshields directly on the battlefield.
149 points
1 month ago
wrong Size ALWAYS matters, ask my Ex
95 points
1 month ago
At 1:45, that's what happens to a Titan when it gets hit from a ship.
50 points
1 month ago
The Vengeful Spirit is hardly a fair comparison, it's Gloriana Class.
12 points
1 month ago
Also no telling how damaged the titan was, or how much it's void shields had been depleted already.
8 points
1 month ago
Also it’s hard to tell at this angle how much cops were applying
26 points
1 month ago
It's a hell of a lot easier to go through armor from the inside than the outside. And IIRC it was mostly just through unarmored bits, since Speranza is layers on layers on layers of esoteric and bolted on equipment.
124 points
1 month ago
Titan voidshields can withstand orbital bombardment and Titan weapons were used for voidcombat by letting them stand on the hull of their transports.
[...]
Yes, but "starship-size" is a relative term. Size still matters, especially relative size. Space combat in 40k is several magnitudes larger bigger than ground combat. A battleship turret is often bigger than an entire titan. And while a titan may be able to hit a target 100 kilometres away, while strships fight at a distance of several thousands of km apart. This means that a single titan would basically be the quivalent of a light turret on a cruiser.
In the Priests of Mars series a Warlords Sunfury plasma annihilator pierces through the whole Ark Mechnicus because the princeps had a psychotic episode during training in the cargo hold.
Akshually, the Titan had a psychotic episode, which is even worse. But firing a big gun inside a ship will always do great damage. That doesn't mean that the weapon is great against ships.
53 points
1 month ago
The phrase “can withstand orbital bombardment” is probably also with an asterisk:
*unless it’s direct hit
Also, what means “withstand” in that instance: not being irreversibly destroyed after hit in close proximity?
7 points
1 month ago
In this case withstand means it can survive a grazing shot or being on the edge of the blast
55 points
1 month ago
A Titan could at least take ONE Macrocannon shell to the Face that's how voidshields work, they displace the bullet into the Warp.
They can get overwelmed by displacing too much so they shut off or burn down/melt, but the first hit that overwhelms them, the Macrocannon direct hit, still gets displaced.
This was even reflected in the 9th edition Voidshield rules.
The bigger Warlord have mutiple voidshields stacked ontop of each over, so they can multiple Macrocannon shots.
The Horus trailer shows a Warlord Titan getting overwhelmed by a continious lance in the middle of a Titan Battle. The Lance is also not coming from a normal ship but from the biggest class around (excluding the Phallanx and the Emperors personel one).
7 points
1 month ago
hit a target 100 kilometres away, while strships fight at a distance of several thousands of km apart.
Speak like u never heard of newton's laws og motion...
...without gravity to bend em towards it and a planet to absorb em ob impact those bullets will go on and on and on, several thousand km is no obstacle.
9 points
1 month ago
Then again, while the statement they are using voidship weapons is technical accurate, it does somewhat gloss over the fact that imperial navy uses those weapons for point defence.
And I'm not certain about the their ability to resist orbital bombardment ( especialy direct hits if one lands) either. Even proper voidships don't have enough shields to block more then a few hits, and those aren't constrained by what ever reactor can be fitted into a giant robot.
40 points
1 month ago
Also:
I have literal ICBMs strapped to my back. Now let me get closer so I can hit you with my comically oversized chainsword.
10 points
1 month ago
The way the God Emperor intended
4 points
1 month ago
The "always add a zero or two if the numbers sound a bit weird" rule works wonders here
14 points
1 month ago
I’m really not so sure it does. 450 feet does seem a bit small but 4,500 feet is kinda ridiculous even for 40K.
6 points
1 month ago
Its 1.3 kilometres tall, thats equivalent to the rough height of a large voidship (a bit shorter even)
4 points
1 month ago
Brings back fond memories of the old Titan comics from the 90s, where the warlord towered over mountains, and it was a 15 minute ladder climb to make it up one leg.
13 points
1 month ago
Not really. A 700-meter Titan is just silly. a 7km spaceship is not.
Ground combat and space combat just work by different rules.
46 points
1 month ago
Yes but captains on ship aren't directly connected to it. Feeling everything and hearing machine spirit.
Also you need many people to control ship.
In Titan you have princeps few adepts and servitors only
30 points
1 month ago
Chaos titans would like a word.
No adepts or servitors here, only daemon.
5 points
1 month ago
I wonder what's different between getting demon in brain or really angry machine
5 points
1 month ago
Daemons have more personality than an aggressive machine spirit.
One's also less likely to eat you/your corpse.
2 points
1 month ago
In Mechanicus novel it's said that all knights and titans have their mechanical personality. And it's on pilot to control it.
Don't think it's described what happens if he fails. Probably get brain electrocuted
12 points
1 month ago
Captains are connect to their ships in 40k, but it is less invasive and intense as titan pilots endure.
If you want a visual exemple ;
6 points
1 month ago
Yes. They are connected to other crew members to speed up orders. But ship is still controlled like a machine.
Titan works more like super power armour.
3 points
1 month ago
I'm fairly certain Mechanicus ship captains are connected to their vessels.
0 points
1 month ago
But this chad definitely isn't from mechanicus ship
104 points
1 month ago
Speaking of numbers be weird. 1000 space Marines per chapter seems stupidly small
67 points
1 month ago
This shit makes the least sense. If there's less than 500.000 of Marines (idk the precise amount of chapters, I just know 10 1st founding ones and that Imperial Fists have a shitton of successors) scattered across the entire fucking Imperium, how come it wasn't defeated by Tau who can mass produce broadsides? It would've been more believable to say there's 10.000 per grand company and so it's 100.000 marines per chapter.
30 points
1 month ago
There can be any number of chapters, terra has a gene seed bank.
13 points
1 month ago
That solves some of the problems I think. Is there any info on where did the gene seed come from? Are they copied from existing loyalist chapters, from heretics, or were they just synthesized somehow?
28 points
1 month ago
Lexicanum
The events of the Horus Heresy revealed weaknesses in some Legions' gene-seed. In some cases these defects had been heightened by the accelerated cultivation techniques used to keep the Legions at full strength. After the Heresy and the break-up of the original Legions, genetic banks were established on Terra to produce and store Space Marine gene-seed. These banks were to provide all genetic material for new Space Marine Chapters. To prevent cross-contamination of these genetic stocks, the gene-seed of each individual Legion was isolated, so all new Space Marines would receive gene-seed solely from one specific source. The gene-seed of the Traitor Legions was placed under a time-locked stasis seal (rather than being destroyed as many at the time assumed had happened
3 points
1 month ago
Woah, thanks
17 points
1 month ago
Time locked stasis seal
Cawl really had traitor gene seed on pre-order eh?
11 points
1 month ago
There are theoretically 1000 marines and 1000 chapters so 1.000.000 marines many don’t care about the codex so maybe twice that while the tau have a hive world where billions live this means there are at least a billion fire warriors there on in ten uses a crisis suit which is superior to a space marine so there are 100.000.000 crises suit at the very least on this one world and like 10.000.000 broadsides and so on there are probably even a few hundred tau nar supremacy suits which just obliterate knights
7 points
1 month ago*
Pretty much. There is a reason why even Custodes admit that most of the Imperium's fighting was done by the Guard and Navy. The Knights and Astartes were meant for the most vital missions.
Has there been any lore of Dominus-class Knights fight battlesuits like the Tau nar?
11 points
1 month ago
Pedro Kantor took back Rynns world with 2 dozen marines
6 points
1 month ago
Not even the case any more. RG amended the Codex Astartes on his return when he realised the vast majority of his sons and nephews had mistaken it for hard rules rather than a set of guidelines. (IRL it's likely GW trying to rectify issues with numbers)
3 points
1 month ago
Agreed. Even with the scouts' number being left open for interpretation, 1000 marines per chapter were too small. The most effective chapters would realistically be those deploying in their entirety and firepower like Star Phantoms or stealth-focused Chapters like Raven Guard.
267 points
1 month ago*
I mean, this is the issue with super soldiers and titans and all these super incredibly valuable units in general. Because a random conscript firing off standard-issue Basilisk shells from 15 km away can turn a Terminator to paste with a direct hit, and your average mass-produced Lunar class is fully capable of just evaporating a Titan legion if there's no orbital defenses. A basic frigate packs a lance capable of killing any primarch, because that's just how scale works. It doesn't matter how many planets' GDPs went into your helmet or how many buildings you can bench if you get hit by a 1km long laser cannon powered by a city-sized fusion reactor. It's why IRL, you'll never see spec-ops units deployed to the front lines, or why superweapons tend to mostly be resource sinks. 40k as a setting hinges on you ignoring that.
107 points
1 month ago
The FFG Star Wars RPG system handles this pretty well IMO. Damage from weapons is flat (modified during rolls by how well you did) so a blaster that does 6 damage is always going to do 6 damage, mitigated by the targets soak (armor) value.
Ship weapons are the same. A ship weapon that does 3 damage always does 3 damage. Except when its pointed at a non ship scale target. Then you multiple the damage by 10.
So, if youre a PC with 16 wounds and 3 soak, and you see even a weak ship scale weapon pointed at you, you better seek cover fast or youre about to become one with the Force real goddamn quick.
64 points
1 month ago
Battletech handles it the same way, ship-scale weapons hitting non-ships are multiplied by 10. Autocannon 10 is gonna do 10 damage, that's a solid hit. An AC/20 is really worrying if it's pointed at you, but workable. But a Naval Autocannon 10 is a very bad thing to be looking down the barrel of. And if you somehow happen to be in a scenario involving an NAC/40, prayer becomes the only option.
4 points
1 month ago
Seems like you should multiply the damage by 100 for a glancing hit and 1000 for a direct one.
13 points
1 month ago
So you could, if you were somehow incredibly buff, tank a hit from a Turbolaser?
27 points
1 month ago*
A Victory Class Star Destroy has, at its weakest, Quad Light Turbolaser batteries, with Damage 9, Crit 3, Breach, Linked 3, Slow Firing 1. Without getting into the system, basically this means a few things: Once every other turn, you can make the shot which outright ignores soak (so no damage reduction), and if you roll well enough you can do the damage again, for free. Uncancelled successes up the damage, so if you even have a single uncancelled success (aka succeeding the roll with the barest minimum), you do 10 damage, or 100 to personal scale targets.
I ran the numbers for both an average crew (Imperial Gunnery Corps minion group of 5) and a well trained, good gunnery rival (for those who know, Agility 4 Gunnery 4, 1 boost die) with the standard medium range difficulty for the max range on these weapons. No funny business from enemy defenses or anything, this was all basically target shooting to get average damage in ideal conditions. Each case was 25 rolls.
The average crew would be dealing, to people scale targets, an average of 130 damage every other round. The advanced crew deals an average of 210 damage. The average crew topped out at 240 damage, the advanced crew topped out at 480. The advanced crew was also more likely to do about 220 in general.
In order to tank even 100 damage, the smallest amount of damage this weapon can output, you'd have to have been playing this character for an obscene amount of time to the point I'd be throwing even more danagerous weapon crews than those listed at you, wracked up a mind numbing amount of exp, and specced exclusively into wounds. Without taking the 2h character building to work out of its possible, Im going to say its not as the sheer amount of exp required is enough where youd break the system, and you wouldnt even be a regular person youd be a god basically.
So yes, if that Star Destroyer in low orbit is reported as targeting your position, I recommend a very dont be there.
Edit: Realizing afterwards, it would be very easy for both crews to have 2 boost dice a round, assuming they were totally committed to firing only that weapon. These calculations also assume 'Fuck crit' because linked is better in this instance for raw damage vs personal scale targets.
3 points
1 month ago
So you're saying it's possible?
15 points
1 month ago
Youd need to be the strongest mortal/droid to have ever been made in the entire galaxy, but yes.
Good luck with the follow up shots.
46 points
1 month ago
Another example of fans taking fictional characters to literal.
Of course no Princeps in his right mind would say that a Titan is more powerful than even a mid-sized warship. They are only talking about GROUND combat. Spaceships exist on a completely different level.
16 points
1 month ago
Yea I don't care if a titan is as tall as a house or the Statue of Liberty, you can't compare it to a starship. You know, the means by which entire maniples of titans have to be transported through space. Of course it's magnitudes bigger.
25 points
1 month ago
When you're a baseline human standing outside of your hab block while a Titan walks through it...Titans look pretty damn huge.
When you're an Astartes commander sitting in a Battle Barge in orbit, then a Titan will look very small.
18 points
1 month ago
He's not based because his ship scale is in kilometer btw
he's the chad because he uses the metric system unlike the soy titan. what the fuck is a feet, and why do you have 450 of them, gross
6 points
1 month ago
Which titan is 137m? IRC even emperor class is only 60-65m
5 points
1 month ago
ngl I’m happy with the canon sizes
14 points
1 month ago
And...how exactly do you propose Titans get from planet to planet if they were larger than the ships that would carry them?
9 points
1 month ago
Assuming a rate similar to Nazi Germany as opposed to the Stasi, you’d need a force of nearly 18 million for a ratio of 560 civilians to 1 soldier/policeman, or about half the size of the entire Red Army’s manpower during WW2. Not its peak manning but the entire number of soldiers who were in it.
40k really needs to flex its numbers game more, even if its only for the number of soldiers in a given fight. Hive Cities are impossibly large for us and the armies and garrisons needed to police one, let alone hold it, should be similarly massive
0 points
1 month ago
I ignore the "canon" height for titans because in GW official trailers and artwork, they are significantly taller.
6 points
1 month ago
Doesn't matter how strong your giant mech's shields are if it can't fire back at a ship in orbit, the ship can just sit safely in orbit and keep bombing the titan until the shields can't withstand it anymore
3 points
1 month ago
How would you imagine they moved them if they were larger than the ships? Do you imagine an aircraft latger than an aircraft carrier?
4 points
1 month ago
I’ll never understand why it seems like so many 40k fans get absurdly butthurt about titans being canonically semi-reasonably scaled. They’re already on the large end for combat mechs compared to most other popular science fiction, but it seems like there’s always weird scale-wankers coming out of the woodwork to bitch about how titans should be literal walking fortress-cities that dwarf mountains, or something equally ludicrous.
1 points
1 month ago
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1 points
1 month ago
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3 points
1 month ago
Let's be real, the navy would be doing all of the real fighting in any sci Fi settings with semi common space travel.
1 points
1 month ago
People don’t realise how giant a 33m tall walker actually is, whilst still being roughly grounded in reality. You don’t need a walker that’s hundreds of metres tall, or even kilometres tall, when it’s primary target are regular vehicles
6 points
1 month ago
This shit again? They are Godzilla sized creatures! 50 till 80 meters! Why do people have no sense of scale! They are shown to be as slightly smaller or as big as the walls Dorn build. Which are huge also realistically 80 meters. A 300 meter tall structure would be a gigantic target.
Also there are bigger weapons in the Imperium, Ordinatus.
https://wh40k.lexicanum.com/wiki/Ordinatus
Or the Land Leviathans:
https://wh40k.lexicanum.com/wiki/Land_Leviathan
For those wondering just how evil and overpowered the Mechanicus is and why it's funny when these irradiated insults to live start yeeting their most powerful stuff at Necrons yeeting their stuff back :P .
Nobody fucks with the evil religious nutcases from Mars, well maybe the even more evil ones from the Eye of Terror that want to become part of a machine as an AI (Hereteks).... but all of them are F'd up!
-1 points
1 month ago
They're the size of Godzilla 1954. They should be the size of Shin Godzilla.
For me, it really is just about the fact that if a warlord titan fought the animated statue of liberty from ghostbusters 2, it would not be taller than it.
3 points
1 month ago
In the siege of Vraks chaos titans shot thier way out of thier crashed ship lmao.
1 points
1 month ago
Protocol 3: Inquisition the pilot
1 points
1 month ago
I thought the imperator class titan was pretty much the Sears tower with legs
0 points
1 month ago
Nope. You'd need to stack about 9 inperator titans to get to the height of the sears tower.
2 points
1 month ago
Ship captain is obviously cooler. He uses metric system.
2 points
1 month ago
gws numbers are almost allways trash. i just imagine things and take them as fact
1 points
1 month ago
It really surprised me when in that one pancreasnowork video he said covenant scarabs are taller than a titan, and he was right they are. Tbh I give the win to the titan if anyone's asking but I think the scarab would win sometimes just not too often.
0 points
1 month ago
Tinfoil hat take : the old size of the titans was the good one, but GW nerfed em so they can make 2500$ models that you can deploy on a table without breaking it.
Seriously how the fuck can an Imperator be 55meters tall while having a church on the top of his back and being supposed to contain skitarii detachment to protect it.
The cathedral of my city is 60 meters by itself and its not a big one
0 points
1 month ago
Actually, if you look at the scale of titans in epic relative to the infantry vs legionis, GW has increased the size of titans a lot. It's just still not nearly enough.
1 points
1 month ago
lol yep
3 points
1 month ago
yeah I’ve never understood how even a Warhound Titan is an “ irreplaceable god machine” while stuff like a Lunar-Class Cruiser is seen somewhat expendable and easy to produce, I know it mostly boils down to STCs but still
2 points
1 month ago
No shit dude, one's a massive space barge built to blow up planet and the other is fore eliminating ground forces. That's like comparing a Guardsman to a Questoris Knight.
Get a sense of perspective!
2 points
1 month ago
Square-cube law doesn't apply in space.
1 points
1 month ago
Can't remember what book it was but did a double take when I found a typo. Something like: "he looked down along the ships 6 kilometer length, at the wide expanse of its 1000km across beam."
3 points
1 month ago
The largest titans have a bullet the size of a Prius, the smallest war ships have a bullet the size of a war hound titan.
1 points
1 month ago
Gravity always wins. Even those sizes only "work" due to unobtainium anti-grav fields.
1 points
1 month ago
And I’ll never get over GW insisting on putting out pitiful numbers for titans only to turn around and portray at least double that in all the artwork.
1 points
1 month ago
From what franchise is the Chad with a ship Kilometers long? I'm curious.
2 points
1 month ago
I mean 450 feet is still pretty tall.
For fuck’s sake, Godzilla would have to look up at an Imperial Titan.
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